GL_SHADE_MODEL wasn't popped correctly
authorBrian Paul <brian.paul@tungstengraphics.com>
Mon, 29 Jan 2001 22:15:44 +0000 (22:15 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Mon, 29 Jan 2001 22:15:44 +0000 (22:15 +0000)
src/mesa/main/attrib.c

index f1e189d8fe741a8334c685f83d5d41c630ef50a2..205c14b024196e62b920b5e48db4ce36cdcaa004 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: attrib.c,v 1.42 2001/01/24 15:27:10 brianp Exp $ */
+/* $Id: attrib.c,v 1.43 2001/01/29 22:15:44 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -718,7 +718,7 @@ _mesa_PopAttrib(void)
                MEMCPY(ctx->Light.Material, light->Material,
                       2 * sizeof(struct gl_material));
                /* shade model */
-               _mesa_ShadeModel(ctx->Light.ShadeModel);
+               _mesa_ShadeModel(light->ShadeModel);
                /* color material */
                _mesa_ColorMaterial(light->ColorMaterialFace,
                                    light->ColorMaterialMode);