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radeonsi/gfx9: set that window_rectangles always roll the context
author
Marek Olšák
<marek.olsak@amd.com>
Wed, 17 Apr 2019 15:43:14 +0000
(11:43 -0400)
committer
Marek Olšák
<marek.olsak@amd.com>
Thu, 25 Apr 2019 15:49:38 +0000
(11:49 -0400)
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
src/gallium/drivers/radeonsi/si_state.h
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diff --git
a/src/gallium/drivers/radeonsi/si_state.h
b/src/gallium/drivers/radeonsi/si_state.h
index b0802416c73d97df70c47633faf73844cf76478c..c15ce5cdf1f1628203e0baaab00f64c757bdf779 100644
(file)
--- a/
src/gallium/drivers/radeonsi/si_state.h
+++ b/
src/gallium/drivers/radeonsi/si_state.h
@@
-224,7
+224,8
@@
static inline unsigned si_atoms_that_always_roll_context(void)
SI_ATOM_BIT(scissors) |
SI_ATOM_BIT(viewports) |
SI_ATOM_BIT(stencil_ref) |
- SI_ATOM_BIT(scratch_state));
+ SI_ATOM_BIT(scratch_state) |
+ SI_ATOM_BIT(window_rectangles));
}
struct si_shader_data {