freedreno/a4xx: use point-coord helper
authorRob Clark <robdclark@chromium.org>
Mon, 22 Jun 2020 15:46:35 +0000 (08:46 -0700)
committerMarge Bot <eric+marge@anholt.net>
Wed, 24 Jun 2020 22:29:28 +0000 (22:29 +0000)
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5595>

src/gallium/drivers/freedreno/a4xx/fd4_program.c

index c4c5b03e7a0db0d22fa67f597f03597423f61da2..29d4dad70ed15abc4376bed373a46287e790b367 100644 (file)
@@ -463,40 +463,32 @@ fd4_program_emit(struct fd_ringbuffer *ring, struct fd4_emit *emit,
                                }
                        }
 
-                       gl_varying_slot slot = s[FS].v->inputs[j].slot;
-
-                       /* since we don't enable PIPE_CAP_TGSI_TEXCOORD: */
-                       if (slot >= VARYING_SLOT_VAR0) {
-                               unsigned texmask = 1 << (slot - VARYING_SLOT_VAR0);
-                               /* Replace the .xy coordinates with S/T from the point sprite. Set
-                                * interpolation bits for .zw such that they become .01
+                       bool coord_mode = emit->sprite_coord_mode;
+                       if (ir3_point_sprite(s[FS].v, j, emit->sprite_coord_enable, &coord_mode)) {
+                               /* mask is two 2-bit fields, where:
+                                *   '01' -> S
+                                *   '10' -> T
+                                *   '11' -> 1 - T  (flip mode)
                                 */
-                               if (emit->sprite_coord_enable & texmask) {
-                                       /* mask is two 2-bit fields, where:
-                                        *   '01' -> S
-                                        *   '10' -> T
-                                        *   '11' -> 1 - T  (flip mode)
-                                        */
-                                       unsigned mask = emit->sprite_coord_mode ? 0b1101 : 0b1001;
-                                       uint32_t loc = inloc;
-                                       if (compmask & 0x1) {
-                                               vpsrepl[loc / 16] |= ((mask >> 0) & 0x3) << ((loc % 16) * 2);
-                                               loc++;
-                                       }
-                                       if (compmask & 0x2) {
-                                               vpsrepl[loc / 16] |= ((mask >> 2) & 0x3) << ((loc % 16) * 2);
-                                               loc++;
-                                       }
-                                       if (compmask & 0x4) {
-                                               /* .z <- 0.0f */
-                                               vinterp[loc / 16] |= 0b10 << ((loc % 16) * 2);
-                                               loc++;
-                                       }
-                                       if (compmask & 0x8) {
-                                               /* .w <- 1.0f */
-                                               vinterp[loc / 16] |= 0b11 << ((loc % 16) * 2);
-                                               loc++;
-                                       }
+                               unsigned mask = coord_mode ? 0b1101 : 0b1001;
+                               uint32_t loc = inloc;
+                               if (compmask & 0x1) {
+                                       vpsrepl[loc / 16] |= ((mask >> 0) & 0x3) << ((loc % 16) * 2);
+                                       loc++;
+                               }
+                               if (compmask & 0x2) {
+                                       vpsrepl[loc / 16] |= ((mask >> 2) & 0x3) << ((loc % 16) * 2);
+                                       loc++;
+                               }
+                               if (compmask & 0x4) {
+                                       /* .z <- 0.0f */
+                                       vinterp[loc / 16] |= 0b10 << ((loc % 16) * 2);
+                                       loc++;
+                               }
+                               if (compmask & 0x8) {
+                                       /* .w <- 1.0f */
+                                       vinterp[loc / 16] |= 0b11 << ((loc % 16) * 2);
+                                       loc++;
                                }
                        }
                }