i965: Delete GS scratch space workaround warning.
authorKenneth Graunke <kenneth@whitecape.org>
Sat, 23 May 2015 21:27:40 +0000 (14:27 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Wed, 27 May 2015 19:20:18 +0000 (12:20 -0700)
This workaround is documented in the 3DSTATE_GS documentation.  It
appears to only apply to early steppings of Broadwell and Skylake.

I don't think it ever affected production hardware, so at this point it
probably makes sense to delete it.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
src/mesa/drivers/dri/i965/gen8_gs_state.c

index 46b97131e209533845fe4488d5b76a8e47649d7d..6a0e215eca33a8f613ad992098169dff1d53cc07 100644 (file)
@@ -59,10 +59,6 @@ gen8_upload_gs_state(struct brw_context *brw)
          OUT_RELOC64(stage_state->scratch_bo,
                      I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
                      ffs(brw->gs.prog_data->base.base.total_scratch) - 11);
-         WARN_ONCE(true,
-                   "May need to implement a temporary workaround: GS Number of "
-                   "URB Entries must be less than or equal to the GS Maximum "
-                   "Number of Threads.\n");
       } else {
          OUT_BATCH(0);
          OUT_BATCH(0);