typedef unordered_map<unsigned, LValues> NirDefMap;
typedef unordered_map<unsigned, BasicBlock*> NirBlockMap;
+ TexTarget convert(glsl_sampler_dim, bool isArray, bool isShadow);
LValues& convert(nir_alu_dest *);
BasicBlock* convert(nir_block *);
LValues& convert(nir_dest *);
DataType getSType(nir_src &, bool isFloat, bool isSigned);
operation getOperation(nir_op);
+ operation getOperation(nir_texop);
operation preOperationNeeded(nir_op);
int getSubOp(nir_op);
bool visit(nir_load_const_instr*);
bool visit(nir_loop *);
bool visit(nir_ssa_undef_instr *);
+ bool visit(nir_tex_instr *);
+
+ // tex stuff
+ Value* applyProjection(Value *src, Value *proj);
nir_shader *nir;
}
}
+operation
+Converter::getOperation(nir_texop op)
+{
+ switch (op) {
+ case nir_texop_tex:
+ return OP_TEX;
+ case nir_texop_lod:
+ return OP_TXLQ;
+ case nir_texop_txb:
+ return OP_TXB;
+ case nir_texop_txd:
+ return OP_TXD;
+ case nir_texop_txf:
+ case nir_texop_txf_ms:
+ return OP_TXF;
+ case nir_texop_tg4:
+ return OP_TXG;
+ case nir_texop_txl:
+ return OP_TXL;
+ case nir_texop_query_levels:
+ case nir_texop_texture_samples:
+ case nir_texop_txs:
+ return OP_TXQ;
+ default:
+ ERROR("couldn't get operation for nir_texop %u\n", op);
+ assert(false);
+ return OP_NOP;
+ }
+}
+
operation
Converter::preOperationNeeded(nir_op op)
{
return visit(nir_instr_as_load_const(insn));
case nir_instr_type_ssa_undef:
return visit(nir_instr_as_ssa_undef(insn));
+ case nir_instr_type_tex:
+ return visit(nir_instr_as_tex(insn));
default:
ERROR("unknown nir_instr type %u\n", insn->type);
return false;
return true;
}
+#define CASE_SAMPLER(ty) \
+ case GLSL_SAMPLER_DIM_ ## ty : \
+ if (isArray && !isShadow) \
+ return TEX_TARGET_ ## ty ## _ARRAY; \
+ else if (!isArray && isShadow) \
+ return TEX_TARGET_## ty ## _SHADOW; \
+ else if (isArray && isShadow) \
+ return TEX_TARGET_## ty ## _ARRAY_SHADOW; \
+ else \
+ return TEX_TARGET_ ## ty
+
+TexTarget
+Converter::convert(glsl_sampler_dim dim, bool isArray, bool isShadow)
+{
+ switch (dim) {
+ CASE_SAMPLER(1D);
+ CASE_SAMPLER(2D);
+ CASE_SAMPLER(CUBE);
+ case GLSL_SAMPLER_DIM_3D:
+ return TEX_TARGET_3D;
+ case GLSL_SAMPLER_DIM_MS:
+ if (isArray)
+ return TEX_TARGET_2D_MS_ARRAY;
+ return TEX_TARGET_2D_MS;
+ case GLSL_SAMPLER_DIM_RECT:
+ if (isShadow)
+ return TEX_TARGET_RECT_SHADOW;
+ return TEX_TARGET_RECT;
+ case GLSL_SAMPLER_DIM_BUF:
+ return TEX_TARGET_BUFFER;
+ case GLSL_SAMPLER_DIM_EXTERNAL:
+ return TEX_TARGET_2D;
+ default:
+ ERROR("unknown glsl_sampler_dim %u\n", dim);
+ assert(false);
+ return TEX_TARGET_COUNT;
+ }
+}
+#undef CASE_SAMPLER
+
+Value*
+Converter::applyProjection(Value *src, Value *proj)
+{
+ if (!proj)
+ return src;
+ return mkOp2v(OP_MUL, TYPE_F32, getScratch(), src, proj);
+}
+
+bool
+Converter::visit(nir_tex_instr *insn)
+{
+ switch (insn->op) {
+ case nir_texop_lod:
+ case nir_texop_query_levels:
+ case nir_texop_tex:
+ case nir_texop_texture_samples:
+ case nir_texop_tg4:
+ case nir_texop_txb:
+ case nir_texop_txd:
+ case nir_texop_txf:
+ case nir_texop_txf_ms:
+ case nir_texop_txl:
+ case nir_texop_txs: {
+ LValues &newDefs = convert(&insn->dest);
+ std::vector<Value*> srcs;
+ std::vector<Value*> defs;
+ std::vector<nir_src*> offsets;
+ uint8_t mask = 0;
+ bool lz = false;
+ Value *proj = NULL;
+ TexInstruction::Target target = convert(insn->sampler_dim, insn->is_array, insn->is_shadow);
+ operation op = getOperation(insn->op);
+
+ int r, s;
+ int biasIdx = nir_tex_instr_src_index(insn, nir_tex_src_bias);
+ int compIdx = nir_tex_instr_src_index(insn, nir_tex_src_comparator);
