radeonsi/gfx9: set that window_rectangles always roll the context
authorMarek Olšák <marek.olsak@amd.com>
Wed, 17 Apr 2019 15:43:14 +0000 (11:43 -0400)
committerMarek Olšák <marek.olsak@amd.com>
Thu, 25 Apr 2019 15:49:38 +0000 (11:49 -0400)
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
src/gallium/drivers/radeonsi/si_state.h

index b0802416c73d97df70c47633faf73844cf76478c..c15ce5cdf1f1628203e0baaab00f64c757bdf779 100644 (file)
@@ -224,7 +224,8 @@ static inline unsigned si_atoms_that_always_roll_context(void)
                SI_ATOM_BIT(scissors) |
                SI_ATOM_BIT(viewports) |
                SI_ATOM_BIT(stencil_ref) |
-               SI_ATOM_BIT(scratch_state));
+               SI_ATOM_BIT(scratch_state) |
+               SI_ATOM_BIT(window_rectangles));
 }
 
 struct si_shader_data {