Slow and steady wins the race. Or something like that.
/* r300_emit: Functions for emitting state. */
-#include "r300_context.h"
-#include "r300_cs.h"
-#include "r300_screen.h"
+#include "r300_emit.h"
void r300_emit_blend_state(struct r300_context* r300,
struct r300_blend_state* blend)
{
CS_LOCALS(r300);
+ BEGIN_CS(7);
OUT_CS_REG_SEQ(R300_RB3D_CBLEND, 2);
OUT_CS(blend->blend_control);
OUT_CS(blend->alpha_blend_control);
OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop);
OUT_CS_REG(R300_RB3D_DITHER_CTL, blend->dither);
+ END_CS;
+}
+
+void r300_emit_blend_color_state(struct r300_context* r300,
+ struct r300_blend_color_state* bc)
+{
+ struct r300_screen* r300screen =
+ (struct r300_screen*)r300->context.screen;
+ CS_LOCALS(r300);
+ if (r300screen->caps->is_r500) {
+ BEGIN_CS(3);
+ OUT_CS_REG_SEQ(R500_RB3D_CONSTANT_COLOR_AR, 2);
+ OUT_CS(bc->blend_color_red_alpha);
+ OUT_CS(bc->blend_color_green_blue);
+ END_CS;
+ } else {
+ BEGIN_CS(2);
+ OUT_CS_REG(R300_RB3D_BLEND_COLOR, bc->blend_color);
+ END_CS;
+ }
}
static void r300_emit_dirty_state(struct r300_context* r300)
{
- struct r300_screen* r300screen = (struct r300_screen*)r300->context.screen;
+ struct r300_screen* r300screen =
+ (struct r300_screen*)r300->context.screen;
CS_LOCALS(r300);
if (!(r300->dirty_state) && !(r300->dirty_hw)) {
}
if (r300->dirty_state & R300_NEW_BLEND_COLOR) {
- struct r300_blend_color_state* blend_color = r300->blend_color_state;
- if (r300screen->caps->is_r500) {
- /* XXX next two are contiguous regs */
- OUT_CS_REG(R500_RB3D_CONSTANT_COLOR_AR,
- blend_color->blend_color_red_alpha);
- OUT_CS_REG(R500_RB3D_CONSTANT_COLOR_GB,
- blend_color->blend_color_green_blue);
- } else {
- OUT_CS_REG(R300_RB3D_BLEND_COLOR,
- blend_color->blend_color);
- }
+ r300_emit_blend_color_state(r300, r300->blend_color_state);
}
if (r300->dirty_state & R300_NEW_DSA) {
--- /dev/null
+/*
+ * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "r300_context.h"
+#include "r300_cs.h"
+#include "r300_screen.h"
+
+void r300_emit_blend_state(struct r300_context* r300,
+ struct r300_blend_state* blend);
+
+void r300_emit_blend_color_state(struct r300_context* r300,
+ struct r300_blend_color_state* bc);
OUT_CS_REG(0x4BD8, 0x00000000);
OUT_CS_REG(0x4E00, 0x00000000);
OUT_CS_REG(0x4E0C, 0x0000000F);
+
+r300_emit_blend_color_state(r300, &blend_color_clear_state);
+
OUT_CS_REG(0x4E10, 0x00000000);
OUT_CS_REG(0x4E54, 0x00000000);
OUT_CS_REG(0x4E58, 0x00000000);
OUT_CS_REG(0x1DA8, 0x3F800000);
OUT_CS_REG(0x1DAC, 0x00000000);
OUT_CS_REG(0x4BD4, 0x00000000);
+
r300_emit_blend_state(r300, &blend_clear_state);
-/* XXX emit blend state */
+
OUT_CS_REG(0x221C, 0x0001C000);
OUT_CS_REG(R300_GA_POINT_SIZE, ((h * 6) & R300_POINTSIZE_Y_MASK) |
((w * 6) << R300_POINTSIZE_X_SHIFT));
.dither = 0x0,
};
+const struct r300_blend_color_state blend_color_clear_state = {
+ .blend_color = 0x0,
+ .blend_color_red_alpha = 0x0,
+ .blend_color_green_blue = 0x0,
+};
+
#endif /* R300_SURFACE_H */