Currently radeonsi synchronizes after every dispatch and Clover
does nothing to synchronize. This is overzealous, especially with
GL compute, so add a barrier for global buffers.
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Dave Airlie <airlied@redhat.com>
#define PIPE_BARRIER_IMAGE (1 << 8)
#define PIPE_BARRIER_FRAMEBUFFER (1 << 9)
#define PIPE_BARRIER_STREAMOUT_BUFFER (1 << 10)
+#define PIPE_BARRIER_GLOBAL_BUFFER (1 << 11)
/**
* Resource binding flags -- state tracker must specify in advance all
exec.sviews.size(), NULL);
q.pipe->bind_sampler_states(q.pipe, PIPE_SHADER_COMPUTE, 0,
exec.samplers.size(), NULL);
+
+ q.pipe->memory_barrier(q.pipe, PIPE_BARRIER_GLOBAL_BUFFER);
exec.unbind();
}