/* A list of all previously read comp_units. */
struct comp_unit *all_comp_units;
+ /* Last comp unit in list above. */
+ struct comp_unit *last_comp_unit;
+
/* The next unread compilation unit within the .debug_info section.
Zero indicates that the .debug_info section has not been loaded
into a buffer yet. */
/* Array of loadable sections. */
struct loadable_section *loadable_sections;
+
+ /* Number of times find_line is called. This is used in
+ the heuristic for enabling the info hash tables. */
+ int info_hash_count;
+
+#define STASH_INFO_HASH_TRIGGER 100
+
+ /* Hash table mapping symbol names to function infos. */
+ struct info_hash_table *funcinfo_hash_table;
+
+ /* Hash table mapping symbol names to variable infos. */
+ struct info_hash_table *varinfo_hash_table;
+
+ /* Head of comp_unit list in the last hash table update. */
+ struct comp_unit *hash_units_head;
+
+ /* Status of info hash. */
+ int info_hash_status;
+#define STASH_INFO_HASH_OFF 0
+#define STASH_INFO_HASH_ON 1
+#define STASH_INFO_HASH_DISABLED 2
};
struct arange
/* Chain the previously read compilation units. */
struct comp_unit *next_unit;
+ /* Likewise, chain the compilation unit read after this one.
+ The comp units are stored in reversed reading order. */
+ struct comp_unit *prev_unit;
+
/* Keep the bfd convenient (for memory allocation). */
bfd *abfd;
/* Base address for this unit - from DW_AT_low_pc attribute of
DW_TAG_compile_unit DIE */
bfd_vma base_address;
+
+ /* TRUE if symbols are cached in hash table for faster lookup by name. */
+ bfd_boolean cached;
};
/* This data structure holds the information of an abbrev. */
#define ATTR_ALLOC_CHUNK 4
#endif
+/* Variable and function hash tables. This is used to speed up look-up
+ in lookup_symbol_in_var_table() and lookup_symbol_in_function_table().
+ In order to share code between variable and function infos, we use
+ a list of untyped pointer for all variable/function info associated with
+ a symbol. We waste a bit of memory for list with one node but that
+ simplifies the code. */
+
+struct info_list_node
+{
+ struct info_list_node *next;
+ void *info;
+};
+
+/* Info hash entry. */
+struct info_hash_entry
+{
+ struct bfd_hash_entry root;
+ struct info_list_node *head;
+};
+
+struct info_hash_table
+{
+ struct bfd_hash_table base;
+};
+
+/* Function to create a new entry in info hash table. */
+
+static struct bfd_hash_entry *
+info_hash_table_newfunc (struct bfd_hash_entry *entry,
+ struct bfd_hash_table *table,
+ const char *string)
+{
+ struct info_hash_entry *ret = (struct info_hash_entry *) entry;
+
+ /* Allocate the structure if it has not already been allocated by a
+ derived class. */
+ if (ret == NULL)
+ {
+ ret = bfd_hash_allocate (table, sizeof (* ret));
+ if (ret == NULL)
+ return NULL;
+ }
+
+ /* Call the allocation method of the base class. */
+ ret = ((struct info_hash_entry *)
+ bfd_hash_newfunc ((struct bfd_hash_entry *) ret, table, string));
+
+ /* Initialize the local fields here. */
+ if (ret)
+ ret->head = NULL;
+
+ return (struct bfd_hash_entry *) ret;
+}
+
+/* Function to create a new info hash table. It returns a pointer to the
+ newly created table or NULL if there is any error. We need abfd
+ solely for memory allocation. */
+
+static struct info_hash_table *
+create_info_hash_table (bfd *abfd)
+{
+ struct info_hash_table *hash_table;
+
+ hash_table = bfd_alloc (abfd, sizeof (struct info_hash_table));
+ if (!hash_table)
+ return hash_table;
+
+ if (!bfd_hash_table_init (&hash_table->base, info_hash_table_newfunc,
+ sizeof (struct info_hash_entry)))
+ {
+ bfd_release (abfd, hash_table);
+ return NULL;
+ }
+
+ return hash_table;
+}
+
+/* Insert an info entry into an info hash table. We do not check of
+ duplicate entries. Also, the caller need to guarantee that the
+ right type of info in inserted as info is passed as a void* pointer.
