Actually assign VSC_PIPE's properly, which will be needed for tiling.
And introduce fd_tile for per-tile state (including the assignment of
tile to VSC_PIPE). This gives us the proper pipe setup that we'll
need for hw binning pass, and also cleans things up a bit by not having
to pass so many parameters around. And will also make it easier to
introduce different tiling patterns (since we may no longer render
tiles in a simple left-to-right top-to-bottom pattern).
Signed-off-by: Rob Clark <robclark@freedesktop.org>
}
static void
-fd2_emit_tile_gmem2mem(struct fd_context *ctx, uint32_t xoff, uint32_t yoff,
- uint32_t bin_w, uint32_t bin_h)
+fd2_emit_tile_gmem2mem(struct fd_context *ctx, struct fd_tile *tile)
{
struct fd2_context *fd2_ctx = fd2_context(ctx);
struct fd_ringbuffer *ring = ctx->ring;
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
OUT_RING(ring, CP_REG(REG_A2XX_RB_COPY_DEST_OFFSET));
- OUT_RING(ring, A2XX_RB_COPY_DEST_OFFSET_X(xoff) |
- A2XX_RB_COPY_DEST_OFFSET_Y(yoff));
+ OUT_RING(ring, A2XX_RB_COPY_DEST_OFFSET_X(tile->xoff) |
+ A2XX_RB_COPY_DEST_OFFSET_Y(tile->yoff));
if (ctx->resolve & (FD_BUFFER_DEPTH | FD_BUFFER_STENCIL))
- emit_gmem2mem_surf(ctx, bin_w * bin_h, pfb->zsbuf);
+ emit_gmem2mem_surf(ctx, tile->bin_w * tile->bin_h, pfb->zsbuf);
if (ctx->resolve & FD_BUFFER_COLOR)
emit_gmem2mem_surf(ctx, 0, pfb->cbufs[0]);
}
static void
-fd2_emit_tile_mem2gmem(struct fd_context *ctx, uint32_t xoff, uint32_t yoff,
- uint32_t bin_w, uint32_t bin_h)
+fd2_emit_tile_mem2gmem(struct fd_context *ctx, struct fd_tile *tile)
{
struct fd2_context *fd2_ctx = fd2_context(ctx);
struct fd_ringbuffer *ring = ctx->ring;
struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
+ unsigned bin_w = tile->bin_w;
+ unsigned bin_h = tile->bin_h;
float x0, y0, x1, y1;
fd2_emit_vertex_bufs(ring, 0x9c, (struct fd2_vertex_buf[]) {
}, 2);
/* write texture coordinates to vertexbuf: */
- x0 = ((float)xoff) / ((float)pfb->width);
- x1 = ((float)xoff + bin_w) / ((float)pfb->width);
- y0 = ((float)yoff) / ((float)pfb->height);
- y1 = ((float)yoff + bin_h) / ((float)pfb->height);
+ x0 = ((float)tile->xoff) / ((float)pfb->width);
+ x1 = ((float)tile->xoff + bin_w) / ((float)pfb->width);
+ y0 = ((float)tile->yoff) / ((float)pfb->height);
+ y1 = ((float)tile->yoff + bin_h) / ((float)pfb->height);
OUT_PKT3(ring, CP_MEM_WRITE, 9);
OUT_RELOC(ring, fd_resource(fd2_ctx->solid_vertexbuf)->bo, 0x60, 0, 0);
OUT_RING(ring, fui(x0));
/* before mem2gmem */
static void
-fd2_emit_tile_prep(struct fd_context *ctx, uint32_t xoff, uint32_t yoff,
- uint32_t bin_w, uint32_t bin_h)
+fd2_emit_tile_prep(struct fd_context *ctx, struct fd_tile *tile)
