Make R128 driver use sarea/defines from DRM. removed r128_common.h
authorJon Smirl <jonsmirl@gmail.com>
Fri, 12 Mar 2004 03:50:30 +0000 (03:50 +0000)
committerJon Smirl <jonsmirl@gmail.com>
Fri, 12 Mar 2004 03:50:30 +0000 (03:50 +0000)
and r128_sarea.h since they are redundant now.

13 files changed:
src/mesa/drivers/dri/r128/r128_context.c
src/mesa/drivers/dri/r128/r128_context.h
src/mesa/drivers/dri/r128/r128_ioctl.c
src/mesa/drivers/dri/r128/r128_ioctl.h
src/mesa/drivers/dri/r128/r128_lock.c
src/mesa/drivers/dri/r128/r128_screen.c
src/mesa/drivers/dri/r128/r128_screen.h
src/mesa/drivers/dri/r128/r128_state.c
src/mesa/drivers/dri/r128/r128_texobj.h
src/mesa/drivers/dri/r128/server/r128_common.h [deleted file]
src/mesa/drivers/dri/r128/server/r128_dri.c
src/mesa/drivers/dri/r128/server/r128_dri.h
src/mesa/drivers/dri/r128/server/r128_sarea.h [deleted file]

index e5be8000c296ff76594de9993dbfd028fac7a233..012840effe6a8f886aaeeca4380c25e617710a8d 100644 (file)
@@ -144,7 +144,7 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual,
    driParseConfigFiles (&rmesa->optionCache, &r128scrn->optionCache,
                         r128scrn->driScreen->myNum, "r128");
 
-   rmesa->sarea = (R128SAREAPrivPtr)((char *)sPriv->pSAREA +
+   rmesa->sarea = (drm_r128_sarea_t *)((char *)sPriv->pSAREA +
                                     r128scrn->sarea_priv_offset);
 
    rmesa->CurrentTexObj[0] = NULL;
@@ -159,9 +159,9 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual,
            r128scrn->texSize[i],
            12,
            R128_NR_TEX_REGIONS,
-           rmesa->sarea->texList[i],
-           & rmesa->sarea->texAge[i],
-           & rmesa->swapped,
+           (drmTextureRegionPtr)rmesa->sarea->tex_list[i],
+           &rmesa->sarea->tex_age[i],
+           &rmesa->swapped,
            sizeof( r128TexObj ),
            (destroy_texture_object_t *) r128DestroyTexObj );
 
index 0a8735fd08ce24bf822de403548c8a60482b2208..de258da3f5603931deca8e80352bae40cbc15eb4 100644 (file)
@@ -39,9 +39,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 #ifdef GLX_DIRECT_RENDERING
 
 #include "dri_util.h"
-
-#include "xf86drm.h"
-#include "r128_common.h"
+#include "drm.h"
+#include "r128_drm.h"
 
 #include "mtypes.h"
 
@@ -121,7 +120,7 @@ struct r128_context {
     */
    GLuint new_state;
    GLuint dirty;                       /* Hardware state to be updated */
-   r128_context_regs_t setup;
+   drm_r128_context_regs_t setup;
 
    GLuint NewGLState;
    GLuint Fallback;
@@ -199,7 +198,7 @@ struct r128_context {
    int driFd;
 
    r128ScreenPtr r128Screen;           /* Screen private DRI data */
-   R128SAREAPrivPtr sarea;             /* Private SAREA data */
+   drm_r128_sarea_t *sarea;            /* Private SAREA data */
 
    /* Performance counters
     */
index e1c959b35f5f31a3d3c2b88ea485b0d28227073a..e34173725cd63631323e1d431ba17d90b73dcd67 100644 (file)
@@ -112,7 +112,7 @@ void r128FlushVerticesLocked( r128ContextPtr rmesa )
    int count = rmesa->num_verts;
    int prim = rmesa->hw_primitive;
    int fd = rmesa->driScreen->fd;
-   drmR128Vertex vertex;
+   drm_r128_vertex_t vertex;
    int i;
 
    rmesa->num_verts = 0;
@@ -142,7 +142,7 @@ void r128FlushVerticesLocked( r128ContextPtr rmesa )
       vertex.idx = buffer->idx;
       vertex.count = count;
       vertex.discard = 1;
-      drmCommandWrite( fd, DRM_R128_VERTEX, &vertex, sizeof(drmR128Vertex) );
+      drmCommandWrite( fd, DRM_R128_VERTEX, &vertex, sizeof(vertex) );
    }
    else
    {
@@ -168,7 +168,7 @@ void r128FlushVerticesLocked( r128ContextPtr rmesa )
          vertex.idx = buffer->idx;
          vertex.count = count;
          vertex.discard = discard;
-         drmCommandWrite( fd, DRM_R128_VERTEX, &vertex, sizeof(drmR128Vertex) );
+         drmCommandWrite( fd, DRM_R128_VERTEX, &vertex, sizeof(vertex) );
       }
    }
 