+ This function returns true if there is no error. */
+
+static bfd_boolean
+insert_info_hash_table (struct info_hash_table *hash_table,
+ const char *key,
+ void *info,
+ bfd_boolean copy_p)
+{
+ struct info_hash_entry *entry;
+ struct info_list_node *node;
+
+ entry = (struct info_hash_entry*) bfd_hash_lookup (&hash_table->base,
+ key, TRUE, copy_p);
+ if (!entry)
+ return FALSE;
+
+ node = bfd_hash_allocate (&hash_table->base, sizeof (*node));
+ if (!node)
+ return FALSE;
+
+ node->info = info;
+ node->next = entry->head;
+ entry->head = node;
+
+ return TRUE;
+}
+
+/* Look up an info entry list from an info hash table. Return NULL
+ if there is none. */
+
+static struct info_list_node *
+lookup_info_hash_table (struct info_hash_table *hash_table, const char *key)
+{
+ struct info_hash_entry *entry;
+
+ entry = (struct info_hash_entry*) bfd_hash_lookup (&hash_table->base, key,
+ FALSE, FALSE);
+ return entry ? entry->head : NULL;
+}
+
/* VERBATIM
The following function up to the END VERBATIM mark are
copied directly from dwarf2read.c. */
func->tag = abbrev->tag;
func->prev_func = unit->function_table;
unit->function_table = func;
+ BFD_ASSERT (!unit->cached);
if (func->tag == DW_TAG_inlined_subroutine)
for (i = nesting_level - 1; i >= 1; i--)
var->stack = 1;
var->prev_var = unit->variable_table;
unit->variable_table = var;
+ BFD_ASSERT (!unit->cached);
}
/* No inline function in scope at this nesting level. */
return line_p || func_p;
}
-/* If UNIT contains SYM at ADDR, set the output parameters to the
- values for the line containing SYM. The output parameters,
- FILENAME_PTR, and LINENUMBER_PTR, are pointers to the objects to be
- filled in.
-
- Return TRUE if UNIT contains SYM, and no errors were encountered;
+/* Check to see if line info is already decoded in a comp_unit.
+ If not, decode it. Returns TRUE if no errors were encountered;
FALSE otherwise. */
static bfd_boolean
-comp_unit_find_line (struct comp_unit *unit,
- asymbol *sym,
- bfd_vma addr,
- const char **filename_ptr,
- unsigned int *linenumber_ptr,
- struct dwarf2_debug *stash)
+comp_unit_maybe_decode_line_info (struct comp_unit *unit,
+ struct dwarf2_debug *stash)
{
if (unit->error)
return FALSE;
}
}
+ return TRUE;
+}
+
+/* If UNIT contains SYM at ADDR, set the output parameters to the
+ values for the line containing SYM. The output parameters,
+ FILENAME_PTR, and LINENUMBER_PTR, are pointers to the objects to be
+ filled in.
+
+ Return TRUE if UNIT contains SYM, and no errors were encountered;
+ FALSE otherwise. */
+
+static bfd_boolean
+comp_unit_find_line (struct comp_unit *unit,
+ asymbol *sym,
+ bfd_vma addr,
+ const char **filename_ptr,
+ unsigned int *linenumber_ptr,
+ struct dwarf2_debug *stash)
+{
+ if (!comp_unit_maybe_decode_line_info (unit, stash))
+ return FALSE;
+
if (sym->flags & BSF_FUNCTION)
return lookup_symbol_in_function_table (unit, sym, addr,
filename_ptr,
linenumber_ptr);
- else
- return lookup_symbol_in_variable_table (unit, sym, addr,
- filename_ptr,
- linenumber_ptr);
+
+ return lookup_symbol_in_variable_table (unit, sym, addr,
+ filename_ptr,
+ linenumber_ptr);
+}
+
+static struct funcinfo *
+reverse_funcinfo_list (struct funcinfo *head)
+{
+ struct funcinfo *rhead;
+ struct funcinfo *temp;
+
+ for (rhead = NULL; head; head = temp)
+ {
+ temp = head->prev_func;
+ head->prev_func = rhead;
+ rhead = head;
+ }
+ return rhead;
+}
+
+static struct varinfo *
+reverse_varinfo_list (struct varinfo *head)
+{
+ struct varinfo *rhead;
+ struct varinfo *temp;
+
+ for (rhead = NULL; head; head = temp)
+ {
+ temp = head->prev_var;
+ head->prev_var = rhead;
+ rhead = head;
+ }
+ return rhead;
+}
+
+/* Extract all interesting funcinfos and varinfos of a compilation