{
struct fd_ringbuffer *ring = ctx->ring;
struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
/* setup screen scissor for current tile (same for mem2gmem): */
OUT_PKT3(ring, CP_SET_CONSTANT, 3);
OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_SCREEN_SCISSOR_TL));
- OUT_RING(ring, xy2d(0,0)); /* PA_SC_SCREEN_SCISSOR_TL */
- OUT_RING(ring, xy2d(bin_w, bin_h)); /* PA_SC_SCREEN_SCISSOR_BR */
+ OUT_RING(ring, A2XX_PA_SC_SCREEN_SCISSOR_TL_X(0) |
+ A2XX_PA_SC_SCREEN_SCISSOR_TL_Y(0));
+ OUT_RING(ring, A2XX_PA_SC_SCREEN_SCISSOR_BR_X(tile->bin_w) |
+ A2XX_PA_SC_SCREEN_SCISSOR_BR_Y(tile->bin_h));
}
/* before IB to rendering cmds: */
static void
-fd2_emit_tile_renderprep(struct fd_context *ctx, uint32_t xoff, uint32_t yoff,
- uint32_t bin_w, uint32_t bin_h)
+fd2_emit_tile_renderprep(struct fd_context *ctx, struct fd_tile *tile)
{
struct fd_ringbuffer *ring = ctx->ring;
struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
*/
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_WINDOW_OFFSET));
- OUT_RING(ring, A2XX_PA_SC_WINDOW_OFFSET_X(-xoff) |
- A2XX_PA_SC_WINDOW_OFFSET_Y(-yoff));
+ OUT_RING(ring, A2XX_PA_SC_WINDOW_OFFSET_X(-tile->xoff) |
+ A2XX_PA_SC_WINDOW_OFFSET_Y(-tile->yoff));
}
void
fd_bo_del(fd3_ctx->vs_pvt_mem);
fd_bo_del(fd3_ctx->fs_pvt_mem);
fd_bo_del(fd3_ctx->vsc_size_mem);
- fd_bo_del(fd3_ctx->vsc_pipe_mem);
pipe_resource_reference(&fd3_ctx->solid_vbuf, NULL);
pipe_resource_reference(&fd3_ctx->blit_texcoord_vbuf, NULL);
fd3_ctx->vsc_size_mem = fd_bo_new(screen->dev, 0x1000,
DRM_FREEDRENO_GEM_TYPE_KMEM);
- fd3_ctx->vsc_pipe_mem = fd_bo_new(screen->dev, 0x40000,
- DRM_FREEDRENO_GEM_TYPE_KMEM);
-
fd3_ctx->solid_vbuf = create_solid_vertexbuf(pctx);
fd3_ctx->blit_texcoord_vbuf = create_blit_texcoord_vertexbuf(pctx);
struct fd_bo *vs_pvt_mem, *fs_pvt_mem;
- /* not sure how big this actually needs to be.. the blob driver
- * combines it w/ the solid_vertexbuf, we could probably do the
- * same to save an extra bo allocation..
+ /* This only needs to be 4 * num_of_pipes bytes (ie. 32 bytes). We
+ * could combine it with another allocation.
*/
struct fd_bo *vsc_size_mem;
- struct fd_bo *vsc_pipe_mem;
-
/* vertex buf used for clear/gmem->mem vertices, and mem->gmem
* vertices:
*/
}
static void
-fd3_emit_tile_gmem2mem(struct fd_context *ctx, uint32_t xoff, uint32_t yoff,
- uint32_t bin_w, uint32_t bin_h)
+fd3_emit_tile_gmem2mem(struct fd_context *ctx, struct fd_tile *tile)
{
struct fd3_context *fd3_ctx = fd3_context(ctx);
struct fd_ringbuffer *ring = ctx->ring;
}
static void
-fd3_emit_tile_mem2gmem(struct fd_context *ctx, uint32_t xoff, uint32_t yoff,
