}
if (intel_obj->buffer == NULL) {
-<<<<<<< HEAD:src/mesa/drivers/dri/intel/intel_buffer_objects.c
void *sys_buffer = intel_obj->sys_buffer;
/* only one of buffer and sys_buffer could be non-NULL */
-=======
->>>>>>> mesa_7_5_branch:src/mesa/drivers/dri/intel/intel_buffer_objects.c
intel_bufferobj_alloc_buffer(intel, intel_obj);
-<<<<<<< HEAD:src/mesa/drivers/dri/intel/intel_buffer_objects.c
intel_obj->sys_buffer = NULL;
-=======
->>>>>>> mesa_7_5_branch:src/mesa/drivers/dri/intel/intel_buffer_objects.c
intel_bufferobj_subdata(&intel->ctx,
GL_ARRAY_BUFFER_ARB,
0,
intel_obj->Base.Size,
-<<<<<<< HEAD:src/mesa/drivers/dri/intel/intel_buffer_objects.c
sys_buffer,
-=======
- intel_obj->sys_buffer,
->>>>>>> mesa_7_5_branch:src/mesa/drivers/dri/intel/intel_buffer_objects.c
&intel_obj->Base);
-<<<<<<< HEAD:src/mesa/drivers/dri/intel/intel_buffer_objects.c
_mesa_free(sys_buffer);
-=======
- _mesa_free(intel_obj->sys_buffer);
intel_obj->sys_buffer = NULL;
->>>>>>> mesa_7_5_branch:src/mesa/drivers/dri/intel/intel_buffer_objects.c
}
return intel_obj->buffer;
_mesa_VertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &vertices);
_mesa_Enable(GL_VERTEX_ARRAY);
-<<<<<<< HEAD:src/mesa/drivers/dri/intel/intel_pixel_draw.c
intel_meta_set_default_texrect(intel);
-=======
- _mesa_Enable(GL_TEXTURE_COORD_ARRAY);
->>>>>>> mesa_7_5_branch:src/mesa/drivers/dri/intel/intel_pixel_draw.c
_mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
intel_meta_restore_texcoords(intel);