nir/instr_set: remove unnecessary check in nir_instrs_equal()
authorConnor Abbott <cwabbott0@gmail.com>
Thu, 24 Sep 2015 06:18:07 +0000 (02:18 -0400)
committerConnor Abbott <cwabbott0@gmail.com>
Fri, 9 Oct 2015 14:15:28 +0000 (10:15 -0400)
This was originally added to nir_instrs_equal() instead of
nir_instr_can_cse() incorrectly, but this was fixed when moving to the
instruction set API (as it had to be, otherwise hashing wouldn't work).
Now, this is dead code since instr_can_rewrite() will only return true
for texture instructions that use an index, so we can turn the check into
an assert. This also means that now nir_instrs_equal(instr, instr) will
always return true unless it assert-fails.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
src/glsl/nir/nir_instr_set.c

index 7886003fe35b6c84aa58bbf65d483b40029ac6f3..d3f939fe8058afcc1a3c2acc15ed67aa57a63d90 100644 (file)
@@ -311,8 +311,7 @@ nir_instrs_equal(const nir_instr *instr1, const nir_instr *instr2)
       }
 
       /* Don't support un-lowered sampler derefs currently. */
-      if (tex1->sampler || tex2->sampler)
-         return false;
+      assert(!tex1->sampler && !tex2->sampler);
 
       return true;
    }