piglit OpenGL ES 3.0/minmax now passes. This was also one of the subcase
failures in OpenGL 3.2/minmax (and still is, because our value is too low
for 3.2, but at least we report what it is).
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
EXTRA_END,
};
+static const int extra_gl32_es3[] = {
+ EXTRA_VERSION_32,
+ EXTRA_API_ES3,
+ EXTRA_END,
+};
+
static const int
extra_ARB_vertex_program_api_es2[] = {
EXT(ARB_vertex_program),
break;
case GL_MAX_VARYING_FLOATS_ARB:
+ case GL_MAX_FRAGMENT_INPUT_COMPONENTS:
v->value_int = ctx->Const.MaxVarying * 4;
break;
[ "MAJOR_VERSION", "LOC_CUSTOM, TYPE_INT, 0, extra_gl30_es3" ],
[ "MINOR_VERSION", "LOC_CUSTOM, TYPE_INT, 0, extra_gl30_es3" ],
+ # GL 3.0 / GLES3
+ [ "MAX_FRAGMENT_INPUT_COMPONENTS", "LOC_CUSTOM, TYPE_INT, 0, extra_gl32_es3" ],
+
# GL_ARB_ES3_compatibility
[ "MAX_ELEMENT_INDEX", "CONTEXT_INT64(Const.MaxElementIndex), extra_ARB_ES3_compatibility_api_es3"],