Help(opts.GenerateHelpText(env))
+# fail early for a common error on windows
+if env['gles']:
+ try:
+ import libxml2
+ except ImportError:
+ raise SCons.Errors.UserError, "GLES requires libxml2-python to build"
#######################################################################
# Environment setup
opts.Add(EnumOption('platform', 'target platform', host_platform,
allowed_values=('linux', 'cell', 'windows', 'winddk', 'wince', 'darwin', 'embedded', 'cygwin', 'sunos5', 'freebsd8')))
opts.Add('toolchain', 'compiler toolchain', default_toolchain)
+ opts.Add(BoolOption('gles', 'EXPERIMENTAL: enable OpenGL ES support', 'no'))
opts.Add(BoolOption('llvm', 'use LLVM', default_llvm))
opts.Add(BoolOption('debug', 'DEPRECATED: debug build', 'yes'))
opts.Add(BoolOption('profile', 'DEPRECATED: profile build', 'no'))
Export('talloc')
SConscript('glsl/SConscript')
+# When env['gles'] is set, the targets defined in mapi/glapi/SConscript are not
+# used. libgl-xlib and libgl-gdi adapt themselves to use the targets defined
+# in mapi/glapi-shared/SConscript. mesa/SConscript also adapts itself to
+# enable OpenGL ES support.
SConscript('mapi/glapi/SConscript')
SConscript('mesa/SConscript')
SConscript('egl/main/SConscript')
SConscript('glut/glx/SConscript')
+ if env['gles']:
+ SConscript('mapi/shared-glapi/SConscript')
+
SConscript('gallium/SConscript')
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx
])
+if not env['gles']:
+ # prevent _glapi_* from being declared __declspec(dllimport)
+ env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS'])
sources = [
'stw_context.c',
_glthread_DESTROY_MUTEX(OneTimeLock);
+ /* glapi is statically linked: we can call the local destroy function. */
+#ifdef _GLAPI_NO_EXPORTS
_glapi_destroy_multithread();
+#endif
#ifdef DEBUG
debug_memory_end(stw_dev->memdbg_no);
env.Prepend(LIBS = [
ws_gdi,
])
-else:
- # OpenGL
- env.Append(CPPDEFINES = ['FEATURE_GL=1'])
- env.Prepend(LIBS = ['GL', 'talloc', glsl, mesa])
+
+# OpenGL ES and OpenGL
+if env['gles']:
+ env.Append(CPPDEFINES = [
+ 'FEATURE_GL=1',
+ 'FEATURE_ES1=1',
+ 'FEATURE_ES2=1'
+ ])
+ env.Prepend(LIBPATH = [shared_glapi.dir])
+ # manually add LIBPREFIX on windows
+ glapi_name = 'glapi' if env['platform'] != 'windows' else 'libglapi'
+ env.Prepend(LIBS = [glapi_name, talloc, glsl, mesa])
# OpenVG
if True:
env['no_import_lib'] = 1
+# when GLES is enabled, gl* and _glapi_* belong to bridge_glapi and
+# shared_glapi respectively
+if env['gles']:
+ env.Prepend(LIBPATH = [shared_glapi.dir])
+ glapi = [bridge_glapi, 'libglapi']
+
opengl32 = env.SharedLibrary(
target ='opengl32',
source = sources,
env.Prepend(LIBS = env['X11_LIBS'])
+# when GLES is enabled, gl* and _glapi_* belong to bridge_glapi and
+# shared_glapi respectively
+if env['gles']:
+ env.Prepend(LIBPATH = [shared_glapi.dir])
+ glapi = [bridge_glapi, 'glapi']
+
env.Prepend(LIBS = [
st_xlib,
ws_xlib,
'_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
])
+ if env['gles']:
+ env.Append(CPPDEFINES = ['_GLAPI_DLL_EXPORTS'])
+ else:
+ # prevent _glapi_* from being declared __declspec(dllimport)
+ env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS'])
env.Append(CPPPATH = [
'#/src/mapi',
#define _GLAPI_H
-/* opengl.dll does not export _glapi_* */
-#if defined(_WIN32)
-#define _GLAPI_NO_EXPORTS
-#endif
-
#ifdef _GLAPI_NO_EXPORTS
# define _GLAPI_EXPORT
#else /* _GLAPI_NO_EXPORTS */
--- /dev/null
+#######################################################################
+# SConscript for shared-glapi/es1api/es2api
+
+from sys import executable as python_cmd
+
+Import('*')
+
+def mapi_objects(env, printer, mode):
+ """Return mapi objects built for the given printer and mode."""
