u_upload_destroy(rctx->upload_const);
u_vbuf_mgr_destroy(rctx->vbuf_mgr);
- FREE(rctx->ps_resource);
- FREE(rctx->vs_resource);
FREE(rctx);
}
return NULL;
}
- rctx->vs_resource = CALLOC(R600_RESOURCE_ARRAY_SIZE, sizeof(struct r600_pipe_state));
- if (!rctx->vs_resource) {
- FREE(rctx);
- return NULL;
- }
-
- rctx->ps_resource = CALLOC(R600_RESOURCE_ARRAY_SIZE, sizeof(struct r600_pipe_state));
- if (!rctx->ps_resource) {
- FREE(rctx);
- return NULL;
- }
-
class = r600_get_family_class(rctx->radeon);
if (class == R600 || class == R700)
rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx);
struct r600_pipe_state *states[R600_PIPE_NSTATES];
struct r600_context ctx;
struct r600_vertex_element *vertex_elements;
+ struct r600_pipe_state fs_resource[PIPE_MAX_ATTRIBS];
struct pipe_framebuffer_state framebuffer;
struct pipe_index_buffer index_buffer;
unsigned cb_target_mask;
struct pipe_stencil_ref stencil_ref;
struct pipe_viewport_state viewport;
struct pipe_clip_state clip;
- unsigned nvs_resource;
- struct r600_pipe_state *vs_resource;
- struct r600_pipe_state *ps_resource;
struct r600_pipe_state config;
struct r600_pipe_shader *ps_shader;
struct r600_pipe_shader *vs_shader;
struct r600_pipe_state *rstate;
struct r600_resource *rbuffer;
struct pipe_vertex_buffer *vertex_buffer;
- unsigned i, offset;
+ unsigned i, count, offset;
if (rctx->vertex_elements->vbuffer_need_offset) {
/* one resource per vertex elements */
- rctx->nvs_resource = rctx->vertex_elements->count;
+ count = rctx->vertex_elements->count;
} else {
/* bind vertex buffer once */
- rctx->nvs_resource = rctx->vbuf_mgr->nr_real_vertex_buffers;
+ count = rctx->vbuf_mgr->nr_real_vertex_buffers;
}
- for (i = 0 ; i < rctx->nvs_resource; i++) {
- rstate = &rctx->vs_resource[i];
+ for (i = 0 ; i < count; i++) {
+ rstate = &rctx->fs_resource[i];
rstate->id = R600_PIPE_STATE_RESOURCE;
rstate->nregs = 0;