#define GL_GLEXT_PROTOTYPES
#include "GL/gl.h"
#include "glapi/glapi.h"
-#include "glapi/dispatch.h"
+#include "glapi/glapitable.h"
+#include "glapi/glapidispatch.h"
#if defined(USE_MGL_NAMESPACE)
#define NAME(func) mgl##func
#include "indirect.h"
#include "glxclient.h"
#include "indirect_size.h"
-#include "dispatch.h"
+#include "glapitable.h"
+#include "glapidispatch.h"
#include "glapi.h"
#include "glthread.h"
#include <GL/glxproto.h>
#include "glxextensions.h"
#include "indirect.h"
#include "indirect_vertex_array.h"
-#include "dispatch.h"
+#include "glapitable.h"
+#include "glapidispatch.h"
#include "glapi.h"
#ifdef USE_XCB
#include <xcb/xcb.h>
#include "packsingle.h"
#include "indirect.h"
-#include "dispatch.h"
+#include "glapitable.h"
+#include "glapidispatch.h"
#include "glapi.h"
#include "glthread.h"
#include "glapioffsets.h"
*/
#ifdef GLX_INDIRECT_RENDERING
-#include "glapi/dispatch.h"
+#include "glapi/glapitable.h"
+#include "glapi/glapidispatch.h"
#define KEYWORD1 PUBLIC
$(GLX_DIR)/glapioffsets.h \
$(GLX_DIR)/glapidispatch.h \
$(GLX_DIR)/glprocs.h \
- $(GLX_DIR)/dispatch.h \
$(SERVER_GLAPI_FILES)
API_XML = gl_API.xml \