mesa: Properly set the fog scale (gl_Fog.scale) to +INF when fog start and end are...
authorHenri Verbeet <hverbeet@gmail.com>
Sat, 31 Aug 2013 09:50:16 +0000 (11:50 +0200)
committerHenri Verbeet <hverbeet@gmail.com>
Tue, 10 Sep 2013 20:25:16 +0000 (22:25 +0200)
This was originally introduced by commit
ba47aabc9868b410cdfe3bc8b6d25a44a598cba2, but unfortunately the commit message
doesn't go into much detail about why +INF would be a problem here.

A similar issue exists for STATE_FOG_PARAMS_OPTIMIZED, but allowing infinity
there would potentially introduce NaNs where they shouldn't exist, depending
on the values of fog end and the fog coord. Since STATE_FOG_PARAMS_OPTIMIZED
is only used for fixed function (including ARB_fragment_program with fog
option), and the calculation there probably isn't very stable to begin with
when fog start and end are close together, it seems best to just leave it
alone.

This fixes piglit glsl-fs-fogscale, and a couple of Wine D3D tests. No piglit
regressions on Cayman.

Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
Tested-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/program/prog_statevars.c

index f6073be132a3898214b956e50337289f87483b8b..145c07c67673be0169b64ad33fb2e60ea2fbefb5 100644 (file)
@@ -256,8 +256,7 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
       value[0] = ctx->Fog.Density;
       value[1] = ctx->Fog.Start;
       value[2] = ctx->Fog.End;
-      value[3] = (ctx->Fog.End == ctx->Fog.Start)
-         ? 1.0f : (GLfloat)(1.0 / (ctx->Fog.End - ctx->Fog.Start));
+      value[3] = 1.0f / (ctx->Fog.End - ctx->Fog.Start);
       return;
    case STATE_CLIPPLANE:
       {