for (j = 0; j < info->max_sh_per_se; j++)
info->num_good_compute_units +=
util_bitcount(amdinfo->cu_bitmap[i][j]);
+ info->num_good_cu_per_sh = info->num_good_compute_units /
+ (info->max_se * info->max_sh_per_se);
memcpy(info->si_tile_mode_array, amdinfo->gb_tile_mode,
sizeof(amdinfo->gb_tile_mode));
printf("Shader core info:\n");
printf(" max_shader_clock = %i\n", info->max_shader_clock);
printf(" num_good_compute_units = %i\n", info->num_good_compute_units);
+ printf(" num_good_cu_per_sh = %i\n", info->num_good_cu_per_sh);
printf(" num_tcc_blocks = %i\n", info->num_tcc_blocks);
printf(" max_se = %i\n", info->max_se);
printf(" max_sh_per_se = %i\n", info->max_sh_per_se);
uint32_t r600_max_quad_pipes; /* wave size / 16 */
uint32_t max_shader_clock;
uint32_t num_good_compute_units;
+ uint32_t num_good_cu_per_sh;
uint32_t num_tcc_blocks;
uint32_t max_se; /* shader engines */
uint32_t max_sh_per_se; /* shader arrays per shader engine */
S_00B21C_CU_EN(0xffff) | S_00B21C_WAVE_LIMIT(0x3F));
/* Compute LATE_ALLOC_VS.LIMIT. */
- unsigned num_cu_per_sh = sscreen->info.num_good_compute_units /
- (sscreen->info.max_se *
- sscreen->info.max_sh_per_se);
+ unsigned num_cu_per_sh = sscreen->info.num_good_cu_per_sh;
unsigned late_alloc_limit; /* The limit is per SH. */
if (sctx->family == CHIP_KABINI) {
radeon_get_drm_value(ws->fd, RADEON_INFO_MAX_SH_PER_SE, NULL,
&ws->info.max_sh_per_se);
+ if (ws->gen == DRV_SI) {
+ ws->info.num_good_cu_per_sh = ws->info.num_good_compute_units /
+ (ws->info.max_se * ws->info.max_sh_per_se);
+ }
radeon_get_drm_value(ws->fd, RADEON_INFO_ACCEL_WORKING2, NULL,
&ws->accel_working2);