i965: Fix trailing "d" in debug output for 3DSTATE_VERTEX_ELEMENTS.
authorEric Anholt <eric@anholt.net>
Mon, 23 Mar 2009 20:48:24 +0000 (13:48 -0700)
committerEric Anholt <eric@anholt.net>
Tue, 24 Mar 2009 05:28:00 +0000 (22:28 -0700)
src/mesa/drivers/dri/intel/intel_decode.c

index f2e2e6193584107b0413b2f0eae78a0950da4d39..f04638206d5c007e9c1c76ce3d4f281d4f6a6b93 100644 (file)
@@ -1513,7 +1513,7 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures)
 
        for (i = 1; i < len;) {
            instr_out(data, hw_offset, i, "buffer %d: %svalid, type 0x%04x, "
-                     "src offset 0x%04xd bytes\n",
+                     "src offset 0x%04x bytes\n",
                      data[i] >> 27,
                      data[i] & (1 << 26) ? "" : "in",
                      (data[i] >> 16) & 0x1ff,