GL_ARB_sparse_buffer not started
GL_ARB_texture_buffer_range DONE
GL_ARB_texture_storage DONE
- GL_ARB_texture_storage_multisample not started
+ GL_ARB_texture_storage_multisample DONE
GL_ARB_vertex_attrib_64bit DONE
GL_ARB_vertex_attrib_binding DONE
GL_EXT_buffer_storage DONE
<param name="fixedsamplelocations" type="GLboolean"/>
</function>
+ <function name="TextureStorage2DMultisampleEXT">
+ <param name="texture" type="GLuint"/>
+ <param name="target" type="GLenum"/>
+ <param name="samples" type="GLsizei"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="fixedsamplelocations" type="GLboolean"/>
+ </function>
+
+ <function name="TextureStorage3DMultisampleEXT">
+ <param name="texture" type="GLuint"/>
+ <param name="target" type="GLenum"/>
+ <param name="samples" type="GLsizei"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="fixedsamplelocations" type="GLboolean"/>
+ </function>
+
</category>
</OpenGLAPI>
"VertexArrayVertexAttribLOffsetEXT": 1587,
"VertexArrayVertexAttribDivisorEXT": 1588,
"TextureBufferRangeEXT": 1589,
+ "TextureStorage2DMultisampleEXT": 1590,
+ "TextureStorage3DMultisampleEXT": 1591,
}
functions = [
{ "glTextureBufferRangeEXT", 43, -1 },
{ "glTexStorage2DMultisample", 43, -1 },
{ "glTexStorage3DMultisample", 43, -1 },
-// { "glTextureStorage2DMultisampleEXT", 43, -1 }, // XXX: Add to xml
-// { "glTextureStorage3DMultisampleEXT", 43, -1 }, // XXX: Add to xml
+ { "glTextureStorage2DMultisampleEXT", 43, -1 },
+ { "glTextureStorage3DMultisampleEXT", 43, -1 },
{ "glViewportArrayv", 43, -1 },
{ "glViewportIndexedf", 43, -1 },
"glTextureStorage3DMultisample");
}
+void GLAPIENTRY
+_mesa_TextureStorage2DMultisampleEXT(GLuint texture, GLenum target, GLsizei samples,
+ GLenum internalformat, GLsizei width,
+ GLsizei height,
+ GLboolean fixedsamplelocations)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = lookup_texture_ext_dsa(ctx, target, texture,
+ "glTextureStorage2DMultisampleEXT");
+ if (!texObj)
+ return;
+
+ if (!valid_texstorage_ms_parameters(width, height, 1, 2))
+ return;
+
+ texture_image_multisample(ctx, 2, texObj, NULL, texObj->Target,
+ samples, internalformat, width, height, 1,
+ fixedsamplelocations, GL_TRUE, 0,
+ "glTextureStorage2DMultisampleEXT");
+}
+
+void GLAPIENTRY
+_mesa_TextureStorage3DMultisampleEXT(GLuint texture, GLenum target, GLsizei samples,
+ GLenum internalformat, GLsizei width,
+ GLsizei height, GLsizei depth,
+ GLboolean fixedsamplelocations)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = lookup_texture_ext_dsa(ctx, target, texture,
+ "glTextureStorage3DMultisampleEXT");
+ if (!texObj)
+ return;
+
+ if (!valid_texstorage_ms_parameters(width, height, depth, 3))
+ return;
+
+ texture_image_multisample(ctx, 3, texObj, NULL, texObj->Target, samples,
+ internalformat, width, height, depth,
+ fixedsamplelocations, GL_TRUE, 0,
+ "glTextureStorage3DMultisampleEXT");
+}
+
void
_mesa_texture_storage_ms_memory(struct gl_context *ctx, GLuint dims,
struct gl_texture_object *texObj,
GLenum internalformat, GLsizei width,
GLsizei height, GLsizei depth,
GLboolean fixedsamplelocations);
+
+extern void GLAPIENTRY
+_mesa_TextureStorage2DMultisampleEXT(GLuint texture, GLenum target, GLsizei samples,
+ GLenum internalformat, GLsizei width,
+ GLsizei height, GLboolean fixedsamplelocations);
+
+extern void GLAPIENTRY
+_mesa_TextureStorage3DMultisampleEXT(GLuint texture, GLenum target, GLsizei samples,
+ GLenum internalformat, GLsizei width,
+ GLsizei height, GLsizei depth,
+ GLboolean fixedsamplelocations);
+
/*@}*/
#ifdef __cplusplus