@@ -187,7 +187,7 @@ void r128FireBlitLocked( r128ContextPtr rmesa, drmBufPtr buffer,
                         GLint offset, GLint pitch, GLint format,
                         GLint x, GLint y, GLint width, GLint height )
 {
-   drmR128Blit blit;
+   drm_r128_blit_t blit;
    GLint ret;
 
    blit.idx = buffer->idx;
@@ -200,7 +200,7 @@ void r128FireBlitLocked( r128ContextPtr rmesa, drmBufPtr buffer,
    blit.height = height;
 
    ret = drmCommandWrite( rmesa->driFd, DRM_R128_BLIT, 
-                          &blit, sizeof(drmR128Blit) );
+                          &blit, sizeof(blit) );
 
    if ( ret ) {
       UNLOCK_HARDWARE( rmesa );
@@ -410,7 +410,7 @@ static void r128Clear( GLcontext *ctx, GLbitfield mask, GLboolean all,
 {
    r128ContextPtr rmesa = R128_CONTEXT(ctx);
    __DRIdrawablePrivate *dPriv = rmesa->driDrawable;
-   drmR128Clear clear;
+   drm_r128_clear_t clear;
    GLuint flags = 0;
    GLint i;
    GLint ret;
@@ -433,17 +433,17 @@ static void r128Clear( GLcontext *ctx, GLbitfield mask, GLboolean all,
    }
 
    if ( mask & DD_FRONT_LEFT_BIT ) {
-      flags |= DRM_R128_FRONT_BUFFER;
+      flags |= R128_FRONT;
       mask &= ~DD_FRONT_LEFT_BIT;
    }
 
    if ( mask & DD_BACK_LEFT_BIT ) {
-      flags |= DRM_R128_BACK_BUFFER;
+      flags |= R128_BACK;
       mask &= ~DD_BACK_LEFT_BIT;
    }
 
    if ( ( mask & DD_DEPTH_BIT ) && ctx->Depth.Mask ) {
-      flags |= DRM_R128_DEPTH_BUFFER;
+      flags |= R128_DEPTH;
       mask &= ~DD_DEPTH_BIT;
    }
 #if 0
@@ -520,7 +520,7 @@ static void r128Clear( GLcontext *ctx, GLbitfield mask, GLboolean all,
          clear.depth_mask = ~0;
 
          ret = drmCommandWrite( rmesa->driFd, DRM_R128_CLEAR,
-                                &clear, sizeof(drmR128Clear) );
+                                &clear, sizeof(clear) );
 
         if ( ret ) {
            UNLOCK_HARDWARE( rmesa );
@@ -549,7 +549,7 @@ void r128WriteDepthSpanLocked( r128ContextPtr rmesa,
                               const GLubyte mask[] )
 {
    drm_clip_rect_t *pbox = rmesa->pClipRects;
-   drmR128Depth d;
+   drm_r128_depth_t d;
    int nbox = rmesa->numClipRects;
    int fd = rmesa->driScreen->fd;
    int i;
@@ -569,14 +569,14 @@ void r128WriteDepthSpanLocked( r128ContextPtr rmesa,
         rmesa->sarea->nbox = nbox;
       }
 
-      d.func = DRM_R128_WRITE_SPAN;
+      d.func = R128_WRITE_SPAN;
       d.n = n;
       d.x = (int*)&x;
       d.y = (int*)&y;
       d.buffer = (unsigned int *)depth;
       d.mask = (unsigned char *)mask;
 
-      drmCommandWrite( fd, DRM_R128_DEPTH, &d, sizeof(drmR128Depth));
+      drmCommandWrite( fd, DRM_R128_DEPTH, &d, sizeof(d));
 
    }
    else
@@ -592,14 +592,14 @@ void r128WriteDepthSpanLocked( r128ContextPtr rmesa,
 
         rmesa->sarea->dirty |= R128_UPLOAD_CLIPRECTS;
 
-         d.func = DRM_R128_WRITE_SPAN;
+         d.func = R128_WRITE_SPAN;
          d.n = n;
          d.x = (int*)&x;
          d.y = (int*)&y;
          d.buffer = (unsigned int *)depth;
          d.mask = (unsigned char *)mask;
 
-         drmCommandWrite( fd, DRM_R128_DEPTH, &d, sizeof(drmR128Depth));
+         drmCommandWrite( fd, DRM_R128_DEPTH, &d, sizeof(d));
       }
    }
 
@@ -612,7 +612,7 @@ void r128WriteDepthPixelsLocked( r128ContextPtr rmesa, GLuint n,
                                 const GLubyte mask[] )
 {
    drm_clip_rect_t *pbox = rmesa->pClipRects;
-   drmR128Depth d;
+   drm_r128_depth_t d;
    int nbox = rmesa->numClipRects;
    int fd = rmesa->driScreen->fd;
    int i;
@@ -632,14 +632,14 @@ void r128WriteDepthPixelsLocked( r128ContextPtr rmesa, GLuint n,
         rmesa->sarea->nbox = nbox;
       }
 
-      d.func = DRM_R128_WRITE_PIXELS;
+      d.func = R128_WRITE_PIXELS;
       d.n = n;
       d.x = (int*)&x;
       d.y = (int*)&y;
       d.buffer = (unsigned int *)depth;
       d.mask = (unsigned char *)mask;
 