- uint32_t bin_w, uint32_t bin_h)
+fd3_emit_tile_mem2gmem(struct fd_context *ctx, struct fd_tile *tile)
{
struct fd3_context *fd3_ctx = fd3_context(ctx);
struct fd_gmem_stateobj *gmem = &ctx->gmem;
struct fd_ringbuffer *ring = ctx->ring;
struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
float x0, y0, x1, y1;
+ unsigned bin_w = tile->bin_w;
+ unsigned bin_h = tile->bin_h;
unsigned i;
/* write texture coordinates to vertexbuf: */
- x0 = ((float)xoff) / ((float)pfb->width);
- x1 = ((float)xoff + bin_w) / ((float)pfb->width);
- y0 = ((float)yoff) / ((float)pfb->height);
- y1 = ((float)yoff + bin_h) / ((float)pfb->height);
+ x0 = ((float)tile->xoff) / ((float)pfb->width);
+ x1 = ((float)tile->xoff + bin_w) / ((float)pfb->width);
+ y0 = ((float)tile->yoff) / ((float)pfb->height);
+ y1 = ((float)tile->yoff + bin_h) / ((float)pfb->height);
OUT_PKT3(ring, CP_MEM_WRITE, 5);
OUT_RELOC(ring, fd_resource(fd3_ctx->blit_texcoord_vbuf)->bo, 0, 0, 0);
update_vsc_pipe(struct fd_context *ctx)
{
struct fd_ringbuffer *ring = ctx->ring;
- struct fd_gmem_stateobj *gmem = &ctx->gmem;
- struct fd_bo *bo = fd3_context(ctx)->vsc_pipe_mem;
int i;
- /* since we aren't using binning, just try to assign all bins
- * to same pipe for now:
- */
- OUT_PKT0(ring, REG_A3XX_VSC_PIPE(0), 3);
- OUT_RING(ring, A3XX_VSC_PIPE_CONFIG_X(0) |
- A3XX_VSC_PIPE_CONFIG_Y(0) |
- A3XX_VSC_PIPE_CONFIG_W(gmem->nbins_x) |
- A3XX_VSC_PIPE_CONFIG_H(gmem->nbins_y));
- OUT_RELOC(ring, bo, 0, 0, 0); /* VSC_PIPE[0].DATA_ADDRESS */
- OUT_RING(ring, fd_bo_size(bo) - 32); /* VSC_PIPE[0].DATA_LENGTH */
-
- for (i = 1; i < 8; i++) {
- OUT_PKT0(ring, REG_A3XX_VSC_PIPE(i), 3);
- OUT_RING(ring, A3XX_VSC_PIPE_CONFIG_X(0) |
- A3XX_VSC_PIPE_CONFIG_Y(0) |
- A3XX_VSC_PIPE_CONFIG_W(0) |
- A3XX_VSC_PIPE_CONFIG_H(0));
- OUT_RING(ring, 0x00000000); /* VSC_PIPE[i].DATA_ADDRESS */
- OUT_RING(ring, 0x00000000); /* VSC_PIPE[i].DATA_LENGTH */
+ for (i = 0; i < 8; i++) {
+ struct fd_vsc_pipe *pipe = &ctx->pipe[i];
+
+ if (!pipe->bo) {
+ pipe->bo = fd_bo_new(ctx->screen->dev, 0x40000,
+ DRM_FREEDRENO_GEM_TYPE_KMEM);
+ }
+
+ OUT_PKT0(ring, REG_A3XX_VSC_PIPE(0), 3);
+ OUT_RING(ring, A3XX_VSC_PIPE_CONFIG_X(pipe->x) |
+ A3XX_VSC_PIPE_CONFIG_Y(pipe->y) |
+ A3XX_VSC_PIPE_CONFIG_W(pipe->w) |
+ A3XX_VSC_PIPE_CONFIG_H(pipe->h));
+ OUT_RELOC(ring, pipe->bo, 0, 0, 0); /* VSC_PIPE[i].DATA_ADDRESS */
+ OUT_RING(ring, fd_bo_size(pipe->bo) - 32); /* VSC_PIPE[i].DATA_LENGTH */
}
}
OUT_RING(ring, A3XX_VSC_BIN_SIZE_WIDTH(gmem->bin_w) |
A3XX_VSC_BIN_SIZE_HEIGHT(gmem->bin_h));
- /* TODO we only need to do this if gmem stateobj changes.. or in
- * particular if the # of bins changes..
