case GL_RGB16:
rb->Format = MESA_FORMAT_ARGB8888;
rb->DataType = GL_UNSIGNED_BYTE;
- irb->texformat = MESA_FORMAT_XRGB8888;
+ irb->texformat = MESA_FORMAT_ARGB8888; /* XXX: Need xrgb8888 */
cpp = 4;
break;
case GL_RGBA:
irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
case MESA_FORMAT_XRGB8888:
+ /* XXX this is a hack since XRGB surfaces don't seem to work
+ * properly yet. Reading the alpha channel returns 0 instead of 1.
+ */
+ format = MESA_FORMAT_ARGB8888;
irb->Base._BaseFormat = GL_RGB;
irb->Base.DataType = GL_UNSIGNED_BYTE;
break;