-      drmCommandWrite( fd, DRM_R128_DEPTH, &d, sizeof(drmR128Depth));
+      drmCommandWrite( fd, DRM_R128_DEPTH, &d, sizeof(d));
    }
    else
    {
@@ -654,14 +654,14 @@ void r128WriteDepthPixelsLocked( r128ContextPtr rmesa, GLuint n,
 
         rmesa->sarea->dirty |= R128_UPLOAD_CLIPRECTS;
 
-         d.func = DRM_R128_WRITE_PIXELS;
+         d.func = R128_WRITE_PIXELS;
          d.n = n;
          d.x = (int*)&x;
          d.y = (int*)&y;
          d.buffer = (unsigned int *)depth;
          d.mask = (unsigned char *)mask;
 
-         drmCommandWrite( fd, DRM_R128_DEPTH, &d, sizeof(drmR128Depth));
+         drmCommandWrite( fd, DRM_R128_DEPTH, &d, sizeof(d));
       }
    }
 
@@ -672,7 +672,7 @@ void r128ReadDepthSpanLocked( r128ContextPtr rmesa,
                              GLuint n, GLint x, GLint y )
 {
    drm_clip_rect_t *pbox = rmesa->pClipRects;
-   drmR128Depth d;
+   drm_r128_depth_t d;
    int nbox = rmesa->numClipRects;
    int fd = rmesa->driScreen->fd;
    int i;
@@ -692,14 +692,14 @@ void r128ReadDepthSpanLocked( r128ContextPtr rmesa,
         rmesa->sarea->nbox = nbox;
       }
 
-      d.func = DRM_R128_READ_SPAN;
+      d.func = R128_READ_SPAN;
       d.n = n;
       d.x = (int*)&x;
       d.y = (int*)&y;
       d.buffer = NULL;
       d.mask = NULL;
 
-      drmCommandWrite( fd, DRM_R128_DEPTH, &d, sizeof(drmR128Depth));
+      drmCommandWrite( fd, DRM_R128_DEPTH, &d, sizeof(d));
    }
    else
    {
@@ -714,14 +714,14 @@ void r128ReadDepthSpanLocked( r128ContextPtr rmesa,
 
         rmesa->sarea->dirty |= R128_UPLOAD_CLIPRECTS;
 
-         d.func = DRM_R128_READ_SPAN;
+         d.func = R128_READ_SPAN;
          d.n = n;
          d.x = (int*)&x;
          d.y = (int*)&y;
          d.buffer = NULL;
          d.mask = NULL;
 
-         drmCommandWrite( fd, DRM_R128_DEPTH, &d, sizeof(drmR128Depth));
+         drmCommandWrite( fd, DRM_R128_DEPTH, &d, sizeof(d));
       }
    }
 
@@ -732,7 +732,7 @@ void r128ReadDepthPixelsLocked( r128ContextPtr rmesa, GLuint n,
                                const GLint x[], const GLint y[] )
 {
    drm_clip_rect_t *pbox = rmesa->pClipRects;
-   drmR128Depth d;
+   drm_r128_depth_t d;
    int nbox = rmesa->numClipRects;
    int fd = rmesa->driScreen->fd;
    int i;
@@ -752,14 +752,14 @@ void r128ReadDepthPixelsLocked( r128ContextPtr rmesa, GLuint n,
         rmesa->sarea->nbox = nbox;
       }
 
-      d.func = DRM_R128_READ_PIXELS;
+      d.func = R128_READ_PIXELS;
       d.n = n;
       d.x = (int*)&x;
       d.y = (int*)&y;
       d.buffer = NULL;
       d.mask = NULL;
 
-      drmCommandWrite( fd, DRM_R128_DEPTH, &d, sizeof(drmR128Depth));
+      drmCommandWrite( fd, DRM_R128_DEPTH, &d, sizeof(d));
    }
    else
    {
@@ -774,14 +774,14 @@ void r128ReadDepthPixelsLocked( r128ContextPtr rmesa, GLuint n,
 
         rmesa->sarea->dirty |= R128_UPLOAD_CLIPRECTS;
 
-         d.func = DRM_R128_READ_PIXELS;
+         d.func = R128_READ_PIXELS;
          d.n = n;
          d.x = (int*)&x;
          d.y = (int*)&y;
          d.buffer = NULL;
          d.mask = NULL;
 
-         drmCommandWrite( fd, DRM_R128_DEPTH, &d, sizeof(drmR128Depth));
+         drmCommandWrite( fd, DRM_R128_DEPTH, &d, sizeof(d));
       }
    }
 
index d10758feff7885e46813dd1c52a7740d5f294331..db1c4986ee523972fb3fbad99c726f5b6f911373 100644 (file)
@@ -41,9 +41,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "r128_reg.h"
 #include "r128_lock.h"
 
