radeon: fix some wine d3d9 tests
authorMaciej Cencora <m.cencora@gmail.com>
Mon, 12 Jul 2010 19:45:20 +0000 (21:45 +0200)
committerMaciej Cencora <m.cencora@gmail.com>
Mon, 12 Jul 2010 19:48:43 +0000 (21:48 +0200)
Need to flush command stream before mapping texture image
that is referenced by current cs.

Candidate for 7.8 branch.

Signed-off-by: Maciej Cencora <m.cencora@gmail.com>
src/mesa/drivers/dri/radeon/radeon_tex_getimage.c

index 3ababb1ef53872de2bb1fca1af40169a036bb5ca..f878b48e5f9bc465266ffc382e4580b827fca4d7 100644 (file)
@@ -31,6 +31,7 @@
 
 #include "radeon_common_context.h"
 #include "radeon_texture.h"
+#include "radeon_mipmap_tree.h"
 
 #include "main/texgetimage.h"
 
@@ -51,7 +52,15 @@ radeon_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
                  __func__, ctx, texObj, image, compressed);
 
     if (image->mt) {
+        radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
         /* Map the texture image read-only */
+        if (radeon_bo_is_referenced_by_cs(image->mt->bo, rmesa->cmdbuf.cs)) {
+            radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
+                "%s: called for texture that is queued for GPU processing\n",
+                __func__);
+            radeon_firevertices(rmesa);
+        }
+
         radeon_teximage_map(image, GL_FALSE);
     } else {
         /* Image hasn't been uploaded to a miptree yet */