si_compile_llvm(sctx->screen, &program->kernels[i].binary,
&program->kernels[i].config, sctx->tm,
mod, &sctx->b.debug, TGSI_PROCESSOR_COMPUTE);
- si_shader_dump(sctx->screen, &program->kernels[i].binary,
- &program->kernels[i].config,
+ si_shader_dump(sctx->screen, &program->kernels[i],
&sctx->b.debug, TGSI_PROCESSOR_COMPUTE);
si_shader_binary_upload(sctx->screen, &program->kernels[i]);
LLVMDisposeModule(mod);
init_scratch_buffer(sctx, program);
si_shader_binary_read_config(&program->shader.binary,
&program->shader.config, 0);
- si_shader_dump(sctx->screen, &program->shader.binary,
- &program->shader.config, &sctx->b.debug,
+ si_shader_dump(sctx->screen, &program->shader, &sctx->b.debug,
TGSI_PROCESSOR_COMPUTE);
si_shader_binary_upload(sctx->screen, &program->shader);
conf->lds_size, conf->scratch_bytes_per_wave);
}
-void si_shader_dump(struct si_screen *sscreen,
- struct radeon_shader_binary *binary,
- struct si_shader_config *conf,
- struct pipe_debug_callback *debug,
- unsigned processor)
+void si_shader_dump(struct si_screen *sscreen, struct si_shader *shader,
+ struct pipe_debug_callback *debug, unsigned processor)
{
if (r600_can_dump_shader(&sscreen->b, processor))
if (!(sscreen->b.debug_flags & DBG_NO_ASM))
- si_shader_dump_disassembly(binary, debug);
+ si_shader_dump_disassembly(&shader->binary, debug);
- si_shader_dump_stats(sscreen, conf, binary->code_size, debug, processor);
+ si_shader_dump_stats(sscreen, &shader->config,
+ shader->binary.code_size, debug, processor);
}
int si_compile_llvm(struct si_screen *sscreen,
bld_base->base.gallivm->module,
debug, TGSI_PROCESSOR_GEOMETRY);
if (!r) {
- si_shader_dump(sscreen, &si_shader_ctx->shader->binary,
- &si_shader_ctx->shader->config, debug,
+ si_shader_dump(sscreen, si_shader_ctx->shader, debug,
TGSI_PROCESSOR_GEOMETRY);
r = si_shader_binary_upload(sscreen, si_shader_ctx->shader);
}
goto out;
}
- si_shader_dump(sscreen, &shader->binary, &shader->config,
- debug, si_shader_ctx.type);
+ si_shader_dump(sscreen, shader, debug, si_shader_ctx.type);
r = si_shader_binary_upload(sscreen, shader);
if (r) {
void si_shader_destroy_binary(struct radeon_shader_binary *binary);
unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index);
int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader);
-void si_shader_dump(struct si_screen *sscreen,
- struct radeon_shader_binary *binary,
- struct si_shader_config *conf,
- struct pipe_debug_callback *debug,
- unsigned processor);
+void si_shader_dump(struct si_screen *sscreen, struct si_shader *shader,
+ struct pipe_debug_callback *debug, unsigned processor);
void si_shader_apply_scratch_relocs(struct si_context *sctx,
struct si_shader *shader,
uint64_t scratch_va);