-#include "xf86drm.h"
-#include "r128_common.h"
-
 #define R128_BUFFER_MAX_DWORDS (R128_BUFFER_SIZE / sizeof(CARD32))
 
 
index 12eb0128b0350ab1c6c26ca166be5eee241e9de0..47ad1c8246dff68c85892e4921a9d2164817bf27 100644 (file)
@@ -85,7 +85,7 @@ void r128GetLock( r128ContextPtr rmesa, GLuint flags )
 {
    __DRIdrawablePrivate *dPriv = rmesa->driDrawable;
    __DRIscreenPrivate *sPriv = rmesa->driScreen;
-   R128SAREAPrivPtr sarea = rmesa->sarea;
+   drm_r128_sarea_t *sarea = rmesa->sarea;
    int i;
 
    drmGetLock( rmesa->driFd, rmesa->hHWContext, flags );
@@ -112,8 +112,8 @@ void r128GetLock( r128ContextPtr rmesa, GLuint flags )
    rmesa->numClipRects = dPriv->numClipRects;
    rmesa->pClipRects = dPriv->pClipRects;
 
-   if ( sarea->ctxOwner != rmesa->hHWContext ) {
-      sarea->ctxOwner = rmesa->hHWContext;
+   if ( sarea->ctx_owner != rmesa->hHWContext ) {
+      sarea->ctx_owner = rmesa->hHWContext;
       rmesa->dirty = R128_UPLOAD_ALL;
    }
 
index ac8f185a457dd494b6a28d8e31d62fb00a8f824a..f77c325db1922a30b659d258f19b0ae7adfbee05 100644 (file)
@@ -114,7 +114,7 @@ r128CreateScreen( __DRIscreenPrivate *sPriv )
    r128Screen->sarea_priv_offset = r128DRIPriv->sarea_priv_offset;
    
    if (sPriv->drmMinor >= 3) {
-      drmR128GetParam gp;
+      drm_r128_getparam_t gp;
       int ret;
 
       gp.param = R128_PARAM_IRQ_NR;
@@ -190,21 +190,21 @@ r128CreateScreen( __DRIscreenPrivate *sPriv )
    r128Screen->depthPitch      = r128DRIPriv->depthPitch;
    r128Screen->spanOffset      = r128DRIPriv->spanOffset;
 
-   r128Screen->texOffset[R128_CARD_HEAP] = r128DRIPriv->textureOffset;
-   r128Screen->texSize[R128_CARD_HEAP] = r128DRIPriv->textureSize;
-   r128Screen->logTexGranularity[R128_CARD_HEAP] = r128DRIPriv->log2TexGran;
+   r128Screen->texOffset[R128_LOCAL_TEX_HEAP] = r128DRIPriv->textureOffset;
+   r128Screen->texSize[R128_LOCAL_TEX_HEAP] = r128DRIPriv->textureSize;
+   r128Screen->logTexGranularity[R128_LOCAL_TEX_HEAP] = r128DRIPriv->log2TexGran;
 
    if ( r128Screen->IsPCI ) {
       r128Screen->numTexHeaps = R128_NR_TEX_HEAPS - 1;
-      r128Screen->texOffset[R128_AGP_HEAP] = 0;
-      r128Screen->texSize[R128_AGP_HEAP] = 0;
-      r128Screen->logTexGranularity[R128_AGP_HEAP] = 0;
+      r128Screen->texOffset[R128_AGP_TEX_HEAP] = 0;
+      r128Screen->texSize[R128_AGP_TEX_HEAP] = 0;
+      r128Screen->logTexGranularity[R128_AGP_TEX_HEAP] = 0;
    } else {
       r128Screen->numTexHeaps = R128_NR_TEX_HEAPS;
-      r128Screen->texOffset[R128_AGP_HEAP] =
+      r128Screen->texOffset[R128_AGP_TEX_HEAP] =
         r128DRIPriv->agpTexOffset + R128_AGP_TEX_OFFSET;
-      r128Screen->texSize[R128_AGP_HEAP] = r128DRIPriv->agpTexMapSize;
-      r128Screen->logTexGranularity[R128_AGP_HEAP] =
+      r128Screen->texSize[R128_AGP_TEX_HEAP] = r128DRIPriv->agpTexMapSize;
+      r128Screen->logTexGranularity[R128_AGP_TEX_HEAP] =
         r128DRIPriv->log2AGPTexGran;
    }
 
index affe9e69ef175d8b84e91a8937d8eabafc3b0122..1fac0a7f49514735197af0890e90904981950739 100644 (file)
@@ -38,7 +38,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #ifdef GLX_DIRECT_RENDERING
 
-#include "r128_sarea.h"
 #include "xmlconfig.h"
 
 typedef struct {
index 8ed63dafe9a61a93b2c8b531fece0ee20a6cf30f..ec3a7965e553ec9dd4a660c3addb408ad65380de 100644 (file)
@@ -724,7 +724,7 @@ static void r128DDPolygonStipple( GLcontext *ctx, const GLubyte *mask )
 {
    r128ContextPtr rmesa = R128_CONTEXT(ctx);
    GLuint stipple[32], i;
-   drmR128Stipple stippleRec;
+   drm_r128_stipple_t stippleRec;
 
    for (i = 0; i < 32; i++) {
       stipple[31 - i] = ((mask[i*4+0] << 24) |
@@ -738,7 +738,7 @@ static void r128DDPolygonStipple( GLcontext *ctx, const GLubyte *mask )
 
    stippleRec.mask = stipple;
    drmCommandWrite( rmesa->driFd, DRM_R128_STIPPLE, 
-                    &stippleRec, sizeof(drmR128Stipple) );
+                    &stippleRec, sizeof(stippleRec) );
 