- */
update_vsc_pipe(ctx);
}
/* before mem2gmem */
static void
-fd3_emit_tile_prep(struct fd_context *ctx, uint32_t xoff, uint32_t yoff,
- uint32_t bin_w, uint32_t bin_h)
+fd3_emit_tile_prep(struct fd_context *ctx, struct fd_tile *tile)
{
struct fd_ringbuffer *ring = ctx->ring;
struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
/* before IB to rendering cmds: */
static void
-fd3_emit_tile_renderprep(struct fd_context *ctx, uint32_t xoff, uint32_t yoff,
- uint32_t bin_w, uint32_t bin_h)
+fd3_emit_tile_renderprep(struct fd_context *ctx, struct fd_tile *tile)
{
struct fd_ringbuffer *ring = ctx->ring;
struct fd_gmem_stateobj *gmem = &ctx->gmem;
struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
- uint32_t x1 = xoff;
- uint32_t y1 = yoff;
- uint32_t x2 = xoff + bin_w - 1;
- uint32_t y2 = yoff + bin_h - 1;
+ uint32_t x1 = tile->xoff;
+ uint32_t y1 = tile->yoff;
+ uint32_t x2 = tile->xoff + tile->bin_w - 1;
+ uint32_t y2 = tile->yoff + tile->bin_h - 1;
OUT_PKT3(ring, CP_SET_BIN, 3);
OUT_RING(ring, 0x00000000);
/* setup scissor/offset for current tile: */
OUT_PKT0(ring, REG_A3XX_RB_WINDOW_OFFSET, 1);
- OUT_RING(ring, A3XX_RB_WINDOW_OFFSET_X(xoff) |
- A3XX_RB_WINDOW_OFFSET_Y(yoff));
+ OUT_RING(ring, A3XX_RB_WINDOW_OFFSET_X(tile->xoff) |
+ A3XX_RB_WINDOW_OFFSET_Y(tile->yoff));
OUT_PKT0(ring, REG_A3XX_GRAS_SC_SCREEN_SCISSOR_TL, 2);
OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X(x1) |
// XXX sometimes 0, sometimes 1:
A3XX_SP_SP_CTRL_REG_LOMODE(1));
- /* emit unknown sequence of perfcounter disables that the blob
- * emits as part of the program state..
- */
- for (i = 0; i < 6; i++) {
- OUT_PKT0(ring, REG_A3XX_SP_PERFCOUNTER0_SELECT, 1);
- OUT_RING(ring, 0x00000000); /* SP_PERFCOUNTER0_SELECT */
-
- OUT_PKT0(ring, REG_A3XX_SP_PERFCOUNTER4_SELECT, 1);
- OUT_RING(ring, 0x00000000); /* SP_PERFCOUNTER4_SELECT */
- }
-
OUT_PKT0(ring, REG_A3XX_SP_VS_LENGTH_REG, 1);
OUT_RING(ring, A3XX_SP_VS_LENGTH_REG_SHADERLENGTH(vp->instrlen));
OUT_RING(ring, reg);
}
-#if 0
- /* for some reason, when I write SP_{VS,FS}_OBJ_START_REG I get:
-[ 666.663665] kgsl kgsl-3d0: |a3xx_err_callback| RBBM | AHB bus error | READ | addr=201 | ports=1:3
-[ 666.664001] kgsl kgsl-3d0: |a3xx_err_callback| ringbuffer AHB error interrupt
-[ 670.680909] kgsl kgsl-3d0: |adreno_idle| spun too long waiting for RB to idle
-[ 670.681062] kgsl kgsl-3d0: |kgsl-3d0| Dump Started
-[ 670.681123] kgsl kgsl-3d0: POWER: FLAGS = 00000007 | ACTIVE POWERLEVEL = 00000001
-[ 670.681214] kgsl kgsl-3d0: POWER: INTERVAL TIMEOUT = 0000000A
-[ 670.681367] kgsl kgsl-3d0: GRP_CLK = 325000000
-[ 670.681489] kgsl kgsl-3d0: BUS CLK = 0
- */
OUT_PKT0(ring, REG_A3XX_SP_VS_OBJ_OFFSET_REG, 2);
OUT_RING(ring, A3XX_SP_VS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(0) |
A3XX_SP_VS_OBJ_OFFSET_REG_SHADEROBJOFFSET(0));
OUT_RELOC(ring, vp->bo, 0, 0, 0); /* SP_VS_OBJ_START_REG */
-#endif
OUT_PKT0(ring, REG_A3XX_SP_FS_LENGTH_REG, 1);
OUT_RING(ring, A3XX_SP_FS_LENGTH_REG_SHADERLENGTH(fp->instrlen));
A3XX_SP_FS_CTRL_REG1_CONSTFOOTPRINT(MAX2(fsi->max_const, 0)) |
A3XX_SP_FS_CTRL_REG1_HALFPRECVAROFFSET(63));
