-/* $Id: t_vb_cliptmp.h,v 1.13 2001/07/12 22:09:22 keithw Exp $ */
+/* $Id: t_vb_cliptmp.h,v 1.14 2001/07/13 17:26:39 brianp Exp $ */
/*
* Mesa 3-D graphics library
/* Clip a line against the viewport and user clip planes.
*/
-static __inline void TAG(clip_line)( GLcontext *ctx,
- GLuint i, GLuint j,
- GLubyte mask )
+static INLINE void
+TAG(clip_line)( GLcontext *ctx, GLuint i, GLuint j, GLubyte mask )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
/* Clip a triangle against the viewport and user clip planes.
*/
-static __inline void TAG(clip_tri)( GLcontext *ctx,
- GLuint v0, GLuint v1, GLuint v2,
- GLubyte mask )
+static INLINE void
+TAG(clip_tri)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
/* Clip a quad against the viewport and user clip planes.
*/
-static __inline void TAG(clip_quad)( GLcontext *ctx,
- GLuint v0, GLuint v1, GLuint v2, GLuint v3,
- GLubyte mask )
+static INLINE void
+TAG(clip_quad)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3,
+ GLubyte mask )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;