+ unit into hash tables for faster lookup. Returns TRUE if no
+ errors were enountered; FALSE otherwise. */
+
+static bfd_boolean
+comp_unit_hash_info (struct dwarf2_debug *stash,
+ struct comp_unit *unit,
+ struct info_hash_table *funcinfo_hash_table,
+ struct info_hash_table *varinfo_hash_table)
+{
+ struct funcinfo* each_func;
+ struct varinfo* each_var;
+ bfd_boolean okay = TRUE;
+
+ BFD_ASSERT (stash->info_hash_status != STASH_INFO_HASH_DISABLED);
+
+ if (!comp_unit_maybe_decode_line_info (unit, stash))
+ return FALSE;
+
+ BFD_ASSERT (!unit->cached);
+
+ /* To preserve the original search order, we went to visit the function
+ infos in the reversed order of the list. However, making the list
+ bi-directional use quite a bit of extra memory. So we reverse
+ the list first, traverse the list in the now reversed order and
+ finally reverse the list again to get back the original order. */
+ unit->function_table = reverse_funcinfo_list (unit->function_table);
+ for (each_func = unit->function_table;
+ each_func && okay;
+ each_func = each_func->prev_func)
+ {
+ /* Skip nameless functions. */
+ if (each_func->name)
+ /* There is no need to copy name string into hash table as
+ name string is either in the dwarf string buffer or
+ info in the stash. */
+ okay = insert_info_hash_table (funcinfo_hash_table, each_func->name,
+ (void*) each_func, FALSE);
+ }
+ unit->function_table = reverse_funcinfo_list (unit->function_table);
+ if (!okay)
+ return FALSE;
+
+ /* We do the same for variable infos. */
+ unit->variable_table = reverse_varinfo_list (unit->variable_table);
+ for (each_var = unit->variable_table;
+ each_var && okay;
+ each_var = each_var->prev_var)
+ {
+ /* Skip stack vars and vars with no files or names. */
+ if (each_var->stack == 0
+ && each_var->file != NULL
+ && each_var->name != NULL)
+ /* There is no need to copy name string into hash table as
+ name string is either in the dwarf string buffer or
+ info in the stash. */
+ okay = insert_info_hash_table (varinfo_hash_table, each_var->name,
+ (void*) each_var, FALSE);
+ }
+
+ unit->variable_table = reverse_varinfo_list (unit->variable_table);
+ unit->cached = TRUE;
+ return okay;
}
/* Locate a section in a BFD containing debugging info. The search starts
return TRUE;
}
+/* Look up a funcinfo by name using the given info hash table. If found,
+ also update the locations pointed to by filename_ptr and linenumber_ptr.
+
+ This function returns TRUE if a funcinfo that matches the given symbol
+ and address is found with any error; otherwise it returns FALSE. */
+
+static bfd_boolean
+info_hash_lookup_funcinfo (struct info_hash_table *hash_table,
+ asymbol *sym,
+ bfd_vma addr,
+ const char **filename_ptr,
+ unsigned int *linenumber_ptr)
+{
+ struct funcinfo* each_func;
+ struct funcinfo* best_fit = NULL;
+ struct info_list_node *node;
+ struct arange *arange;
+ const char *name = bfd_asymbol_name (sym);
+ asection *sec = bfd_get_section (sym);
+
+ for (node = lookup_info_hash_table (hash_table, name);
+ node;
+ node = node->next)
+ {
+ each_func = node->info;
+ for (arange = &each_func->arange;
+ arange;
+ arange = arange->next)
+ {
+ if ((!each_func->sec || each_func->sec == sec)
+ && addr >= arange->low
+ && addr < arange->high
+ && (!best_fit
+ || ((arange->high - arange->low)
+ < (best_fit->arange.high - best_fit->arange.low))))
+ best_fit = each_func;
+ }
+ }
+
+ if (best_fit)
+ {
+ best_fit->sec = sec;
+ *filename_ptr = best_fit->file;
+ *linenumber_ptr = best_fit->line;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+/* Look up a varinfo by name using the given info hash table. If found,
+ also update the locations pointed to by filename_ptr and linenumber_ptr.