-#if 0
OUT_PKT0(ring, REG_A3XX_SP_FS_OBJ_OFFSET_REG, 2);
OUT_RING(ring, A3XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(128) |
- A3XX_SP_FS_OBJ_OFFSET_REG_SHADEROBJOFFSET(128 - fp->instrlen));
+ A3XX_SP_FS_OBJ_OFFSET_REG_SHADEROBJOFFSET(0));
OUT_RELOC(ring, fp->bo, 0, 0, 0); /* SP_FS_OBJ_START_REG */
-#endif
OUT_PKT0(ring, REG_A3XX_SP_FS_FLAT_SHAD_MODE_REG_0, 2);
OUT_RING(ring, 0x00000000); /* SP_FS_FLAT_SHAD_MODE_REG_0 */
fd_context_destroy(struct pipe_context *pctx)
{
struct fd_context *ctx = fd_context(pctx);
+ unsigned i;
DBG("");
fd_ringmarker_del(ctx->draw_end);
fd_ringbuffer_del(ctx->ring);
+ for (i = 0; i < ARRAY_SIZE(ctx->pipe); i++) {
+ struct fd_vsc_pipe *pipe = &ctx->pipe[i];
+ if (!pipe->bo)
+ break;
+ fd_bo_del(pipe->bo);
+ }
+
FREE(ctx);
}
#include "util/u_string.h"
#include "freedreno_screen.h"
+#include "freedreno_gmem.h"
struct fd_vertex_stateobj;
unsigned num_elements;
};
-struct fd_gmem_stateobj {
- struct pipe_scissor_state scissor;
- uint cpp;
- uint16_t minx, miny;
- uint16_t bin_h, nbins_y;
- uint16_t bin_w, nbins_x;
- uint16_t width, height;
-};
-
struct fd_context {
struct pipe_context base;
* if out of date with current maximal-scissor/cpp:
*/
struct fd_gmem_stateobj gmem;
+ struct fd_vsc_pipe pipe[8];
+ struct fd_tile tile[64];
/* which state objects need to be re-emit'd: */
enum {
/* GMEM/tile handling fxns: */
void (*emit_tile_init)(struct fd_context *ctx);
- void (*emit_tile_prep)(struct fd_context *ctx, uint32_t xoff, uint32_t yoff,
- uint32_t bin_w, uint32_t bin_h);
- void (*emit_tile_mem2gmem)(struct fd_context *ctx, uint32_t xoff, uint32_t yoff,
- uint32_t bin_w, uint32_t bin_h);
- void (*emit_tile_renderprep)(struct fd_context *ctx, uint32_t xoff, uint32_t yoff,
- uint32_t bin_w, uint32_t bin_h);
- void (*emit_tile_gmem2mem)(struct fd_context *ctx, uint32_t xoff, uint32_t yoff,
- uint32_t bin_w, uint32_t bin_h);
+ void (*emit_tile_prep)(struct fd_context *ctx, struct fd_tile *tile);
+ void (*emit_tile_mem2gmem)(struct fd_context *ctx, struct fd_tile *tile);
+ void (*emit_tile_renderprep)(struct fd_context *ctx, struct fd_tile *tile);
+ void (*emit_tile_gmem2mem)(struct fd_context *ctx, struct fd_tile *tile);
/* optional, for GMEM bypass: */
void (*emit_sysmem_prep)(struct fd_context *ctx);
uint32_t bin_w, bin_h;
uint32_t max_width = 992;
uint32_t cpp = 4;
+ uint32_t i, j, t, p, n, xoff, yoff;
if (pfb->cbufs[0])
cpp = util_format_get_blocksize(pfb->cbufs[0]->format);
gmem->scissor = *scissor;
gmem->cpp = cpp;
- gmem->minx = minx;
- gmem->miny = miny;
gmem->bin_h = bin_h;
gmem->bin_w = bin_w;
gmem->nbins_x = nbins_x;
gmem->nbins_y = nbins_y;
gmem->width = width;
gmem->height = height;
-}
-static void
-render_tiles(struct fd_context *ctx)
-{
- struct fd_gmem_stateobj *gmem = &ctx->gmem;
- uint32_t i, yoff = gmem->miny;
+ /* Assign tiles and pipes:
+ * NOTE we currently take a rather simplistic approach of
+ * mapping rows of tiles to a pipe. At some point it might
+ * be worth playing with different strategies and seeing if
+ * that makes much impact on performance.
