# define GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
/* DW4 */
# define GEN6_GS_URB_READ_LENGTH_SHIFT 11
+# define GEN7_GS_INCLUDE_VERTEX_HANDLES (1 << 10)
# define GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT 4
# define GEN6_GS_DISPATCH_START_GRF_SHIFT 0
/* DW5 */
# define GEN6_GS_STATISTICS_ENABLE (1 << 10)
# define GEN6_GS_SO_STATISTICS_ENABLE (1 << 9)
# define GEN6_GS_RENDERING_ENABLE (1 << 8)
+# define GEN7_GS_ENABLE (1 << 0)
/* DW6 */
# define GEN6_GS_ENABLE (1 << 15)
+#define _3DSTATE_HS 0x781B /* GEN7+ */
+#define _3DSTATE_TE 0x781C /* GEN7+ */
+#define _3DSTATE_DS 0x781D /* GEN7+ */
+
#define _3DSTATE_CLIP 0x7812 /* GEN6+ */
/* DW1 */
# define GEN7_CLIP_WINDING_CW (0 << 20)
# define GEN6_CONSTANT_BUFFER_1_ENABLE (1 << 13)
# define GEN6_CONSTANT_BUFFER_0_ENABLE (1 << 12)
+#define _3DSTATE_CONSTANT_HS 0x7819 /* GEN7+ */
+#define _3DSTATE_CONSTANT_DS 0x781A /* GEN7+ */
+
/* 3DSTATE_WM for Gen7 */
/* DW1 */
# define GEN7_WM_STATISTICS_ENABLE (1 << 31)
/* DW6: kernel 1 pointer */
/* DW7: kernel 2 pointer */
+#define _3DSTATE_STREAMOUT 0x781e /* GEN7+ */
+
#define _3DSTATE_SAMPLE_MASK 0x7818 /* GEN6+ */
#define _3DSTATE_DRAWING_RECTANGLE 0x7900
extern const struct brw_tracked_state gen7_cc_viewport_state_pointer;
extern const struct brw_tracked_state gen7_clip_state;
extern const struct brw_tracked_state gen7_depth_stencil_state_pointer;
+extern const struct brw_tracked_state gen7_disable_stages;
extern const struct brw_tracked_state gen7_ps_state;
extern const struct brw_tracked_state gen7_sbe_state;
extern const struct brw_tracked_state gen7_sf_clip_viewport;
extern const struct brw_tracked_state gen7_sf_clip_viewport_state_pointer;
extern const struct brw_tracked_state gen7_sf_state;
+extern const struct brw_tracked_state gen7_sol_state;
extern const struct brw_tracked_state gen7_urb;
extern const struct brw_tracked_state gen7_vs_state;
extern const struct brw_tracked_state gen7_wm_constants;
--- /dev/null
+/*
+ * Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+#include "intel_batchbuffer.h"
+
+static void
+disable_stages(struct brw_context *brw)
+{
+ struct intel_context *intel = &brw->intel;
+
+ assert(brw->gs.prog_bo == NULL);
+
+ /* Disable the Geometry Shader (GS) Unit */
+ BEGIN_BATCH(7);
+ OUT_BATCH(_3DSTATE_CONSTANT_GS << 16 | (7 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+
+ BEGIN_BATCH(7);
+ OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
+ OUT_BATCH(0); /* prog_bo */
+ OUT_BATCH((0 << GEN6_GS_SAMPLER_COUNT_SHIFT) |
+ (0 << GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
+ OUT_BATCH(0); /* scratch space base offset */
+ OUT_BATCH((1 << GEN6_GS_DISPATCH_START_GRF_SHIFT) |
+ (0 << GEN6_GS_URB_READ_LENGTH_SHIFT) |
+ GEN7_GS_INCLUDE_VERTEX_HANDLES |
+ (0 << GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT));
+ OUT_BATCH((0 << GEN6_GS_MAX_THREADS_SHIFT) |
+ GEN6_GS_STATISTICS_ENABLE);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+
+ /* Disable the HS Unit */
+ BEGIN_BATCH(7);
+ OUT_BATCH(_3DSTATE_CONSTANT_HS << 16 | (7 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+
+ BEGIN_BATCH(7);
+ OUT_BATCH(_3DSTATE_HS << 16 | (7 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+
+ /* Disable the TE */
+ BEGIN_BATCH(4);
+ OUT_BATCH(_3DSTATE_TE << 16 | (4 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+
+ /* Disable the DS Unit */
+ BEGIN_BATCH(7);
+ OUT_BATCH(_3DSTATE_CONSTANT_DS << 16 | (7 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+
+ BEGIN_BATCH(6);
+ OUT_BATCH(_3DSTATE_DS << 16 | (6 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+
+ /* Disable the SOL stage */
+ BEGIN_BATCH(3);
+ OUT_BATCH(_3DSTATE_STREAMOUT << 16 | (3 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+}
+
+const struct brw_tracked_state gen7_disable_stages = {
+ .dirty = {
+ .mesa = 0,
+ .brw = BRW_NEW_BATCH,
+ .cache = 0,
+ },
+ .emit = disable_stages,
+};