8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
1, 1, 1 /* BlockWidth/Height,Bytes */
},
+ {
+ MESA_FORMAT_L16, /* Name */
+ "MESA_FORMAT_L16", /* StrName */
+ GL_LUMINANCE, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
{
MESA_FORMAT_I8, /* Name */
"MESA_FORMAT_I8", /* StrName */
case MESA_FORMAT_R16:
case MESA_FORMAT_A16:
+ case MESA_FORMAT_L16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 1;
return;
MESA_FORMAT_A8, /* AAAA AAAA */
MESA_FORMAT_A16, /* AAAA AAAA AAAA AAAA */
MESA_FORMAT_L8, /* LLLL LLLL */
+ MESA_FORMAT_L16, /* LLLL LLLL LLLL LLLL */
MESA_FORMAT_I8, /* IIII IIII */
MESA_FORMAT_CI8, /* CCCC CCCC */
MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */
fetch_texel_3d_f_l8,
store_texel_l8
},
+ {
+ MESA_FORMAT_L16,
+ fetch_texel_1d_f_l16,
+ fetch_texel_2d_f_l16,
+ fetch_texel_3d_f_l16,
+ store_texel_l16
+ },
{
MESA_FORMAT_I8,
fetch_texel_1d_f_i8,
#endif
+/* MESA_FORMAT_L16 ***********************************************************/
+
+/* Fetch texel from 1D, 2D or 3D l16 texture, return 4 GLchans */
+static void FETCH(f_l16)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = USHORT_TO_FLOAT( src[0] );
+ texel[ACOMP] = 1.0F;
+}
+
+#if DIM == 3
+static void store_texel_l16(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLushort *rgba = (const GLushort *) texel;
+ GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ *dst = rgba[RCOMP];
+}
+#endif
+
+
/* MESA_FORMAT_I8 ************************************************************/
/* Fetch texel from 1D, 2D or 3D i8 texture, return 4 GLchans */
case 1:
case GL_LUMINANCE:
case GL_LUMINANCE4:
- case GL_LUMINANCE12:
- case GL_LUMINANCE16:
case GL_LUMINANCE8:
return MESA_FORMAT_L8;
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ return MESA_FORMAT_L16;
+
/* Luminance/Alpha formats */
case GL_LUMINANCE4_ALPHA4:
return MESA_FORMAT_AL44;
type == GL_UNSIGNED_BYTE) {
memCopy = GL_TRUE;
}
+ else if (texImage->TexFormat == MESA_FORMAT_L16 &&
+ format == GL_LUMINANCE &&
+ type == GL_UNSIGNED_SHORT) {
+ memCopy = GL_TRUE;
+ }
else if (texImage->TexFormat == MESA_FORMAT_A8 &&
format == GL_ALPHA &&
type == GL_UNSIGNED_BYTE) {
}
-/* Texstore for R16, A16. */
+/* Texstore for R16, A16, L16. */
static GLboolean
_mesa_texstore_unorm16(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_R16 ||
- dstFormat == MESA_FORMAT_A16);
+ dstFormat == MESA_FORMAT_A16 ||
+ dstFormat == MESA_FORMAT_L16);
ASSERT(texelBytes == 2);
if (!ctx->_ImageTransferState &&
{ MESA_FORMAT_A8, _mesa_texstore_a8 },
{ MESA_FORMAT_A16, _mesa_texstore_unorm16 },
{ MESA_FORMAT_L8, _mesa_texstore_a8 },
+ { MESA_FORMAT_L16, _mesa_texstore_unorm16 },
{ MESA_FORMAT_I8, _mesa_texstore_a8 },
{ MESA_FORMAT_CI8, _mesa_texstore_ci8 },
{ MESA_FORMAT_YCBCR, _mesa_texstore_ycbcr },