r300_screen_buffer.c \
r300_state.c \
r300_state_derived.c \
- r300_state_invariant.c \
r300_vs.c \
r300_vs_draw.c \
r300_texture.c \
'r300_screen_buffer.c',
'r300_state.c',
'r300_state_derived.c',
- 'r300_state_invariant.c',
'r300_vs.c',
'r300_vs_draw.c',
'r300_texture.c',
#include "r300_emit.h"
#include "r300_screen.h"
#include "r300_screen_buffer.h"
-#include "r300_state_invariant.h"
#include "r300_winsys.h"
#include <inttypes.h>
FREE(r300->clip_state.state);
FREE(r300->fb_state.state);
FREE(r300->gpu_flush.state);
+ FREE(r300->invariant_state.state);
FREE(r300->rs_block_state.state);
FREE(r300->scissor_state.state);
FREE(r300->textures_state.state);
static void r300_setup_atoms(struct r300_context* r300)
{
+ boolean is_rv350 = r300->screen->caps.is_rv350;
boolean is_r500 = r300->screen->caps.is_r500;
boolean has_tcl = r300->screen->caps.has_tcl;
/* SC. */
R300_INIT_ATOM(scissor_state, 3);
/* GB, FG, GA, SU, SC, RB3D. */
- R300_INIT_ATOM(invariant_state, 22);
+ R300_INIT_ATOM(invariant_state, 18 + (is_rv350 ? 4 : 0));
/* VAP. */
R300_INIT_ATOM(viewport_state, 9);
R300_INIT_ATOM(pvs_flush, 2);
r300->clip_state.state = CALLOC_STRUCT(r300_clip_state);
r300->fb_state.state = CALLOC_STRUCT(pipe_framebuffer_state);
r300->gpu_flush.state = CALLOC_STRUCT(pipe_framebuffer_state);
+ r300->invariant_state.state = CALLOC_STRUCT(r300_invariant_state);
r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block);
r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
r300->textures_state.state = CALLOC_STRUCT(r300_textures_state);
}
/* Some non-CSO atoms don't use the state pointer. */
- r300->invariant_state.allow_null_state = TRUE;
r300->fs_rc_constant_state.allow_null_state = TRUE;
r300->pvs_flush.allow_null_state = TRUE;
r300->query_start.allow_null_state = TRUE;
(struct r300_gpu_flush*)r300->gpu_flush.state;
struct r300_vap_invariant_state *vap_invariant =
(struct r300_vap_invariant_state*)r300->vap_invariant_state.state;
+ struct r300_invariant_state *invariant =
+ (struct r300_invariant_state*)r300->invariant_state.state;
CB_LOCALS;
pipe->set_blend_color(pipe, &bc);
OUT_CB_REG(R300_VAP_PSC_SGN_NORM_CNTL, R300_SGN_NORM_NO_ZERO);
END_CB;
}
+
+ /* Initialize the invariant state. */
+ {
+ BEGIN_CB(invariant->cb, r300->invariant_state.size);
+ OUT_CB_REG(R300_GB_SELECT, 0);
+ OUT_CB_REG(R300_FG_FOG_BLEND, 0);
+ OUT_CB_REG(R300_GA_ROUND_MODE, 1);
+ OUT_CB_REG(R300_GA_OFFSET, 0);
+ OUT_CB_REG(R300_SU_TEX_WRAP, 0);
+ OUT_CB_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF);
+ OUT_CB_REG(R300_SU_DEPTH_OFFSET, 0);
+ OUT_CB_REG(R300_SC_HYPERZ, 0x1C);
+ OUT_CB_REG(R300_SC_EDGERULE, 0x2DA49525);
+
+ if (r300->screen->caps.is_rv350) {
+ OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101);
+ OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE);
+ }
+ END_CB;
+ }
}
struct pipe_context* r300_create_context(struct pipe_screen* screen,
unsigned count;
};
+struct r300_invariant_state {
+ uint32_t cb[22];
+};
+
struct r300_vap_invariant_state {
uint32_t cb[9];
};
}
}
+void r300_emit_invariant_state(struct r300_context *r300,
+ unsigned size, void *state)
+{
+ CS_LOCALS(r300);
+ WRITE_CS_TABLE(state, size);
+}
+
void r300_emit_rs_state(struct r300_context* r300, unsigned size, void* state)
{
struct r300_rs_state* rs = state;
void r300_emit_texture_cache_inval(struct r300_context* r300, unsigned size, void* state);
+void r300_emit_invariant_state(struct r300_context *r300,
+ unsigned size, void *state);
+
unsigned r300_get_num_dirty_dwords(struct r300_context *r300);
/* Emit all dirty state. */
+++ /dev/null
-/*
- * Copyright 2009 Joakim Sindholt <opensource@zhasha.com>
- * Corbin Simpson <MostAwesomeDude@gmail.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
-#include "r300_context.h"
-#include "r300_cs.h"
-#include "r300_reg.h"
-#include "r300_screen.h"
-#include "r300_state_invariant.h"
-
-/* Calculate and emit invariant state. This is data that the 3D engine
- * will probably want at the beginning of every CS, but it's not currently
- * handled by any CSO setup, and in addition it doesn't really change much.
- *
- * Note that eventually this should be empty, but it's useful for development
- * and general unduplication of code. */
-void r300_emit_invariant_state(struct r300_context* r300,
- unsigned size, void* state)
-{
- CS_LOCALS(r300);
-
- BEGIN_CS(18 + (r300->screen->caps.is_rv350 ? 4 : 0));
-
- OUT_CS_REG(R300_GB_SELECT, 0);
- OUT_CS_REG(R300_FG_FOG_BLEND, 0);
- OUT_CS_REG(R300_GA_ROUND_MODE, 1);
- OUT_CS_REG(R300_GA_OFFSET, 0);
- OUT_CS_REG(R300_SU_TEX_WRAP, 0);
- OUT_CS_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF);
- OUT_CS_REG(R300_SU_DEPTH_OFFSET, 0);
- OUT_CS_REG(R300_SC_HYPERZ, 0x1C);
- OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525);
-
- if (r300->screen->caps.is_rv350) {
- OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101);
- OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE);
- }
-
- END_CS;
-}
+++ /dev/null
-/*
- * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
-#ifndef R300_STATE_INVARIANT_H
-#define R300_STATE_INVARIANT_H
-
-struct r300_context;
-
-void r300_emit_invariant_state(struct r300_context* r300,
- unsigned size, void* state);
-
-#endif /* R300_STATE_INVARIANT_H */