There's no reason to have separate slots in the dispatch table for
these two functions, since they are synonymous.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
<return type="const GLubyte *"/>
</function>
- <function name="ClampColor" offset="assign">
+ <function name="ClampColor" alias="ClampColorARB">
<param name="target" type="GLenum"/>
<param name="clamp" type="GLenum"/>
</function>
SET_ClearBufferfv(exec, _mesa_ClearBufferfv);
SET_ClearBufferfi(exec, _mesa_ClearBufferfi);
SET_GetStringi(exec, _mesa_GetStringi);
- SET_ClampColor(exec, _mesa_ClampColorARB);
}
/* GL_ARB_instanced_arrays */
/* GL_ARB_color_buffer_float */
SET_ClampColorARB(table, save_ClampColorARB);
- SET_ClampColor(table, save_ClampColorARB);
/* GL 3.0 */
SET_ClearBufferiv(table, save_ClearBufferiv);