intel: Flag NEW_BUFFERS when changing draw buffers.
authorEric Anholt <eric@anholt.net>
Tue, 8 Jun 2010 00:42:03 +0000 (17:42 -0700)
committerEric Anholt <eric@anholt.net>
Tue, 8 Jun 2010 20:42:02 +0000 (13:42 -0700)
There were entries to this function (most imporantly, prepare_render
-> update_renderbuffers) that wouldn't have had NEW_BUFFERS set, but
brw_wm_surface_state (the i965 state tracking the drawing regions)
expected this to change.

src/mesa/drivers/dri/intel/intel_buffers.c

index 0480770ba1d4b077dcfb177eb1556f711f606479..1bff344a45642053b351611181b689f34f8e1ec5 100644 (file)
@@ -231,6 +231,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
 
    intel->vtbl.set_draw_region(intel, colorRegions, depthRegion, 
                                fb->_NumColorDrawBuffers);
+   intel->NewGLState |= _NEW_BUFFERS;
 
    /* update viewport since it depends on window size */
 #ifdef I915