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s/5/NUM_TEXTURE_TARGETS/
author
Brian Paul
<brian.paul@tungstengraphics.com>
Tue, 3 Sep 2002 18:03:45 +0000
(18:03 +0000)
committer
Brian Paul
<brian.paul@tungstengraphics.com>
Tue, 3 Sep 2002 18:03:45 +0000
(18:03 +0000)
src/mesa/main/attrib.c
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diff --git
a/src/mesa/main/attrib.c
b/src/mesa/main/attrib.c
index c9ec11311f30794c87f70a698ff864dbd2837d7a..a7448ee32a1895a8cdc9999ef218d20954c87eec 100644
(file)
--- a/
src/mesa/main/attrib.c
+++ b/
src/mesa/main/attrib.c
@@
-1,4
+1,4
@@
-/* $Id: attrib.c,v 1.
69 2002/06/17 23:36:31
brianp Exp $ */
+/* $Id: attrib.c,v 1.
70 2002/09/03 18:03:45
brianp Exp $ */
/*
* Mesa 3-D graphics library
@@
-674,7
+674,7
@@
pop_texture_group(GLcontext *ctx, const struct gl_texture_attrib *texAttrib)
}
/* Restore texture object state */
- for (i = 0; i <
5
; i++) {
+ for (i = 0; i <
NUM_TEXTURE_TARGETS
; i++) {
GLenum target = 0;
const struct gl_texture_object *obj = NULL;
GLfloat bordColor[4];