    UNLOCK_HARDWARE( rmesa );
 
@@ -906,8 +906,8 @@ static void r128DDPrintDirty( const char *msg, GLuint state )
  */
 void r128EmitHwStateLocked( r128ContextPtr rmesa )
 {
-   R128SAREAPrivPtr sarea = rmesa->sarea;
-   r128_context_regs_t *regs = &(rmesa->setup);
+   drm_r128_sarea_t *sarea = rmesa->sarea;
+   drm_r128_context_regs_t *regs = &(rmesa->setup);
    const r128TexObjPtr t0 = rmesa->CurrentTexObj[0];
    const r128TexObjPtr t1 = rmesa->CurrentTexObj[1];
 
@@ -920,11 +920,11 @@ void r128EmitHwStateLocked( r128ContextPtr rmesa )
                        R128_UPLOAD_MASKS |
                        R128_UPLOAD_WINDOW |
                        R128_UPLOAD_CORE) ) {
-      memcpy( &sarea->ContextState, regs, sizeof(sarea->ContextState) );
+      memcpy( &sarea->context_state, regs, sizeof(sarea->context_state) );
    }
 
    if ( (rmesa->dirty & R128_UPLOAD_TEX0) && t0 ) {
-      r128_texture_regs_t *tex = &sarea->TexState[0];
+      drm_r128_texture_regs_t *tex = &sarea->tex_state[0];
 
       tex->tex_cntl            = t0->setup.tex_cntl;
       tex->tex_combine_cntl    = rmesa->tex_combine[0];
@@ -935,7 +935,7 @@ void r128EmitHwStateLocked( r128ContextPtr rmesa )
    }
 
    if ( (rmesa->dirty & R128_UPLOAD_TEX1) && t1 ) {
-      r128_texture_regs_t *tex = &sarea->TexState[1];
+      drm_r128_texture_regs_t *tex = &sarea->tex_state[1];
 
       tex->tex_cntl            = t1->setup.tex_cntl;
       tex->tex_combine_cntl    = rmesa->tex_combine[1];
index e2ff1ac24d3d8656dcd23a435588eb72e3661c73..057602d0a09b03a14cda7129b8fec0a49f0005e5 100644 (file)
@@ -36,7 +36,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 #ifndef _R128_TEXOBJ_H_
 #define _R128_TEXOBJ_H_
 
-#include "r128_sarea.h"
 #include "mm.h"
 
 /* Individual texture image information.
@@ -63,7 +62,7 @@ struct r128_tex_obj {
 
    CARD32 textureFormat;               /* Actual hardware format */
 
-   r128_texture_regs_t setup;          /* Setup regs for texture */
+   drm_r128_texture_regs_t setup;              /* Setup regs for texture */
 };
 