+
+ This function returns TRUE if a varinfo that matches the given symbol
+ and address is found with any error; otherwise it returns FALSE. */
+
+static bfd_boolean
+info_hash_lookup_varinfo (struct info_hash_table *hash_table,
+ asymbol *sym,
+ bfd_vma addr,
+ const char **filename_ptr,
+ unsigned int *linenumber_ptr)
+{
+ const char *name = bfd_asymbol_name (sym);
+ asection *sec = bfd_get_section (sym);
+ struct varinfo* each;
+ struct info_list_node *node;
+
+ for (node = lookup_info_hash_table (hash_table, name);
+ node;
+ node = node->next)
+ {
+ each = node->info;
+ if (each->addr == addr
+ && (!each->sec || each->sec == sec))
+ {
+ each->sec = sec;
+ *filename_ptr = each->file;
+ *linenumber_ptr = each->line;
+ return TRUE;
+ }
+ }
+
+ return FALSE;
+}
+
+/* Update the funcinfo and varinfo info hash tables if they are
+ not up to date. Returns TRUE if there is no error; otherwise
+ returns FALSE and disable the info hash tables. */
+
+static bfd_boolean
+stash_maybe_update_info_hash_tables (struct dwarf2_debug *stash)
+{
+ struct comp_unit *each;
+
+ /* Exit if hash tables are up-to-date. */
+ if (stash->all_comp_units == stash->hash_units_head)
+ return TRUE;
+
+ if (stash->hash_units_head)
+ each = stash->hash_units_head->prev_unit;
+ else
+ each = stash->last_comp_unit;
+
+ while (each)
+ {
+ if (!comp_unit_hash_info (stash, each, stash->funcinfo_hash_table,
+ stash->varinfo_hash_table))
+ {
+ stash->info_hash_status = STASH_INFO_HASH_DISABLED;
+ return FALSE;
+ }
+ each = each->prev_unit;
+ }
+
+ stash->hash_units_head = stash->all_comp_units;
+ return TRUE;
+}
+
+/* Check consistency of info hash tables. This is for debugging only. */
+
+static void ATTRIBUTE_UNUSED
+stash_verify_info_hash_table (struct dwarf2_debug *stash)
+{
+ struct comp_unit *each_unit;
+ struct funcinfo *each_func;
+ struct varinfo *each_var;
+ struct info_list_node *node;
+ bfd_boolean found;
+
+ for (each_unit = stash->all_comp_units;
+ each_unit;
+ each_unit = each_unit->next_unit)
+ {
+ for (each_func = each_unit->function_table;
+ each_func;
+ each_func = each_func->prev_func)
+ {
+ if (!each_func->name)
+ continue;
+ node = lookup_info_hash_table (stash->funcinfo_hash_table,
+ each_func->name);
+ BFD_ASSERT (node);
+ found = FALSE;
+ while (node && !found)
+ {
+ found = node->info == each_func;
+ node = node->next;
+ }
+ BFD_ASSERT (found);
+ }
+
+ for (each_var = each_unit->variable_table;
+ each_var;
+ each_var = each_var->prev_var)
+ {
+ if (!each_var->name || !each_var->file || each_var->stack)
+ continue;
+ node = lookup_info_hash_table (stash->varinfo_hash_table,
+ each_var->name);
+ BFD_ASSERT (node);
+ found = FALSE;
+ while (node && !found)
+ {
+ found = node->info == each_var;
+ node = node->next;
+ }
+ BFD_ASSERT (found);
+ }
+ }
+}
+
+/* Check to see if we want to enable the info hash tables, which consume
+ quite a bit of memory. Currently we only check the number times
+ bfd_dwarf2_find_line is called. In the future, we may also want to
+ take the number of symbols into account. */
+
+static void
+stash_maybe_enable_info_hash_tables (bfd *abfd, struct dwarf2_debug *stash)
+{
+ BFD_ASSERT (stash->info_hash_status == STASH_INFO_HASH_OFF);
+
+ if (stash->info_hash_count++ < STASH_INFO_HASH_TRIGGER)
+ return;
+
+ /* FIXME: Maybe we should check the reduce_memory_overheads
+ and optimize fields in the bfd_link_info structure ? */
+
+ /* Create hash tables. */
+ stash->funcinfo_hash_table = create_info_hash_table (abfd);
