}
struct fd_resource *rsc = fd_resource(psurf[i]->texture);
- enum pipe_format format = fd3_gmem_restore_format(psurf[i]->format);
+ enum pipe_format format = fd_gmem_restore_format(psurf[i]->format);
/* The restore blit_zs shader expects stencil in sampler 0, and depth
* in sampler 1
*/
if (rsc->stencil && i == 0) {
rsc = rsc->stencil;
- format = fd3_gmem_restore_format(rsc->base.b.format);
+ format = fd_gmem_restore_format(rsc->base.b.format);
}
/* note: PIPE_BUFFER disallowed for surfaces */
return util_format_get_nblocksx(format, width);
}
-/* we need to special case a bit the depth/stencil restore, because we are
- * using the texture sampler to blit into the depth/stencil buffer, *not*
- * into a color buffer. Otherwise fd3_tex_swiz() will do the wrong thing,
- * as it is assuming that you are sampling into normal render target..
- */
-enum pipe_format
-fd3_gmem_restore_format(enum pipe_format format)
-{
- switch (format) {
- case PIPE_FORMAT_Z24X8_UNORM:
- case PIPE_FORMAT_Z24_UNORM_S8_UINT:
- return PIPE_FORMAT_R8G8B8A8_UNORM;
- case PIPE_FORMAT_Z16_UNORM:
- return PIPE_FORMAT_R8G8_UNORM;
- case PIPE_FORMAT_S8_UINT:
- return PIPE_FORMAT_R8_UNORM;
- default:
- return format;
- }
-}
-
enum a3xx_color_fmt
fd3_fs_output_format(enum pipe_format format)
{
enum a3xx_tex_fmt fd3_pipe2tex(enum pipe_format format);
enum a3xx_tex_fetchsize fd3_pipe2fetchsize(enum pipe_format format);
enum a3xx_color_fmt fd3_pipe2color(enum pipe_format format);
-enum pipe_format fd3_gmem_restore_format(enum pipe_format format);
enum a3xx_color_fmt fd3_fs_output_format(enum pipe_format format);
enum a3xx_color_swap fd3_pipe2swap(enum pipe_format format);
unsigned fd3_pipe2nblocksx(enum pipe_format format, unsigned width);
for (i = 0; i < nr_bufs; i++) {
if (bufs[i]) {
struct fd_resource *rsc = fd_resource(bufs[i]->texture);
- enum pipe_format format = fd4_gmem_restore_format(bufs[i]->format);
+ enum pipe_format format = fd_gmem_restore_format(bufs[i]->format);
/* The restore blit_zs shader expects stencil in sampler 0,
* and depth in sampler 1
*/
if (rsc->stencil && (i == 0)) {
rsc = rsc->stencil;
- format = fd4_gmem_restore_format(rsc->base.b.format);
+ format = fd_gmem_restore_format(rsc->base.b.format);
}
/* note: PIPE_BUFFER disallowed for surfaces */
}
}
-/* we need to special case a bit the depth/stencil restore, because we are
- * using the texture sampler to blit into the depth/stencil buffer, *not*
- * into a color buffer. Otherwise fd4_tex_swiz() will do the wrong thing,
- * as it is assuming that you are sampling into normal render target..
- *
- * TODO looks like we can probably share w/ a3xx..
- */
-enum pipe_format
-fd4_gmem_restore_format(enum pipe_format format)
-{
- switch (format) {
- case PIPE_FORMAT_Z24X8_UNORM:
- case PIPE_FORMAT_Z24_UNORM_S8_UINT:
- return PIPE_FORMAT_R8G8B8A8_UNORM;
- case PIPE_FORMAT_Z16_UNORM:
- return PIPE_FORMAT_R8G8_UNORM;
- case PIPE_FORMAT_S8_UINT:
- return PIPE_FORMAT_R8_UNORM;
- default:
- return format;
- }
-}
-
enum a4xx_depth_format
fd4_pipe2depth(enum pipe_format format)
{
enum a4xx_vtx_fmt fd4_pipe2vtx(enum pipe_format format);
enum a4xx_tex_fmt fd4_pipe2tex(enum pipe_format format);
enum a4xx_color_fmt fd4_pipe2color(enum pipe_format format);
-enum pipe_format fd4_gmem_restore_format(enum pipe_format format);
enum a3xx_color_swap fd4_pipe2swap(enum pipe_format format);
enum a4xx_tex_fetchsize fd4_pipe2fetchsize(enum pipe_format format);
enum a4xx_depth_format fd4_pipe2depth(enum pipe_format format);
}
}
+/* we need to special case a bit the depth/stencil restore, because we are
+ * using the texture sampler to blit into the depth/stencil buffer, *not*
+ * into a color buffer. Otherwise fdN_tex_swiz() will do the wrong thing,
+ * as it is assuming that you are sampling into normal render target..
+ */
+enum pipe_format
+fd_gmem_restore_format(enum pipe_format format)
+{
+ switch (format) {
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24_UNORM_S8_UINT:
+ return PIPE_FORMAT_R8G8B8A8_UNORM;
+ case PIPE_FORMAT_Z16_UNORM:
+ return PIPE_FORMAT_R8G8_UNORM;
+ case PIPE_FORMAT_S8_UINT:
+ return PIPE_FORMAT_R8_UNORM;
+ default:
+ return format;
+ }
+}
enum adreno_rb_blend_factor
fd_blend_factor(unsigned factor)
enum adreno_rb_depth_format fd_pipe2depth(enum pipe_format format);
enum pc_di_index_size fd_pipe2index(enum pipe_format format);
+enum pipe_format fd_gmem_restore_format(enum pipe_format format);
enum adreno_rb_blend_factor fd_blend_factor(unsigned factor);
enum adreno_pa_su_sc_draw fd_polygon_mode(unsigned mode);
enum adreno_stencil_op fd_stencil_op(unsigned op);