+ mapi_sources = {
+ 'glapi': ['entry.c', 'mapi_glapi.c', 'stub.c', 'table.c',
+ 'u_current.c', 'u_execmem.c', 'u_thread.c'],
+ 'bridge': ['entry.c'],
+ }
+ mapi_defines = {
+ 'glapi': ['MAPI_MODE_GLAPI'],
+ 'bridge': ['MAPI_MODE_BRIDGE'],
+ }
+
+ header_name = '%s-tmp.h' % (printer)
+
+ # generate ABI header
+ header = env.CodeGenerate(
+ target = header_name,
+ script = '../mapi/mapi_abi.py',
+ source = '../glapi/gen/gl_and_es_API.xml',
+ command = python_cmd + ' $SCRIPT ' + \
+ '--printer %s --mode lib $SOURCE > $TARGET' % (printer),
+ )
+
+ cpppath = [
+ header[0].dir,
+ '#/include',
+ '#/src/mapi',
+ ]
+
+ cppdefines = mapi_defines[mode] + [
+ 'MAPI_ABI_HEADER=\\"%s\\"' % (header_name),
+ ]
+
+ if env['platform'] == 'windows':
+ if mode == 'glapi':
+ cppdefines += [
+ '_GLAPI_DLL_EXPORTS', # declare _glapi_* as __declspec(dllexport) in glapi.h
+ ]
+ else:
+ cppdefines += [
+ '_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers
+ 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
+ ]
+
+ objects = []
+ for s in mapi_sources[mode]:
+ o = env.SharedObject(
+ target = '%s-%s' % (printer, s[:-2]),
+ source = '../mapi/' + s,
+ CPPPATH = cpppath,
+ CPPDEFINES = cppdefines,
+ )
+ objects.append(o[0])
+
+ env.Depends(objects, header)
+
+ return objects
+
+if env['platform'] != 'winddk':
+ env = env.Clone()
+
+ env['SHLIBPREFIX'] = 'lib'
+ env['LIBPREFIX'] = 'lib'
+
+ shared_glapi_objects = mapi_objects(env, 'shared-glapi', 'glapi')
+ shared_glapi = env.SharedLibrary(
+ target = 'glapi',
+ source = shared_glapi_objects,
+ )
+
+ # manually add LIBPREFIX on windows
+ if env['platform'] == 'windows':
+ libs = ['libglapi']
+ else:
+ libs = ['glapi']
+
+ es1api_objects = mapi_objects(env, 'es1api', 'bridge')
+ es1api = env.SharedLibrary(
+ target = 'GLESv1_CM',
+ source = es1api_objects,
+ LIBPATH = ['.'],
+ LIBS = libs,
+ )
+
+ es2api_objects = mapi_objects(env, 'es2api', 'bridge')
+ es2api = env.SharedLibrary(
+ target = 'GLESv2',
+ source = es2api_objects,
+ LIBPATH = ['.'],
+ LIBS = libs,
+ )
+
+ env.InstallSharedLibrary(shared_glapi, version=(0, 0, 0))
+ env.InstallSharedLibrary(es1api, version=(1, 0, 0))
+ env.InstallSharedLibrary(es2api, version=(2, 0, 0))
+
+ if env['platform'] == 'windows':
+ shared_glapi = env.FindIxes(shared_glapi, 'LIBPREFIX', 'LIBSUFFIX')
+ else:
+ shared_glapi = env.FindIxes(shared_glapi, 'SHLIBPREFIX', 'SHLIBSUFFIX')
+
+ # build glapi bridge as a convenience libarary for libgl-xlib/libgl-gdi
+ bridge_glapi_objects = mapi_objects(env, 'glapi', 'bridge')
+ bridge_glapi = env.ConvenienceLibrary(
+ target = 'glapi_bridge',
+ source = bridge_glapi_objects,
+ )
+
+ Export(['shared_glapi', 'bridge_glapi'])
'#/src/mesa',
])
+env.Append(CPPDEFINES = [
+ 'FEATURE_GL=1',
+])
+
if env['platform'] == 'windows':
env.Append(CPPDEFINES = [
'_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
])
+ if not env['gles']:
+ # prevent _glapi_* from being declared __declspec(dllimport)
+ env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS'])
+
env.Prepend(CPPPATH = ['#src/talloc'])
else:
env.Append(CPPDEFINES = [
statetracker_sources
)
+if env['gles']:
+ from sys import executable as python_cmd
+
+ env.Append(CPPDEFINES = ['FEATURE_ES1=1', 'FEATURE_ES2=1'])
+
+ # generate GLES sources
+ gles_sources = []
+ gles_sources += env.CodeGenerate(
+ target = 'main/api_exec_es1.c',
+ script = 'main/es_generator.py',
+ source = 'main/APIspec.xml',
+ command = python_cmd + ' $SCRIPT -S $SOURCE -V GLES1.1 > $TARGET'
+ )
+ gles_sources += env.CodeGenerate(
+ target = 'main/api_exec_es2.c',
+ script = 'main/es_generator.py',
+ source = 'main/APIspec.xml',
+ command = python_cmd + ' $SCRIPT -S $SOURCE -V GLES2.0 > $TARGET'
+ )
+
+ # generate GLES headers
+ GLAPI = '#src/mapi/glapi/'
+ gles_headers = []
+ gles_headers += env.CodeGenerate(
+ target = 'es1api/main/glapidispatch.h',
+ script = GLAPI + 'gen/gl_table.py',
+ source = GLAPI + 'gen-es/es1_API.xml',
+ command = python_cmd + ' $SCRIPT -c -m remap_table -f $SOURCE > $TARGET',
+ )
+ gles_headers += env.CodeGenerate(
+ target = 'es1api/main/remap_helper.h',
+ script = GLAPI + 'gen/remap_helper.py',
+ source = GLAPI + 'gen-es/es1_API.xml',
+ command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET',
+ )
+ gles_headers += env.CodeGenerate(
+ target = 'es2api/main/glapidispatch.h',
+ script = GLAPI + 'gen/gl_table.py',
+ source = GLAPI + 'gen-es/es2_API.xml',
+ command = python_cmd + ' $SCRIPT -c -m remap_table -f $SOURCE > $TARGET',
+ )
+ gles_headers += env.CodeGenerate(
+ target = 'es2api/main/remap_helper.h',
+ script = GLAPI + 'gen/remap_helper.py',
+ source = GLAPI + 'gen-es/es2_API.xml',
+ command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET',
+ )
+
+ env.Depends(gles_sources, gles_headers)
+
+ # gles_sources #include gles_headers with full path
+ env.Append(CPPPATH = [gles_headers[0].dir.up().up()])
+
+ mesa_sources += gles_sources
+
#
# Assembly sources
#