#include "drivers/common/driverfuncs.h"
+#include "utils.h"
+
const char __driConfigOptions[] = { 0 };
const GLuint __driNConfigOptions = 0;
+/**
+ * Common extension strings exported by all cards
+ */
+static const char * const card_extensions[] =
+{
+ "GL_ARB_texture_mirrored_repeat",
+ "GL_ARB_vertex_buffer_object",
+ "GL_EXT_blend_func_separate",
+ "GL_EXT_fog_coord",
+ "GL_EXT_multi_draw_arrays",
+ "GL_EXT_paletted_texture",
+ "GL_EXT_shared_texture_palette",
+ "GL_EXT_stencil_wrap",
+ "GL_EXT_texture_env_add",
+ "GL_EXT_texture_lod_bias",
+ "GL_HP_occlusion_test",
+ "GL_IBM_multimode_draw_arrays",
+
+#if 0
+ "GL_ARB_point_sprite",
+ "GL_EXT_point_parameters",
+ "GL_EXT_secondary_color",
+#endif
+#if 0
+ /* not just yet */
+ "GL_ARB_vertex_program",
+ "GL_NV_vertex_program",
+ "GL_NV_vertex_program1_1",
+ "GL_MESA_program_debug",
+#endif
+ NULL
+};
+
+/**
+ * Extension strings exported only by Naplam (e.g., Voodoo4 & Voodoo5) cards.
+ */
+static const char * const napalm_extensions[] =
+{
+ "GL_ARB_texture_compression",
+ "GL_ARB_texture_env_combine",
+ "GL_EXT_blend_equation_separate",
+ "GL_EXT_blend_subtract",
+ "GL_EXT_texture_compression_s3tc",
+ "GL_EXT_texture_env_combine",
+
+ "GL_3DFX_texture_compression_FXT1",
+ "GL_NV_blend_square",
+ "GL_S3_s3tc",
+ NULL
+};
+
/*
* Enable/Disable the extensions for this context.
*/
{
tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx);
- _mesa_enable_extension( ctx, "GL_HP_occlusion_test" );
- _mesa_enable_extension( ctx, "GL_EXT_paletted_texture" );
- _mesa_enable_extension( ctx, "GL_EXT_shared_texture_palette" );
- _mesa_enable_extension( ctx, "GL_EXT_texture_lod_bias" );
- _mesa_enable_extension( ctx, "GL_EXT_blend_func_separate" );
- _mesa_enable_extension( ctx, "GL_EXT_fog_coord" );
- _mesa_enable_extension( ctx, "GL_EXT_texture_env_add" );
- _mesa_enable_extension( ctx, "GL_EXT_stencil_wrap" );
-
-#if 0
- _mesa_enable_extension(ctx, "GL_EXT_secondary_color");
- _mesa_enable_extension(ctx, "GL_ARB_point_sprite");
- _mesa_enable_extension(ctx, "GL_EXT_point_parameters");
-#endif
+ driInitExtensions( ctx, card_extensions, GL_FALSE );
if ( fxMesa->haveTwoTMUs ) {
_mesa_enable_extension( ctx, "GL_ARB_multitexture" );
}
if ( TDFX_IS_NAPALM( fxMesa ) ) {
- _mesa_enable_extension( ctx, "GL_ARB_texture_compression" );
- _mesa_enable_extension( ctx, "GL_3DFX_texture_compression_FXT1" );
- _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
- _mesa_enable_extension( ctx, "GL_S3_s3tc" );
-
- _mesa_enable_extension( ctx, "GL_NV_blend_square" );
- _mesa_enable_extension( ctx, "GL_EXT_blend_subtract" );
- _mesa_enable_extension( ctx, "GL_EXT_blend_equation_separate" );
+ driInitExtensions( ctx, napalm_extensions, GL_FALSE );
} else {
_mesa_enable_extension( ctx, "GL_SGIS_generate_mipmap" );
}
-
- if (1/*fxMesa->Glide.HaveMirrorExt - JJJ*/) {
- _mesa_enable_extension(ctx, "GL_ARB_texture_mirrored_repeat");
- }
-
- if (TDFX_IS_NAPALM(fxMesa)/*fxMesa->Glide.HaveCombineExt - JJJ*/) {
- _mesa_enable_extension( ctx, "GL_EXT_texture_env_combine" );
- _mesa_enable_extension( ctx, "GL_ARB_texture_env_combine" );
- }
-
- /* core-level extensions */
- _mesa_enable_extension(ctx, "GL_EXT_multi_draw_arrays");
- _mesa_enable_extension(ctx, "GL_IBM_multimode_draw_arrays");
- _mesa_enable_extension(ctx, "GL_ARB_vertex_buffer_object");
-#if 0
- /* not just yet */
- _mesa_enable_extension(ctx, "GL_ARB_vertex_program");
- _mesa_enable_extension(ctx, "GL_NV_vertex_program");
- _mesa_enable_extension(ctx, "GL_NV_vertex_program1_1");
- _mesa_enable_extension(ctx, "GL_MESA_program_debug");
-#endif
}