/* This only works with a single entrypoint */
nir_function_impl *impl = nir_shader_get_entrypoint(shader);
- /* This pass can only be run once */
- assert(shader->constant_data == NULL && shader->constant_data_size == 0);
-
unsigned num_locals = nir_function_impl_index_vars(impl);
if (num_locals == 0) {
* data. We sort them by size and content so we can easily find
* duplicates.
*/
- shader->constant_data_size = 0;
+ const unsigned old_constant_data_size = shader->constant_data_size;
qsort(var_infos, num_locals, sizeof(struct var_info), var_info_cmp);
for (int i = 0; i < num_locals; i++) {
struct var_info *info = &var_infos[i];
}
}
- if (shader->constant_data_size == 0) {
+ if (shader->constant_data_size == old_constant_data_size) {
nir_shader_preserve_all_metadata(shader);
ralloc_free(var_infos);
return false;
}
- shader->constant_data = rzalloc_size(shader, shader->constant_data_size);
+ assert(shader->constant_data_size > old_constant_data_size);
+ shader->constant_data = rerzalloc_size(shader, shader->constant_data,
+ old_constant_data_size,
+ shader->constant_data_size);
for (int i = 0; i < num_locals; i++) {
struct var_info *info = &var_infos[i];
if (!info->duplicate && info->is_constant) {