struct qreg tlbu_reg = vir_magic_reg(V3D_QPU_WADDR_TLBU);
nir_variable *var = c->output_color_var[rt];
- struct qreg *color = &c->outputs[var->data.driver_location * 4];
int num_components = glsl_get_vector_elements(var->type);
uint32_t conf = 0xffffff00;
struct qinst *inst;
- conf |= TLB_SAMPLE_MODE_PER_PIXEL;
+ conf |= c->msaa_per_sample_output ? TLB_SAMPLE_MODE_PER_SAMPLE :
+ TLB_SAMPLE_MODE_PER_PIXEL;
conf |= (7 - rt) << TLB_RENDER_TARGET_SHIFT;
if (c->fs_key->swap_color_rb & (1 << rt))
}
}
- struct qreg r = color[0];
- struct qreg g = color[1];
- struct qreg b = color[2];
- struct qreg a = color[3];
+ int num_samples = c->msaa_per_sample_output ? V3D_MAX_SAMPLES : 1;
+ for (int i = 0; i < num_samples; i++) {
+ struct qreg *color = c->msaa_per_sample_output ?
+ &c->sample_colors[(rt * V3D_MAX_SAMPLES + i) * 4] :
+ &c->outputs[var->data.driver_location * 4];
- if (c->fs_key->swap_color_rb & (1 << rt)) {
- r = color[2];
- b = color[0];
- }
+ struct qreg r = color[0];
+ struct qreg g = color[1];
+ struct qreg b = color[2];
+ struct qreg a = color[3];
- if (c->fs_key->sample_alpha_to_one)
- a = vir_uniform_f(c, 1.0);
+ if (c->fs_key->swap_color_rb & (1 << rt)) {
+ r = color[2];
+ b = color[0];
+ }
- if (is_32b_tlb_format) {
- inst = vir_MOV_dest(c, tlbu_reg, r);
- inst->uniform =
- vir_get_uniform_index(c, QUNIFORM_CONSTANT, conf);
+ if (c->fs_key->sample_alpha_to_one)
+ a = vir_uniform_f(c, 1.0);
- if (num_components >= 2)
- vir_MOV_dest(c, tlb_reg, g);
- if (num_components >= 3)
- vir_MOV_dest(c, tlb_reg, b);
- if (num_components >= 4)
- vir_MOV_dest(c, tlb_reg, a);
- } else {
- inst = vir_VFPACK_dest(c, tlb_reg, r, g);
- if (conf != ~0) {
- inst->dst = tlbu_reg;
- inst->uniform = vir_get_uniform_index(c,
+ if (is_32b_tlb_format) {
+ if (i == 0) {
+ inst = vir_MOV_dest(c, tlbu_reg, r);
+ inst->uniform =
+ vir_get_uniform_index(c,
QUNIFORM_CONSTANT,
conf);
- }
+ } else {
+ inst = vir_MOV_dest(c, tlb_reg, r);
+ }
- if (num_components >= 3)
- inst = vir_VFPACK_dest(c, tlb_reg, b, a);
+ if (num_components >= 2)
+ vir_MOV_dest(c, tlb_reg, g);
+ if (num_components >= 3)
+ vir_MOV_dest(c, tlb_reg, b);
+ if (num_components >= 4)
+ vir_MOV_dest(c, tlb_reg, a);
+ } else {
+ inst = vir_VFPACK_dest(c, tlb_reg, r, g);
+ if (conf != ~0 && i == 0) {
+ inst->dst = tlbu_reg;
+ inst->uniform =
+ vir_get_uniform_index(c,
+ QUNIFORM_CONSTANT,
+ conf);
+ }
+
+ if (num_components >= 3)
+ inst = vir_VFPACK_dest(c, tlb_reg, b, a);
+ }
}
}