swrast: Set vp_override flag during DrawPixels
authorNicolai Haehnle <nhaehnle@gmail.com>
Sun, 15 Feb 2009 12:34:43 +0000 (13:34 +0100)
committerNicolai Haehnle <nhaehnle@gmail.com>
Wed, 18 Feb 2009 20:52:51 +0000 (21:52 +0100)
Obviously, the color of fragments produced by DrawPixels is not constant,
even if the current vertex array / vertex program state indicates that the
color for normal rendering will be constant. Therefore, we need to override
certain optimisations that have been added to texenvprogram.c

Signed-off-by: Nicolai Haehnle <nhaehnle@gmail.com>
src/mesa/swrast/s_drawpix.c

index 700f76d4bc461152046a37024af0dfdc624f3251..a9ef8e685f1efe05d94ed08cf6b8223cf9b3842a 100644 (file)
@@ -829,6 +829,15 @@ _swrast_DrawPixels( GLcontext *ctx,
                    const GLvoid *pixels )
 {
    SWcontext *swrast = SWRAST_CONTEXT(ctx);
+   GLboolean save_vp_override = ctx->VertexProgram._Overriden;
+
+   /* We are creating fragments directly, without going through vertex programs.
+    *
+    * This override flag tells the fragment processing code that its input comes
+    * from a non-standard source, and it may therefore not rely on optimizations
+    * that assume e.g. constant color if there is no color vertex array.
+    */
+   _mesa_set_vp_override(ctx, GL_TRUE);
 
    swrast_render_start(ctx);
 
@@ -841,6 +850,7 @@ _swrast_DrawPixels( GLcontext *ctx,
     pixels = _mesa_map_drawpix_pbo(ctx, unpack, pixels);
     if (!pixels) {
        swrast_render_finish(ctx);
+       _mesa_set_vp_override(ctx, save_vp_override);
        return;
     }
 
@@ -880,6 +890,7 @@ _swrast_DrawPixels( GLcontext *ctx,
    }
 
    swrast_render_finish(ctx);
+   _mesa_set_vp_override(ctx, save_vp_override);
 
    _mesa_unmap_drawpix_pbo(ctx, unpack);
 }