+ int coordsIdx = nir_tex_instr_src_index(insn, nir_tex_src_coord);
+ int ddxIdx = nir_tex_instr_src_index(insn, nir_tex_src_ddx);
+ int ddyIdx = nir_tex_instr_src_index(insn, nir_tex_src_ddy);
+ int msIdx = nir_tex_instr_src_index(insn, nir_tex_src_ms_index);
+ int lodIdx = nir_tex_instr_src_index(insn, nir_tex_src_lod);
+ int offsetIdx = nir_tex_instr_src_index(insn, nir_tex_src_offset);
+ int projIdx = nir_tex_instr_src_index(insn, nir_tex_src_projector);
+ int sampOffIdx = nir_tex_instr_src_index(insn, nir_tex_src_sampler_offset);
+ int texOffIdx = nir_tex_instr_src_index(insn, nir_tex_src_texture_offset);
+
+ if (projIdx != -1)
+ proj = mkOp1v(OP_RCP, TYPE_F32, getScratch(), getSrc(&insn->src[projIdx].src, 0));
+
+ srcs.resize(insn->coord_components);
+ for (uint8_t i = 0u; i < insn->coord_components; ++i)
+ srcs[i] = applyProjection(getSrc(&insn->src[coordsIdx].src, i), proj);
+
+ // sometimes we get less args than target.getArgCount, but codegen expects the latter
+ if (insn->coord_components) {
+ uint32_t argCount = target.getArgCount();
+
+ if (target.isMS())
+ argCount -= 1;
+
+ for (uint32_t i = 0u; i < (argCount - insn->coord_components); ++i)
+ srcs.push_back(getSSA());
+ }
+
+ if (insn->op == nir_texop_texture_samples)
+ srcs.push_back(zero);
+ else if (!insn->num_srcs)
+ srcs.push_back(loadImm(NULL, 0));
+ if (biasIdx != -1)
+ srcs.push_back(getSrc(&insn->src[biasIdx].src, 0));
+ if (lodIdx != -1)
+ srcs.push_back(getSrc(&insn->src[lodIdx].src, 0));
+ else if (op == OP_TXF)
+ lz = true;
+ if (msIdx != -1)
+ srcs.push_back(getSrc(&insn->src[msIdx].src, 0));
+ if (offsetIdx != -1)
+ offsets.push_back(&insn->src[offsetIdx].src);
+ if (compIdx != -1)
+ srcs.push_back(applyProjection(getSrc(&insn->src[compIdx].src, 0), proj));
+ if (texOffIdx != -1) {
+ srcs.push_back(getSrc(&insn->src[texOffIdx].src, 0));
+ texOffIdx = srcs.size() - 1;
+ }
+ if (sampOffIdx != -1) {
+ srcs.push_back(getSrc(&insn->src[sampOffIdx].src, 0));
+ sampOffIdx = srcs.size() - 1;
+ }
+
+ r = insn->texture_index;
+ s = insn->sampler_index;
+
+ defs.resize(newDefs.size());
+ for (uint8_t d = 0u; d < newDefs.size(); ++d) {
+ defs[d] = newDefs[d];
+ mask |= 1 << d;
+ }
+ if (target.isMS() || (op == OP_TEX && prog->getType() != Program::TYPE_FRAGMENT))
+ lz = true;
+
+ TexInstruction *texi = mkTex(op, target.getEnum(), r, s, defs, srcs);
+ texi->tex.levelZero = lz;
+ texi->tex.mask = mask;
+
+ if (texOffIdx != -1)
+ texi->tex.rIndirectSrc = texOffIdx;
+ if (sampOffIdx != -1)
+ texi->tex.sIndirectSrc = sampOffIdx;
+
+ switch (insn->op) {
+ case nir_texop_tg4:
+ if (!target.isShadow())
+ texi->tex.gatherComp = insn->component;
+ break;
+ case nir_texop_txs:
+ texi->tex.query = TXQ_DIMS;
+ break;
+ case nir_texop_texture_samples:
+ texi->tex.mask = 0x4;
+ texi->tex.query = TXQ_TYPE;
+ break;
+ case nir_texop_query_levels:
+ texi->tex.mask = 0x8;
+ texi->tex.query = TXQ_DIMS;
+ break;
+ default:
+ break;
+ }
+
+ texi->tex.useOffsets = offsets.size();
+ if (texi->tex.useOffsets) {
+ for (uint8_t s = 0; s < texi->tex.useOffsets; ++s) {
+ for (uint32_t c = 0u; c < 3; ++c) {
+ uint8_t s2 = std::min(c, target.getDim() - 1);
+ texi->offset[s][c].set(getSrc(offsets[s], s2));
+ texi->offset[s][c].setInsn(texi);
+ }
+ }
+ }
+
+ if (ddxIdx != -1 && ddyIdx != -1) {
+ for (uint8_t c = 0u; c < target.getDim() + target.isCube(); ++c) {
+ texi->dPdx[c].set(getSrc(&insn->src[ddxIdx].src, c));
+ texi->dPdy[c].set(getSrc(&insn->src[ddyIdx].src, c));
+ }
+ }
+
+ break;
+ }
+ default:
+ ERROR("unknown nir_texop %u\n", insn->op);
+ return false;
+ }
+ return true;
+}
+
bool
Converter::run()
{