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mesa: small _mesa_UseProgram() tidy up
author
Timothy Arceri
<tarceri@itsqueeze.com>
Wed, 3 May 2017 05:56:03 +0000
(15:56 +1000)
committer
Timothy Arceri
<tarceri@itsqueeze.com>
Thu, 11 May 2017 00:56:09 +0000
(10:56 +1000)
Makes the code easier to follow.
Reviewed-by: Eric Anholt <eric@anholt.net>
src/mesa/main/shaderapi.c
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diff --git
a/src/mesa/main/shaderapi.c
b/src/mesa/main/shaderapi.c
index c41f006eb79c589e7f671bea9f6bc63cea3adb26..681b7306d13135b07df81aed4324148dddce2489 100644
(file)
--- a/
src/mesa/main/shaderapi.c
+++ b/
src/mesa/main/shaderapi.c
@@
-1856,7
+1856,7
@@
void GLAPIENTRY
_mesa_UseProgram(GLuint program)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_shader_program *shProg;
+ struct gl_shader_program *shProg
= NULL
;
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glUseProgram %u\n", program);
@@
-1883,9
+1883,6
@@
_mesa_UseProgram(GLuint program)
print_shader_info(shProg);
}
}
- else {
- shProg = NULL;
- }
/* The ARB_separate_shader_object spec says:
*