r600g: Remove vs_resource and ps_resource from the pipe context.
authorHenri Verbeet <hverbeet@gmail.com>
Mon, 7 Feb 2011 14:22:07 +0000 (15:22 +0100)
committerHenri Verbeet <hverbeet@gmail.com>
Mon, 7 Feb 2011 14:22:07 +0000 (15:22 +0100)
These are practically unused, only the vs_resource array is being abused for
fetch shader resources.

src/gallium/drivers/r600/r600_pipe.c
src/gallium/drivers/r600/r600_pipe.h
src/gallium/drivers/r600/r600_state_common.c

index 04bbcf5f4d1e918f53d06c378929f9a3e2b903da..48ff95ba214afc795325e7eace79eadda6e19c5a 100644 (file)
@@ -88,8 +88,6 @@ static void r600_destroy_context(struct pipe_context *context)
        u_upload_destroy(rctx->upload_const);
        u_vbuf_mgr_destroy(rctx->vbuf_mgr);
 
-       FREE(rctx->ps_resource);
-       FREE(rctx->vs_resource);
        FREE(rctx);
 }
 
@@ -187,18 +185,6 @@ static struct pipe_context *r600_create_context(struct pipe_screen *screen, void
                return NULL;
        }
 
-       rctx->vs_resource = CALLOC(R600_RESOURCE_ARRAY_SIZE, sizeof(struct r600_pipe_state));
-       if (!rctx->vs_resource) {
-               FREE(rctx);
-               return NULL;
-       }
-
-       rctx->ps_resource = CALLOC(R600_RESOURCE_ARRAY_SIZE, sizeof(struct r600_pipe_state));
-       if (!rctx->ps_resource) {
-               FREE(rctx);
-               return NULL;
-       }
-
        class = r600_get_family_class(rctx->radeon);
        if (class == R600 || class == R700)
                rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx);
index e9820a23911915a942c67e0116cd70f13f349858..6a0995321a8bf2b4ce7ed35649c645cc66d1e61f 100644 (file)
@@ -128,6 +128,7 @@ struct r600_pipe_context {
        struct r600_pipe_state          *states[R600_PIPE_NSTATES];
        struct r600_context             ctx;
        struct r600_vertex_element      *vertex_elements;
+       struct r600_pipe_state          fs_resource[PIPE_MAX_ATTRIBS];
        struct pipe_framebuffer_state   framebuffer;
        struct pipe_index_buffer        index_buffer;
        unsigned                        cb_target_mask;
@@ -135,9 +136,6 @@ struct r600_pipe_context {
        struct pipe_stencil_ref         stencil_ref;
        struct pipe_viewport_state      viewport;
        struct pipe_clip_state          clip;
-       unsigned                        nvs_resource;
-       struct r600_pipe_state          *vs_resource;
-       struct r600_pipe_state          *ps_resource;
        struct r600_pipe_state          config;
        struct r600_pipe_shader         *ps_shader;
        struct r600_pipe_shader         *vs_shader;
index 3a95946571554aeaca473eef18a92bbfac5a23da..b17686d775275a8db3c95ae8729929603f69678e 100644 (file)
@@ -365,18 +365,18 @@ static void r600_vertex_buffer_update(struct r600_pipe_context *rctx)
        struct r600_pipe_state *rstate;
        struct r600_resource *rbuffer;
        struct pipe_vertex_buffer *vertex_buffer;
-       unsigned i, offset;
+       unsigned i, count, offset;
 
        if (rctx->vertex_elements->vbuffer_need_offset) {
                /* one resource per vertex elements */
-               rctx->nvs_resource = rctx->vertex_elements->count;
+               count = rctx->vertex_elements->count;
        } else {
                /* bind vertex buffer once */
-               rctx->nvs_resource = rctx->vbuf_mgr->nr_real_vertex_buffers;
+               count = rctx->vbuf_mgr->nr_real_vertex_buffers;
        }
 
-       for (i = 0 ; i < rctx->nvs_resource; i++) {
-               rstate = &rctx->vs_resource[i];
+       for (i = 0 ; i < count; i++) {
+               rstate = &rctx->fs_resource[i];
                rstate->id = R600_PIPE_STATE_RESOURCE;
                rstate->nregs = 0;