intel: enable GL_AMD_vertex_shader_layer extension for gen7+
authorJordan Justen <jordan.l.justen@intel.com>
Wed, 27 Mar 2013 20:58:52 +0000 (13:58 -0700)
committerJordan Justen <jordan.l.justen@intel.com>
Sat, 23 Nov 2013 18:49:56 +0000 (10:49 -0800)
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
src/mesa/drivers/dri/i965/intel_extensions.c

index 065cd0089673dd6efeffb89eab6ed94bccad6ba6..c75892ebc9ad3e9796853a99aa0c2ad298cdc52e 100644 (file)
@@ -285,6 +285,7 @@ intelInitExtensions(struct gl_context *ctx)
    if (brw->gen >= 7) {
       ctx->Extensions.ARB_texture_gather = true;
       ctx->Extensions.ARB_conservative_depth = true;
+      ctx->Extensions.AMD_vertex_shader_layer = true;
       if (can_do_pipelined_register_writes(brw)) {
          ctx->Extensions.ARB_transform_feedback2 = true;
          ctx->Extensions.ARB_transform_feedback3 = true;