i915: Use _tnl_RenderClippedPolygon and _tnl_RenderClippedLine
authorVille Syrjälä <ville.syrjala@linux.intel.com>
Mon, 23 Mar 2015 12:47:27 +0000 (14:47 +0200)
committerIan Romanick <ian.d.romanick@intel.com>
Tue, 6 Oct 2015 18:16:19 +0000 (11:16 -0700)
_tnl_RenderClippedPolygon and _tnl_RenderClippedLine already do most of
what we want so use them.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/drivers/dri/i915/intel_tris.c

index 6133c23919dc75cff3eaecee8cc5ffb9118f5e59..6407ea96f32a5f8103c1a77a58ec2b2d28f9d688 100644 (file)
@@ -891,18 +891,11 @@ intelRenderClippedPoly(struct gl_context * ctx, const GLuint * elts, GLuint n)
 {
    struct intel_context *intel = intel_context(ctx);
    TNLcontext *tnl = TNL_CONTEXT(ctx);
-   struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
    GLuint prim = intel->render_primitive;
 
    /* Render the new vertices as an unclipped polygon.
     */
-   {
-      GLuint *tmp = VB->Elts;
-      VB->Elts = (GLuint *) elts;
-      tnl->Driver.Render.PrimTabElts[GL_POLYGON] (ctx, 0, n,
-                                                  PRIM_BEGIN | PRIM_END);
-      VB->Elts = tmp;
-   }
+   _tnl_RenderClippedPolygon(ctx, elts, n);
 
    /* Restore the render primitive
     */
@@ -910,14 +903,6 @@ intelRenderClippedPoly(struct gl_context * ctx, const GLuint * elts, GLuint n)
       tnl->Driver.Render.PrimitiveNotify(ctx, prim);
 }
 
-static void
-intelRenderClippedLine(struct gl_context * ctx, GLuint ii, GLuint jj)
-{
-   TNLcontext *tnl = TNL_CONTEXT(ctx);
-
-   tnl->Driver.Render.Line(ctx, ii, jj);
-}
-
 static void
 intelFastRenderClippedPoly(struct gl_context * ctx, const GLuint * elts, GLuint n)
 {
@@ -1044,7 +1029,7 @@ intelChooseRenderState(struct gl_context * ctx)
       else {
          tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
          tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
-         tnl->Driver.Render.ClippedLine = intelRenderClippedLine;
+         tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine;
          tnl->Driver.Render.ClippedPolygon = intelRenderClippedPoly;
       }
    }