It replaces gen[6-8]_3dprimitive().
#include "ilo_common.h"
#include "ilo_builder.h"
+#include "ilo_builder_3d.h"
#include "ilo_builder_render.h"
#include "ilo_state.h"
#include "ilo_render.h"
r->state.deferred_pipe_control_dw1 &= ~dw1;
}
+/**
+ * A convenient wrapper for gen{6,7}_3DPRIMITIVE().
+ */
+static inline void
+ilo_render_3dprimitive(struct ilo_render *r,
+ const struct pipe_draw_info *info,
+ const struct ilo_ib_state *ib)
+{
+ ILO_DEV_ASSERT(r->dev, 6, 8);
+
+ if (r->state.deferred_pipe_control_dw1)
+ ilo_render_pipe_control(r, r->state.deferred_pipe_control_dw1);
+
+ /* 3DPRIMITIVE */
+ if (ilo_dev_gen(r->dev) >= ILO_GEN(7))
+ gen7_3DPRIMITIVE(r->builder, info, ib);
+ else
+ gen6_3DPRIMITIVE(r->builder, info, ib);
+
+ r->state.current_pipe_control_dw1 = 0;
+ assert(!r->state.deferred_pipe_control_dw1);
+}
+
void
gen6_wa_pre_pipe_control(struct ilo_render *r, uint32_t dw1);
#include "ilo_state.h"
#include "ilo_render_gen.h"
-static void
-gen6_3dprimitive(struct ilo_render *r,
- const struct pipe_draw_info *info,
- const struct ilo_ib_state *ib)
-{
- ILO_DEV_ASSERT(r->dev, 6, 6);
-
- /* 3DPRIMITIVE */
- gen6_3DPRIMITIVE(r->builder, info, ib);
-
- r->state.current_pipe_control_dw1 = 0;
- assert(!r->state.deferred_pipe_control_dw1);
-}
-
/**
* This should be called before PIPE_CONTROL.
*/
gen6_draw_sf_rect(render, vec, session);
gen6_draw_vf(render, vec, session);
- gen6_3dprimitive(render, vec->draw, &vec->ib);
+ ilo_render_3dprimitive(render, vec->draw, &vec->ib);
}
static void
gen6_3DSTATE_DRAWING_RECTANGLE(r->builder, 0, 0,
blitter->fb.width, blitter->fb.height);
- gen6_3dprimitive(r, &blitter->draw, NULL);
+ ilo_render_3dprimitive(r, &blitter->draw, NULL);
}
int
#include "ilo_state.h"
#include "ilo_render_gen.h"
-static void
-gen7_3dprimitive(struct ilo_render *r,
- const struct pipe_draw_info *info,
- const struct ilo_ib_state *ib)
-{
- ILO_DEV_ASSERT(r->dev, 7, 7.5);
-
- if (r->state.deferred_pipe_control_dw1)
- ilo_render_pipe_control(r, r->state.deferred_pipe_control_dw1);
-
- /* 3DPRIMITIVE */
- gen7_3DPRIMITIVE(r->builder, info, ib);
-
- r->state.current_pipe_control_dw1 = 0;
- r->state.deferred_pipe_control_dw1 = 0;
-}
-
static void
gen7_wa_post_3dstate_push_constant_alloc_ps(struct ilo_render *r)
{
gen6_draw_sf_rect(render, vec, session);
gen6_draw_vf(render, vec, session);
- gen7_3dprimitive(render, vec->draw, &vec->ib);
+ ilo_render_3dprimitive(render, vec->draw, &vec->ib);
}
static void
if (ilo_dev_gen(r->dev) == ILO_GEN(7))
gen7_wa_post_ps_and_later(r);
- gen7_3dprimitive(r, &blitter->draw, NULL);
+ ilo_render_3dprimitive(r, &blitter->draw, NULL);
}
int
#include "ilo_state.h"
#include "ilo_render_gen.h"
-static void
-gen8_3dprimitive(struct ilo_render *r,
- const struct pipe_draw_info *info,
- const struct ilo_ib_state *ib)
-{
- ILO_DEV_ASSERT(r->dev, 8, 8);
-
- if (r->state.deferred_pipe_control_dw1)
- ilo_render_pipe_control(r, r->state.deferred_pipe_control_dw1);
-
- /* 3DPRIMITIVE */
- gen7_3DPRIMITIVE(r->builder, info, ib);
-
- r->state.current_pipe_control_dw1 = 0;
- r->state.deferred_pipe_control_dw1 = 0;
-}
-
static void
gen8_wa_pre_depth(struct ilo_render *r)
{
gen6_draw_sf_rect(render, vec, session);
gen8_draw_vf(render, vec, session);
- gen8_3dprimitive(render, vec->draw, &vec->ib);
+ ilo_render_3dprimitive(render, vec->draw, &vec->ib);
}
int