int i;
CS_LOCALS(r300);
- BEGIN_CS((8 * fb->nr_cbufs) + (fb->zsbuf ? 8 : 0) + 4);
+ BEGIN_CS((10 * fb->nr_cbufs) + (fb->zsbuf ? 10 : 0) + 4);
for (i = 0; i < fb->nr_cbufs; i++) {
tex = (struct r300_texture*)fb->cbufs[i]->texture;
assert(tex && tex->buffer && "cbuf is marked, but NULL!");
OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1);
OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- OUT_CS_REG(R300_RB3D_COLORPITCH0 + (4 * i), pixpitch |
- r300_translate_colorformat(tex->tex.format));
+ OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0 + (4 * i), 1);
+ OUT_CS_RELOC(tex->buffer, pixpitch |
+ r300_translate_colorformat(tex->tex.format), 0,
+ RADEON_GEM_DOMAIN_VRAM, 0);
OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i),
r300_translate_out_fmt(fb->cbufs[i]->format));
OUT_CS_REG(R300_ZB_FORMAT, r300_translate_zsformat(tex->tex.format));
- OUT_CS_REG(R300_ZB_DEPTHPITCH, pixpitch);
+ OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1);
+ OUT_CS_RELOC(tex->buffer, pixpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0);
}
OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT,
r300_emit_dsa_state(r300, &dsa_clear_state);
r300_emit_rs_state(r300, &rs_clear_state);
- BEGIN_CS(24);
+ BEGIN_CS(26);
/* Viewport setup */
OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
/* Setup colorbuffer. */
OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0, 1);
OUT_CS_RELOC(dest->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- OUT_CS_REG(R300_RB3D_COLORPITCH0, pixpitch |
- r300_translate_colorformat(dest->tex.format));
+ OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0, 1);
+ OUT_CS_RELOC(dest->buffer, pixpitch |
+ r300_translate_colorformat(dest->tex.format), 0,
+ RADEON_GEM_DOMAIN_VRAM, 0);
OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0xf);
END_CS;