 #endif /* _R128_TEXOBJ_H_ */
diff --git a/src/mesa/drivers/dri/r128/server/r128_common.h b/src/mesa/drivers/dri/r128/server/r128_common.h
deleted file mode 100644 (file)
index fa81360..0000000
+++ /dev/null
@@ -1,169 +0,0 @@
-/* r128_common.h -- common header definitions for R128 2D/3D/DRM suite
- * Created: Sun Apr  9 18:16:28 2000 by kevin@precisioninsight.com
- *
- * Copyright 1999, 2000 Precision Insight, Inc., Cedar Park, Texas.
- * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Author:
- *   Gareth Hughes <gareth@valinux.com>
- *   Kevin E. Martin <martin@valinux.com>
- *
- * Converted to common header format:
- *   Jens Owen <jens@tungstengraphics.com>
- *
- * $XFree86: xc/programs/Xserver/hw/xfree86/os-support/xf86drmR128.h,v 3.11 2001/04/16 15:02:13 tsi Exp $
- *
- */
-
-#ifndef _R128_COMMON_H_
-#define _R128_COMMON_H_
-
-/*
- * WARNING: If you change any of these defines, make sure to change
- * the kernel include file as well (r128_drm.h)
- */
-
-/* Driver specific DRM command indices
- * NOTE: these are not OS specific, but they are driver specific
- */
-#define DRM_R128_INIT           0x00
-#define DRM_R128_CCE_START      0x01
-#define DRM_R128_CCE_STOP       0x02
-#define DRM_R128_CCE_RESET      0x03
-#define DRM_R128_CCE_IDLE       0x04
-#define DRM_R128_UNDEFINED1     0x05
-#define DRM_R128_RESET          0x06
-#define DRM_R128_SWAP           0x07
-#define DRM_R128_CLEAR          0x08
-#define DRM_R128_VERTEX         0x09
-#define DRM_R128_INDICES        0x0a
-#define DRM_R128_BLIT           0x0b
-#define DRM_R128_DEPTH          0x0c
-#define DRM_R128_STIPPLE        0x0d
-#define DRM_R128_UNDEFINED2     0x0e
-#define DRM_R128_INDIRECT       0x0f
-#define DRM_R128_FULLSCREEN     0x10
-#define DRM_R128_CLEAR2         0x11
-#define DRM_R128_GETPARAM       0x12
-#define DRM_R128_FLIP           0x13
-
-#define DRM_R128_FRONT_BUFFER  0x1
-#define DRM_R128_BACK_BUFFER   0x2
-#define DRM_R128_DEPTH_BUFFER  0x4
-
-typedef struct {
-   enum {
-      DRM_R128_INIT_CCE    = 0x01,
-      DRM_R128_CLEANUP_CCE = 0x02
-   } func;
-   unsigned long sarea_priv_offset;
-   int is_pci;
-   int cce_mode;
-   int cce_secure;             /* FIXME: Deprecated, we should remove this */
-   int ring_size;
-   int usec_timeout;
-
-   unsigned int fb_bpp;
-   unsigned int front_offset, front_pitch;
-   unsigned int back_offset, back_pitch;
-   unsigned int depth_bpp;
-   unsigned int depth_offset, depth_pitch;
-   unsigned int span_offset;
-
-   unsigned long fb_offset;
-   unsigned long mmio_offset;
-   unsigned long ring_offset;
-   unsigned long ring_rptr_offset;
-   unsigned long buffers_offset;
-   unsigned long agp_textures_offset;
-} drmR128Init;
-
-typedef struct {
-   int flush;
-   int idle;
-} drmR128CCEStop;
-
-typedef struct {
-   int idx;
-   int start;
-   int end;
-   int discard;
-} drmR128Indirect;
-
-typedef struct {
-   int idx;
-   int pitch;
-   int offset;
-   int format;
-   unsigned short x, y;
-   unsigned short width, height;
-} drmR128Blit;
-
-typedef struct {
-   enum {
-      DRM_R128_WRITE_SPAN         = 0x01,
-      DRM_R128_WRITE_PIXELS       = 0x02,
-      DRM_R128_READ_SPAN          = 0x03,
-      DRM_R128_READ_PIXELS        = 0x04
-   } func;
-   int n;
-   int *x;
-   int *y;
-   unsigned int *buffer;
-   unsigned char *mask;
-} drmR128Depth;
-
-typedef struct {
-   int prim;
-   int idx;                        /* Index of vertex buffer */
-   int count;                      /* Number of vertices in buffer */
-   int discard;                    /* Client finished with buffer? */
-} drmR128Vertex;
-
-typedef struct {
-   unsigned int *mask;
-} drmR128Stipple;
-
-typedef struct {
-   unsigned int flags;
-   unsigned int clear_color;
-   unsigned int clear_depth;
-   unsigned int color_mask;
-   unsigned int depth_mask;
-} drmR128Clear;
-
-typedef struct {
-   enum {
-      DRM_R128_INIT_FULLSCREEN    = 0x01,
-      DRM_R128_CLEANUP_FULLSCREEN = 0x02
-   } func;
-} drmR128Fullscreen;
-
-typedef struct drm_r128_getparam {
-       int param;
-       void *value;
-} drmR128GetParam;
-
-#define R128_PARAM_IRQ_NR            1
-
-#endif
index 8fd6b6e77d16551e35a58ad97c058a6206b4b856..b62f375966367a3eeffe6a9c07cf7f206c11d28a 100644 (file)
@@ -52,8 +52,8 @@
 #include "r128_dri.h"
 #include "r128_macros.h"
 #include "r128_reg.h"
-#include "r128_sarea.h"
 #include "r128_version.h"
+#include "r128_drm.h"
 
 
 /* ?? HACK - for now, put this here... */
@@ -458,11 +458,11 @@ static GLboolean R128DRIMapInit(const DRIDriverContext *ctx)
 static int R128DRIKernelInit(const DRIDriverContext *ctx)
 {
     R128InfoPtr info = ctx->driverPrivate;
-    drmR128Init drmInfo;
+    drm_r128_init_t drmInfo;
 
-    memset( &drmInfo, 0, sizeof(drmR128Init) );
+    memset( &drmInfo, 0, sizeof(&drmInfo) );
 
-    drmInfo.func                = DRM_R128_INIT_CCE;
+    drmInfo.func                = R128_INIT_CCE;
     drmInfo.sarea_priv_offset   = sizeof(drm_sarea_t);
     drmInfo.is_pci              = info->IsPCI;
     drmInfo.cce_mode            = info->CCEMode;
@@ -491,7 +491,7 @@ static int R128DRIKernelInit(const DRIDriverContext *ctx)
     drmInfo.agp_textures_offset = info->agpTexHandle;
 
     if (drmCommandWrite(ctx->drmFD, DRM_R128_INIT,
-                        &drmInfo, sizeof(drmR128Init)) < 0)
+                        &drmInfo, sizeof(drmInfo)) < 0)
         return GL_FALSE;
 
     return GL_TRUE;
@@ -569,14 +569,14 @@ static void R128DRIIrqInit(const DRIDriverContext *ctx)
 static int R128CCEStop(const DRIDriverContext *ctx)
 {
     R128InfoPtr info = ctx->driverPrivate;
-    drmR128CCEStop stop;
+    drm_r128_cce_stop_t stop;
     int            ret, i;
 
     stop.flush = 1;
     stop.idle  = 1;
 
     ret = drmCommandWrite( ctx->drmFD, DRM_R128_CCE_STOP,
-                           &stop, sizeof(drmR128CCEStop) );
+                           &stop, sizeof(stop) );
 
