tex->key.numFaces = 1;
}
+ tex->key.cachable = 1;
+
if(templat->tex_usage & PIPE_TEXTURE_USAGE_SAMPLER)
tex->key.flags |= SVGA3D_SURFACE_HINT_TEXTURE;
- if(templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY)
+ if(templat->tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) {
+ tex->key.cachable = 0;
+ }
+
+ if(templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) {
tex->key.flags |= SVGA3D_SURFACE_HINT_SCANOUT;
+ tex->key.cachable = 0;
+ }
/*
* XXX: Never pass the SVGA3D_SURFACE_HINT_RENDERTARGET hint. Mesa cannot
if(tex->key.format == SVGA3D_FORMAT_INVALID)
goto error2;
- tex->key.cachable = 1;
-
SVGA_DBG(DEBUG_DMA, "surface_create for texture\n", tex->handle);
tex->handle = svga_screen_surface_create(svgascreen, &tex->key);
if (tex->handle)
}
+struct pipe_texture *
+svga_screen_texture_wrap_surface(struct pipe_screen *screen,
+ struct pipe_texture *base,
+ enum SVGA3dSurfaceFormat format,
+ struct svga_winsys_surface *srf)
+{
+ struct svga_texture *tex;
+ assert(screen);
+
+ /* Only supports one type */
+ if (base->target != PIPE_TEXTURE_2D ||
+ base->last_level != 0 ||
+ base->depth[0] != 1) {
+ return NULL;
+ }
+
+ if (!srf)
+ return NULL;
+
+ if (svga_translate_format(base->format) != format) {
+ unsigned f1 = svga_translate_format(base->format);
+ unsigned f2 = format;
+
+ /* It's okay for XRGB and ARGB or depth with/out stencil to get mixed up */
+ if ( !( (f1 == SVGA3D_X8R8G8B8 && f2 == SVGA3D_A8R8G8B8) ||
+ (f1 == SVGA3D_A8R8G8B8 && f2 == SVGA3D_X8R8G8B8) ||
+ (f1 == SVGA3D_Z_D24X8 && f2 == SVGA3D_Z_D24S8) ) ) {
+ debug_printf("%s wrong format %u != %u\n", __FUNCTION__, f1, f2);
+ return NULL;
+ }
+ }
+
+ tex = CALLOC_STRUCT(svga_texture);
+ if (!tex)
+ return NULL;
+
+ tex->base = *base;
+
+
+ if (format == 1)
+ tex->base.format = PIPE_FORMAT_X8R8G8B8_UNORM;
+ else if (format == 2)
+ tex->base.format = PIPE_FORMAT_A8R8G8B8_UNORM;
+
+ pipe_reference_init(&tex->base.reference, 1);
+ tex->base.screen = screen;
+
+ SVGA_DBG(DEBUG_DMA, "wrap surface sid %p\n", srf);
+
+ tex->key.cachable = 0;
+ tex->handle = srf;
+
+ return &tex->base;
+}
+
+
static void
svga_texture_destroy(struct pipe_texture *pt)
{
vmw_svga_winsys_surface_reference(&vsrf, NULL);
}
-/**
- * FIXME: We'd probably want to cache these buffers in the
- * screen, based on handle.
- */
-
-static struct pipe_buffer *
-vmw_drm_buffer_from_handle(struct drm_api *drm_api,
- struct pipe_screen *screen,
- const char *name,
- unsigned handle)
+static struct pipe_texture *
+vmw_drm_texture_from_handle(struct drm_api *drm_api,
+ struct pipe_screen *screen,
+ struct pipe_texture *templat,
+ const char *name,
+ unsigned stride,
+ unsigned handle)
{
struct vmw_svga_winsys_surface *vsrf;
struct svga_winsys_surface *ssrf;
struct vmw_winsys_screen *vws =
vmw_winsys_screen(svga_winsys_screen(screen));
- struct pipe_buffer *buf;
+ struct pipe_texture *tex;
union drm_vmw_surface_reference_arg arg;
struct drm_vmw_surface_arg *req = &arg.req;
struct drm_vmw_surface_create_req *rep = &arg.rep;
pipe_reference_init(&vsrf->refcnt, 1);
p_atomic_set(&vsrf->validated, 0);
+ vsrf->screen = vws;
vsrf->sid = handle;
ssrf = svga_winsys_surface(vsrf);
- buf = svga_screen_buffer_wrap_surface(screen, rep->format, ssrf);
- if (!buf)
+ tex = svga_screen_texture_wrap_surface(screen, templat, rep->format, ssrf);
+ if (!tex)
vmw_svga_winsys_surface_reference(&vsrf, NULL);
- return buf;
+ return tex;
out_mip:
vmw_ioctl_surface_destroy(vws, handle);
return NULL;
}
-static struct pipe_texture *
-vmw_drm_texture_from_handle(struct drm_api *drm_api,
- struct pipe_screen *screen,
- struct pipe_texture *templat,
- const char *name,
- unsigned stride,
- unsigned handle)
-{
- struct pipe_buffer *buffer;
- buffer = vmw_drm_buffer_from_handle(drm_api, screen, name, handle);
-
- if (!buffer)
- return NULL;
-
- return screen->texture_blanket(screen, templat, &stride, buffer);
-}
-
static boolean
-vmw_drm_handle_from_buffer(struct drm_api *drm_api,
+vmw_drm_handle_from_texture(struct drm_api *drm_api,
struct pipe_screen *screen,
- struct pipe_buffer *buffer,
+ struct pipe_texture *texture,
+ unsigned *stride,
unsigned *handle)
{
struct svga_winsys_surface *surface =
- svga_screen_buffer_get_winsys_surface(buffer);
+ svga_screen_texture_get_winsys_surface(texture);
struct vmw_svga_winsys_surface *vsrf;
if (!surface)
vsrf = vmw_svga_winsys_surface(surface);
*handle = vsrf->sid;
+ *stride = pf_get_nblocksx(&texture->block, texture->width[0]) *
+ texture->block.size;
+
vmw_svga_winsys_surface_reference(&vsrf, NULL);
return TRUE;
}
-static boolean
-vmw_drm_handle_from_texture(struct drm_api *drm_api,
- struct pipe_screen *screen,
- struct pipe_texture *texture,
- unsigned *stride,
- unsigned *handle)
-{
- struct pipe_buffer *buffer;
-
- if (!svga_screen_buffer_from_texture(texture, &buffer, stride))
- return FALSE;
-
- return vmw_drm_handle_from_buffer(drm_api, screen, buffer, handle);
-}
-
static struct pipe_context*
vmw_drm_create_context(struct drm_api *drm_api,
struct pipe_screen *screen)