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i965: Fix trailing "d" in debug output for 3DSTATE_VERTEX_ELEMENTS.
author
Eric Anholt
<eric@anholt.net>
Mon, 23 Mar 2009 20:48:24 +0000
(13:48 -0700)
committer
Eric Anholt
<eric@anholt.net>
Tue, 24 Mar 2009 05:28:00 +0000
(22:28 -0700)
src/mesa/drivers/dri/intel/intel_decode.c
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diff --git
a/src/mesa/drivers/dri/intel/intel_decode.c
b/src/mesa/drivers/dri/intel/intel_decode.c
index f2e2e6193584107b0413b2f0eae78a0950da4d39..f04638206d5c007e9c1c76ce3d4f281d4f6a6b93 100644
(file)
--- a/
src/mesa/drivers/dri/intel/intel_decode.c
+++ b/
src/mesa/drivers/dri/intel/intel_decode.c
@@
-1513,7
+1513,7
@@
decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures)
for (i = 1; i < len;) {
instr_out(data, hw_offset, i, "buffer %d: %svalid, type 0x%04x, "
- "src offset 0x%04x
d
bytes\n",
+ "src offset 0x%04x bytes\n",
data[i] >> 27,
data[i] & (1 << 26) ? "" : "in",
(data[i] >> 16) & 0x1ff,