     if ( ret == 0 ) {
         return 0;
@@ -589,7 +589,7 @@ static int R128CCEStop(const DRIDriverContext *ctx)
     i = 0;
     do {
         ret = drmCommandWrite( ctx->drmFD, DRM_R128_CCE_STOP,
-                               &stop, sizeof(drmR128CCEStop) );
+                               &stop, sizeof(stop) );
     } while ( ret && errno == EBUSY && i++ < R128_IDLE_RETRY );
 
     if ( ret == 0 ) {
@@ -601,7 +601,7 @@ static int R128CCEStop(const DRIDriverContext *ctx)
     stop.idle = 0;
 
     if ( drmCommandWrite( ctx->drmFD, DRM_R128_CCE_STOP,
-                          &stop, sizeof(drmR128CCEStop) )) {
+                          &stop, sizeof(stop) )) {
         return -errno;
     } else {
         return 0;
@@ -884,8 +884,8 @@ static GLboolean R128DRIScreenInit(DRIDriverContext *ctx)
          0,
          info->backPitch * ctx->cpp * ctx->shared.virtualHeight );
     
-    R128SAREAPrivPtr pSAREAPriv;
-    pSAREAPriv = (R128SAREAPrivPtr)(((char*)ctx->pSAREA) + 
+    drm_r128_sarea_t *pSAREAPriv;
+    pSAREAPriv = (drm_r128_sarea_t *)(((char*)ctx->pSAREA) + 
                                        sizeof(drm_sarea_t));
     memset(pSAREAPriv, 0, sizeof(*pSAREAPriv));
 
@@ -931,7 +931,7 @@ static GLboolean R128DRIScreenInit(DRIDriverContext *ctx)
 void R128DRICloseScreen(const DRIDriverContext *ctx)
 {
     R128InfoPtr info = ctx->driverPrivate;
-    drmR128Init drmInfo;
+    drm_r128_init_t drmInfo;
 
     /* Stop the CCE if it is still in use */
     R128CCE_STOP(ctx, info);
@@ -948,10 +948,10 @@ void R128DRICloseScreen(const DRIDriverContext *ctx)
     }
 
     /* De-allocate all kernel resources */
-    memset(&drmInfo, 0, sizeof(drmR128Init));
-    drmInfo.func = DRM_R128_CLEANUP_CCE;
+    memset(&drmInfo, 0, sizeof(drmInfo));
+    drmInfo.func = R128_CLEANUP_CCE;
     drmCommandWrite(ctx->drmFD, DRM_R128_INIT,
-                    &drmInfo, sizeof(drmR128Init));
+                    &drmInfo, sizeof(drmInfo));
 
     /* De-allocate all AGP resources */
     if (info->agpTex) {
index 80f94ded68e3a15c9a7c8ed9452e2179d4c73f66..45a277360585503eb576d86ca62f0fe5820d8314 100644 (file)
@@ -40,7 +40,6 @@
 #define _R128_DRI_
 
 #include "xf86drm.h"
-#include "r128_common.h"
 