+ */
+ t = p = n = 0;
+ yoff = miny;
+ for (i = 0; i < nbins_y; i++) {
+ struct fd_vsc_pipe *pipe = &ctx->pipe[p];
+ uint32_t bw, bh;
- ctx->emit_tile_init(ctx);
+ assert(p < ARRAY_SIZE(ctx->pipe));
- for (i = 0; i < gmem->nbins_y; i++) {
- uint32_t j, xoff = gmem->minx;
- uint32_t bh = gmem->bin_h;
+ xoff = minx;
/* clip bin height: */
- bh = MIN2(bh, gmem->miny + gmem->height - yoff);
+ bh = MIN2(bin_h, miny + height - yoff);
+
+ for (j = 0; j < nbins_x; j++) {
+ struct fd_tile *tile = &ctx->tile[t];
- for (j = 0; j < gmem->nbins_x; j++) {
- uint32_t bw = gmem->bin_w;
+ assert(t < ARRAY_SIZE(ctx->tile));
/* clip bin width: */
- bw = MIN2(bw, gmem->minx + gmem->width - xoff);
+ bw = MIN2(bin_w, minx + width - xoff);
- DBG("bin_h=%d, yoff=%d, bin_w=%d, xoff=%d",
- bh, yoff, bw, xoff);
+ tile->n = n++;
+ tile->p = p;
+ tile->bin_w = bw;
+ tile->bin_h = bh;
+ tile->xoff = xoff;
+ tile->yoff = yoff;
- ctx->emit_tile_prep(ctx, xoff, yoff, bw, bh);
+ t++;
- if (ctx->restore)
- ctx->emit_tile_mem2gmem(ctx, xoff, yoff, bw, bh);
+ xoff += bw;
+ }
- ctx->emit_tile_renderprep(ctx, xoff, yoff, bw, bh);
+ /* one pipe per row: */
+ pipe->x = 0;
+ pipe->y = i;
+ pipe->w = nbins_x;
+ pipe->h = 1;
- /* emit IB to drawcmds: */
- OUT_IB(ctx->ring, ctx->draw_start, ctx->draw_end);
+ p++;
+ n = 0;
- /* emit gmem2mem to transfer tile back to system memory: */
- ctx->emit_tile_gmem2mem(ctx, xoff, yoff, bw, bh);
+ yoff += bh;
+ }
- xoff += bw;
- }
+ for (; p < ARRAY_SIZE(ctx->pipe); p++) {
+ struct fd_vsc_pipe *pipe = &ctx->pipe[p];
+ pipe->x = pipe->y = pipe->w = pipe->h = 0;
+ }
+}
- yoff += bh;
+static void
+render_tiles(struct fd_context *ctx)
+{
+ struct fd_gmem_stateobj *gmem = &ctx->gmem;
+ int i;
+
+ ctx->emit_tile_init(ctx);
+
+ for (i = 0; i < (gmem->nbins_x * gmem->nbins_y); i++) {
+ struct fd_tile *tile = &ctx->tile[i];
+
+ DBG("bin_h=%d, yoff=%d, bin_w=%d, xoff=%d",
+ tile->bin_h, tile->yoff, tile->bin_w, tile->xoff);
+
+ ctx->emit_tile_prep(ctx, tile);
+
+ if (ctx->restore)
+ ctx->emit_tile_mem2gmem(ctx, tile);
+
+ ctx->emit_tile_renderprep(ctx, tile);
+
+ /* emit IB to drawcmds: */
+ OUT_IB(ctx->ring, ctx->draw_start, ctx->draw_end);
+
+ /* emit gmem2mem to transfer tile back to system memory: */
+ ctx->emit_tile_gmem2mem(ctx, tile);
}
}
#include "pipe/p_context.h"
+/* per-pipe configuration for hw binning: */
+struct fd_vsc_pipe {
+ struct fd_bo *bo;
+ uint8_t x, y, w, h; /* VSC_PIPE[p].CONFIG */
+};
+
+/* per-tile configuration for hw binning: */
+struct fd_tile {
+ uint8_t p; /* index into vsc_pipe[]s */
+ uint8_t n; /* slot within pipe */
+ uint16_t bin_w, bin_h;
+ uint16_t xoff, yoff;
+};
+
+struct fd_gmem_stateobj {
+ struct pipe_scissor_state scissor;
+ uint cpp;
+ uint16_t bin_h, nbins_y;
+ uint16_t bin_w, nbins_x;
+ uint16_t width, height;
+};
+
void fd_gmem_render_tiles(struct pipe_context *pctx);
#endif /* FREEDRENO_GMEM_H_ */