+ stash->varinfo_hash_table = create_info_hash_table (abfd);
+ if (!stash->funcinfo_hash_table || !stash->varinfo_hash_table)
+ {
+ /* Turn off info hashes if any allocation above fails. */
+ stash->info_hash_status = STASH_INFO_HASH_DISABLED;
+ return;
+ }
+ /* We need a forced update so that the info hash tables will
+ be created even though there is no compilation unit. That
+ happens if STASH_INFO_HASH_TRIGGER is 0. */
+ stash_maybe_update_info_hash_tables (stash);
+ stash->info_hash_status = STASH_INFO_HASH_ON;
+}
+
+/* Find the file and line associated with a symbol and address using the
+ info hash tables of a stash. If there is a match, the function returns
+ TRUE and update the locations pointed to by filename_ptr and linenumber_ptr;
+ otherwise it returns FALSE. */
+
+static bfd_boolean
+stash_find_line_fast (struct dwarf2_debug *stash,
+ asymbol *sym,
+ bfd_vma addr,
+ const char **filename_ptr,
+ unsigned int *linenumber_ptr)
+{
+ BFD_ASSERT (stash->info_hash_status == STASH_INFO_HASH_ON);
+
+ if (sym->flags & BSF_FUNCTION)
+ return info_hash_lookup_funcinfo (stash->funcinfo_hash_table, sym, addr,
+ filename_ptr, linenumber_ptr);
+ return info_hash_lookup_varinfo (stash->varinfo_hash_table, sym, addr,
+ filename_ptr, linenumber_ptr);
+}
+
/* Find the source code location of SYMBOL. If SYMBOL is NULL
then find the nearest source code location corresponding to
the address SECTION + OFFSET.
stash->inliner_chain = NULL;
/* Check the previously read comp. units first. */
- for (each = stash->all_comp_units; each; each = each->next_unit)
+ if (do_line)
{
- if (do_line)
- found = (((symbol->flags & BSF_FUNCTION) == 0
- || comp_unit_contains_address (each, addr))
- && comp_unit_find_line (each, symbol, addr,
- filename_ptr, linenumber_ptr,
- stash));
+ /* The info hash tables use quite a bit of memory. We may not want to
+ always use them. We use some heuristics to decide if and when to
+ turn it on. */
+ if (stash->info_hash_status == STASH_INFO_HASH_OFF)
+ stash_maybe_enable_info_hash_tables (abfd, stash);
+
+ /* Keep info hash table up to date if they are available. Note that we
+ may disable the hash tables if there is any error duing update. */
+ if (stash->info_hash_status == STASH_INFO_HASH_ON)
+ stash_maybe_update_info_hash_tables (stash);
+
+ if (stash->info_hash_status == STASH_INFO_HASH_ON)
+ {
+ found = stash_find_line_fast (stash, symbol, addr, filename_ptr,
+ linenumber_ptr);
+ if (found)
+ goto done;
+ }
else
- found = (comp_unit_contains_address (each, addr)
- && comp_unit_find_nearest_line (each, addr,
- filename_ptr,
- functionname_ptr,
- linenumber_ptr,
- stash));
- if (found)
- goto done;
+ {
+ /* Check the previously read comp. units first. */
+ for (each = stash->all_comp_units; each; each = each->next_unit)
+ if ((symbol->flags & BSF_FUNCTION) == 0
+ || comp_unit_contains_address (each, addr))
+ {
+ found = comp_unit_find_line (each, symbol, addr, filename_ptr,
+ linenumber_ptr, stash);
+ if (found)
+ goto done;
+ }
+ }
+ }
+ else
+ {
+ for (each = stash->all_comp_units; each; each = each->next_unit)
+ {
+ found = (comp_unit_contains_address (each, addr)
+ && comp_unit_find_nearest_line (each, addr,
+ filename_ptr,
+ functionname_ptr,
+ linenumber_ptr,
+ stash));
+ if (found)
+ goto done;
+ }
}
/* The DWARF2 spec says that the initial length field, and the
if (each)
{
+ if (stash->all_comp_units)
+ stash->all_comp_units->prev_unit = each;
+ else
+ stash->last_comp_unit = each;
+
each->next_unit = stash->all_comp_units;
stash->all_comp_units = each;