 /* DRI Driver defaults */
 #define R128_DEFAULT_CCE_PIO_MODE R128_PM4_64PIO_64VCBM_64INDBM
diff --git a/src/mesa/drivers/dri/r128/server/r128_sarea.h b/src/mesa/drivers/dri/r128/server/r128_sarea.h
deleted file mode 100644 (file)
index d5f431f..0000000
+++ /dev/null
@@ -1,195 +0,0 @@
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/r128_sarea.h,v 1.7 2002/02/16 21:26:35 herrb Exp $ */
-/*
- * Copyright 1999, 2000 ATI Technologies Inc., Markham, Ontario,
- *                      Precision Insight, Inc., Cedar Park, Texas, and
- *                      VA Linux Systems Inc., Fremont, California.
- *
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation on the rights to use, copy, modify, merge,
- * publish, distribute, sublicense, and/or sell copies of the Software,
- * and to permit persons to whom the Software is furnished to do so,
- * subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial
- * portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NON-INFRINGEMENT.  IN NO EVENT SHALL ATI, PRECISION INSIGHT, VA LINUX
- * SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * Authors:
- *   Kevin E. Martin <martin@valinux.com>
- *   Gareth Hughes <gareth@valinux.com>
- *
- */
-
-#ifndef _R128_SAREA_H_
-#define _R128_SAREA_H_
-
-/* WARNING: If you change any of these defines, make sure to change the
- * defines in the kernel file (r128_drm.h)
- */
-#ifndef __R128_SAREA_DEFINES__
-#define __R128_SAREA_DEFINES__
-
-/* What needs to be changed for the current vertex buffer?
- */
-#define R128_UPLOAD_CONTEXT            0x001
-#define R128_UPLOAD_SETUP              0x002
-#define R128_UPLOAD_TEX0               0x004
-#define R128_UPLOAD_TEX1               0x008
-#define R128_UPLOAD_TEX0IMAGES         0x010
-#define R128_UPLOAD_TEX1IMAGES         0x020
-#define R128_UPLOAD_CORE               0x040
-#define R128_UPLOAD_MASKS              0x080
-#define R128_UPLOAD_WINDOW             0x100
-#define R128_UPLOAD_CLIPRECTS          0x200   /* handled client-side */
-#define R128_REQUIRE_QUIESCENCE                0x400
-#define R128_UPLOAD_ALL                        0x7ff
-
-#define R128_FRONT                     0x1
-#define R128_BACK                      0x2
-#define R128_DEPTH                     0x4
-
-/* Primitive types
- */
-#define R128_POINTS                    0x1
-#define R128_LINES                     0x2
-#define R128_LINE_STRIP                        0x3
-#define R128_TRIANGLES                 0x4
-#define R128_TRIANGLE_FAN              0x5
-#define R128_TRIANGLE_STRIP            0x6
-
-/* Vertex/indirect buffer size
- */
-#define R128_BUFFER_SIZE               16384
-
-/* Byte offsets for indirect buffer data
- */
-#define R128_INDEX_PRIM_OFFSET         20
-#define R128_HOSTDATA_BLIT_OFFSET      32
-
-/* Keep these small for testing
- */
-#define R128_NR_SAREA_CLIPRECTS                12
-
-/* There are 2 heaps (local/AGP).  Each region within a heap is a
- * minimum of 64k, and there are at most 64 of them per heap.
- */
-#define R128_CARD_HEAP                 0
-#define R128_AGP_HEAP                  1
-#define R128_NR_TEX_HEAPS              2
-#define R128_NR_TEX_REGIONS            64
-#define R128_LOG_TEX_GRANULARITY       16
-
-#define R128_NR_CONTEXT_REGS           12
-
-#define R128_MAX_TEXTURE_LEVELS                11
-#define R128_MAX_TEXTURE_UNITS         2
-
-#endif /* __R128_SAREA_DEFINES__ */
-
-typedef struct {
-    /* Context state - can be written in one large chunk */
-    unsigned int dst_pitch_offset_c;
-    unsigned int dp_gui_master_cntl_c;
-    unsigned int sc_top_left_c;
-    unsigned int sc_bottom_right_c;
-    unsigned int z_offset_c;
-    unsigned int z_pitch_c;
-    unsigned int z_sten_cntl_c;
-    unsigned int tex_cntl_c;
-    unsigned int misc_3d_state_cntl_reg;
-    unsigned int texture_clr_cmp_clr_c;
-    unsigned int texture_clr_cmp_msk_c;
-    unsigned int fog_color_c;
-
-    /* Texture state */
-    unsigned int tex_size_pitch_c;
-    unsigned int constant_color_c;
-
-    /* Setup state */
-    unsigned int pm4_vc_fpu_setup;
-    unsigned int setup_cntl;
-
-    /* Mask state */
-    unsigned int dp_write_mask;
-    unsigned int sten_ref_mask_c;
-    unsigned int plane_3d_mask_c;
-
-    /* Window state */
-    unsigned int window_xy_offset;
-
-    /* Core state */
-    unsigned int scale_3d_cntl;
-} r128_context_regs_t;
-
-/* Setup registers for each texture unit
- */
-typedef struct {
-    unsigned int tex_cntl;
-    unsigned int tex_combine_cntl;
-    unsigned int tex_size_pitch;
-    unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
-    unsigned int tex_border_color;
-} r128_texture_regs_t;
-
-typedef struct {
-    /* The channel for communication of state information to the kernel
-     * on firing a vertex buffer.
-     */
-    r128_context_regs_t        ContextState;
-    r128_texture_regs_t        TexState[R128_MAX_TEXTURE_UNITS];
-    unsigned int dirty;
-    unsigned int vertsize;
-    unsigned int vc_format;
-
-#if defined(XF86DRI) | defined(_SOLO)
-    /* The current cliprects, or a subset thereof.
-     */
-    drm_clip_rect_t boxes[R128_NR_SAREA_CLIPRECTS];
-    unsigned int nbox;
-#endif
-
-    /* Counters for throttling of rendering clients.
-     */
-    unsigned int last_frame;
-    unsigned int last_dispatch;
-
-    /* Maintain an LRU of contiguous regions of texture space.  If you
-     * think you own a region of texture memory, and it has an age
-     * different to the one you set, then you are mistaken and it has
-     * been stolen by another client.  If global texAge hasn't changed,
-     * there is no need to walk the list.
-     *
-     * These regions can be used as a proxy for the fine-grained texture
-     * information of other clients - by maintaining them in the same
-     * lru which is used to age their own textures, clients have an
-     * approximate lru for the whole of global texture space, and can
-     * make informed decisions as to which areas to kick out.  There is
-     * no need to choose whether to kick out your own texture or someone
-     * else's - simply eject them all in LRU order.
-     */
-                               /* Last elt is sentinal */
-    drmTextureRegion texList[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS+1];
-                               /* last time texture was uploaded */
-    unsigned int texAge[R128_NR_TEX_HEAPS];
-
-    int ctxOwner;              /* last context to upload state */
-    int pfAllowPageFlip;       /* set by the 2d driver, read by the client */
-    int pfCurrentPage;         /* set by kernel, read by others */
-} R128SAREAPriv, *R128SAREAPrivPtr;
-
-#endif