}
}
+static void
+do_buffer_copy(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_bo *src, uint64_t src_offset,
+ struct anv_bo *dest, uint64_t dest_offset,
+ int width, int height, VkFormat copy_format)
+{
+ VkDevice vk_device = (VkDevice)cmd_buffer->device;
+
+ VkImageCreateInfo image_info = {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = copy_format,
+ .extent = {
+ .width = width,
+ .height = height,
+ .depth = 1,
+ },
+ .mipLevels = 1,
+ .arraySize = 1,
+ .samples = 1,
+ .tiling = VK_IMAGE_TILING_LINEAR,
+ .usage = VK_IMAGE_USAGE_SAMPLED_BIT,
+ .flags = 0,
+ };
+
+ struct anv_image *src_image, *dest_image;
+ anv_CreateImage(vk_device, &image_info, (VkImage *)&src_image);
+ anv_CreateImage(vk_device, &image_info, (VkImage *)&dest_image);
+
+ /* We could use a vk call to bind memory, but that would require
+ * creating a dummy memory object etc. so there's really no point.
+ */
+ src_image->bo = src;
+ src_image->offset = src_offset;
+ dest_image->bo = dest;
+ dest_image->offset = dest_offset;
+
+ struct anv_surface_view src_view;
+ anv_image_view_init(&src_view, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = (VkImage)src_image,
+ .viewType = VK_IMAGE_VIEW_TYPE_2D,
+ .format = copy_format,
+ .channels = {
+ VK_CHANNEL_SWIZZLE_R,
+ VK_CHANNEL_SWIZZLE_G,
+ VK_CHANNEL_SWIZZLE_B,
+ VK_CHANNEL_SWIZZLE_A
+ },
+ .subresourceRange = {
+ .aspect = VK_IMAGE_ASPECT_COLOR,
+ .baseMipLevel = 0,
+ .mipLevels = 1,
+ .baseArraySlice = 0,
+ .arraySize = 1
+ },
+ .minLod = 0
+ },
+ cmd_buffer);
+
+ struct anv_surface_view dest_view;
+ anv_color_attachment_view_init(&dest_view, cmd_buffer->device,
+ &(VkColorAttachmentViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
+ .image = (VkImage)dest_image,
+ .format = copy_format,
+ .mipLevel = 0,
+ .baseArraySlice = 0,
+ .arraySize = 1,
+ },
+ cmd_buffer);
+
+ meta_emit_blit(cmd_buffer,
+ &src_view,
+ (VkOffset3D) { 0, 0, 0 },
+ (VkExtent3D) { width, height, 1 },
+ &dest_view,
+ (VkOffset3D) { 0, 0, 0 },
+ (VkExtent3D) { width, height, 1 });
+}
+
void anv_CmdCopyBuffer(
VkCmdBuffer cmdBuffer,
VkBuffer srcBuffer,
const VkBufferCopy* pRegions)
{
struct anv_cmd_buffer *cmd_buffer = (struct anv_cmd_buffer *)cmdBuffer;
- VkDevice vk_device = (VkDevice) cmd_buffer->device;
struct anv_buffer *src_buffer = (struct anv_buffer *)srcBuffer;
struct anv_buffer *dest_buffer = (struct anv_buffer *)destBuffer;
struct anv_saved_state saved_state;
meta_prepare_blit(cmd_buffer, &saved_state);
for (unsigned r = 0; r < regionCount; r++) {
- size_t src_offset = src_buffer->offset + pRegions[r].srcOffset;
- size_t dest_offset = dest_buffer->offset + pRegions[r].destOffset;
+ uint64_t src_offset = src_buffer->offset + pRegions[r].srcOffset;
+ uint64_t dest_offset = dest_buffer->offset + pRegions[r].destOffset;
+ uint64_t copy_size = pRegions[r].copySize;
/* First, we compute the biggest format that can be used with the
* given offsets and size.
VkFormat copy_format = vk_format_for_cpp(cpp);
- VkImageCreateInfo image_info = {
- .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
- .imageType = VK_IMAGE_TYPE_2D,
- .format = copy_format,
- .extent = {
- .width = pRegions[r].copySize / cpp,
- .height = 1,
- .depth = 1,
- },
- .mipLevels = 1,
- .arraySize = 1,
- .samples = 1,
- .tiling = VK_IMAGE_TILING_LINEAR,
- .usage = VK_IMAGE_USAGE_SAMPLED_BIT,
- .flags = 0,
- };
-
- struct anv_image *src_image, *dest_image;
- vkCreateImage(vk_device, &image_info, (VkImage *)&src_image);
- vkCreateImage(vk_device, &image_info, (VkImage *)&dest_image);
-
- /* We could use a vk call to bind memory, but that would require
- * creating a dummy memory object etc. so there's really no point.
- */
- src_image->bo = src_buffer->bo;
- src_image->offset = src_offset;
- dest_image->bo = dest_buffer->bo;
- dest_image->offset = dest_offset;
-
- struct anv_surface_view src_view;
- anv_image_view_init(&src_view, cmd_buffer->device,
- &(VkImageViewCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
- .image = (VkImage)src_image,
- .viewType = VK_IMAGE_VIEW_TYPE_2D,
- .format = copy_format,
- .channels = {
- VK_CHANNEL_SWIZZLE_R,
- VK_CHANNEL_SWIZZLE_G,
- VK_CHANNEL_SWIZZLE_B,
- VK_CHANNEL_SWIZZLE_A
- },
- .subresourceRange = {
- .aspect = VK_IMAGE_ASPECT_COLOR,
- .baseMipLevel = 0,
- .mipLevels = 1,
- .baseArraySlice = 0,
- .arraySize = 1
- },
- .minLod = 0
- },
- cmd_buffer);
+ /* This is maximum possible width/height our HW can handle */
+ uint64_t max_surface_dim = 1 << 14;
+
+ /* First, we make a bunch of max-sized copies */
+ uint64_t max_copy_size = max_surface_dim * max_surface_dim * cpp;
+ while (copy_size > max_copy_size) {
+ do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
+ dest_buffer->bo, dest_offset,
+ max_surface_dim, max_surface_dim, copy_format);
+ copy_size -= max_copy_size;
+ src_offset += max_copy_size;
+ dest_offset += max_copy_size;
+ }
- struct anv_surface_view dest_view;
- anv_color_attachment_view_init(&dest_view, cmd_buffer->device,
- &(VkColorAttachmentViewCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
- .image = (VkImage)dest_image,
- .format = copy_format,
- .mipLevel = 0,
- .baseArraySlice = 0,
- .arraySize = 1,
- },
- cmd_buffer);
+ uint64_t height = copy_size / (max_surface_dim * cpp);
+ assert(height < max_surface_dim);
+ if (height != 0) {
+ uint64_t rect_copy_size = height * max_surface_dim * cpp;
+ do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
+ dest_buffer->bo, dest_offset,
+ max_surface_dim, height, copy_format);
+ copy_size -= rect_copy_size;
+ src_offset += rect_copy_size;
+ dest_offset += rect_copy_size;
+ }
- meta_emit_blit(cmd_buffer,
- &src_view,
- (VkOffset3D) { 0, 0, 0 },
- (VkExtent3D) { pRegions[r].copySize / cpp, 1, 1 },
- &dest_view,
- (VkOffset3D) { 0, 0, 0 },
- (VkExtent3D) { pRegions[r].copySize / cpp, 1, 1 });
+ if (copy_size != 0) {
+ do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
+ dest_buffer->bo, dest_offset,
+ copy_size / cpp, 1, copy_format);
+ }
}
meta_finish_blit(cmd_buffer, &saved_state);