i915g: cleanup static state calculation, part 1
authorDaniel Vetter <daniel.vetter@ffwll.ch>
Sat, 26 Feb 2011 14:24:51 +0000 (15:24 +0100)
committerDaniel Vetter <daniel.vetter@ffwll.ch>
Sun, 27 Feb 2011 14:58:03 +0000 (15:58 +0100)
Move it to i915_state_static.c This way i915_emit_state.c only emits
state and doesn't (re)calculate it.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
src/gallium/drivers/i915/i915_context.h
src/gallium/drivers/i915/i915_state_emit.c
src/gallium/drivers/i915/i915_state_static.c

index 2cf53424f06c1128331ce668c45c464eeefe6f4f..46c09871ffd7963958591af55d89f94f23e8da0c 100644 (file)
@@ -150,6 +150,13 @@ struct i915_state
    /** Describes the current hardware vertex layout */
    struct vertex_info vertex_info;
 
+   /* static state (dst/depth buffer state) */
+   struct i915_winsys_buffer *cbuf_bo;
+   unsigned cbuf_flags;
+   struct i915_winsys_buffer *depth_bo;
+   unsigned depth_flags;
+   unsigned dst_buf_vars;
+
    unsigned id;                        /* track lost context events */
 };
 
index 1c77de1acce37994d6cbb5226abd5a08673d8866..1b2cffc91ee2dca240af6c9ae9d7dbe60539fb9e 100644 (file)
 
 #include "util/u_math.h"
 
-static unsigned translate_format( enum pipe_format format )
-{
-   switch (format) {
-   case PIPE_FORMAT_B8G8R8A8_UNORM:
-      return COLOR_BUF_ARGB8888;
-   case PIPE_FORMAT_B5G6R5_UNORM:
-      return COLOR_BUF_RGB565;
-   default:
-      assert(0);
-      return 0;
-   }
-}
-
-static unsigned translate_depth_format( enum pipe_format zformat )
-{
-   switch (zformat) {
-   case PIPE_FORMAT_Z24X8_UNORM:
-   case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
-      return DEPTH_FRMT_24_FIXED_8_OTHER;
-   case PIPE_FORMAT_Z16_UNORM:
-      return DEPTH_FRMT_16_FIXED;
-   default:
-      assert(0);
-      return 0;
-   }
-}
-
-
 /**
  * Examine framebuffer state to determine width, height.
  */
@@ -88,22 +60,6 @@ framebuffer_size(const struct pipe_framebuffer_state *fb,
    }
 }
 
-static inline uint32_t
-buf_3d_tiling_bits(enum i915_winsys_buffer_tile tiling)
-{
-         uint32_t tiling_bits = 0;
-
-         switch (tiling) {
-         case I915_TILE_Y:
-            tiling_bits |= BUF_3D_TILE_WALK_Y;
-         case I915_TILE_X:
-            tiling_bits |= BUF_3D_TILED_SURFACE;
-         case I915_TILE_NONE:
-            break;
-         }
-
-         return tiling_bits;
-}
 
 /* Push the state into the sarea and/or texture memory.
  */
@@ -233,64 +189,27 @@ i915_emit_hardware_state(struct i915_context *i915 )
    /* 8 dwords, 2 relocs */
    if (i915->hardware_dirty & I915_HW_STATIC)
    {
-      struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0];
-      struct pipe_surface *depth_surface = i915->framebuffer.zsbuf;
-
-      if (cbuf_surface) {
-         struct i915_texture *tex = i915_texture(cbuf_surface->texture);
-         assert(tex);
-
+      if (i915->current.cbuf_bo) {
          OUT_BATCH(_3DSTATE_BUF_INFO_CMD);
-
-         OUT_BATCH(BUF_3D_ID_COLOR_BACK |
-                   BUF_3D_PITCH(tex->stride) |  /* pitch in bytes */
-                   buf_3d_tiling_bits(tex->tiling));
-
-         OUT_RELOC(tex->buffer,
+         OUT_BATCH(i915->current.cbuf_flags);
+         OUT_RELOC(i915->current.cbuf_bo,
                    I915_USAGE_RENDER,
                    0);
       }
 
       /* What happens if no zbuf??
        */
-      if (depth_surface) {
-         struct i915_texture *tex = i915_texture(depth_surface->texture);
-         unsigned offset = i915_texture_offset(tex, depth_surface->u.tex.level,
-                                               depth_surface->u.tex.first_layer);
-         assert(tex);
-         assert(offset == 0);
-
+      if (i915->current.depth_bo) {
          OUT_BATCH(_3DSTATE_BUF_INFO_CMD);
-
-         assert(tex);
-         OUT_BATCH(BUF_3D_ID_DEPTH |
-                   BUF_3D_PITCH(tex->stride) |  /* pitch in bytes */
-                   buf_3d_tiling_bits(tex->tiling));
-
-         OUT_RELOC(tex->buffer,
+         OUT_BATCH(i915->current.depth_flags);
+         OUT_RELOC(i915->current.depth_bo,
                    I915_USAGE_RENDER,
                    0);
       }
 
       {
-         unsigned cformat, zformat = 0;
-
-         if (cbuf_surface)
-            cformat = cbuf_surface->format;
-         else
-            cformat = PIPE_FORMAT_B8G8R8A8_UNORM; /* arbitrary */
-         cformat = translate_format(cformat);
-
-         if (depth_surface) 
-            zformat = translate_depth_format( i915->framebuffer.zsbuf->format );
-
          OUT_BATCH(_3DSTATE_DST_BUF_VARS_CMD);
-         OUT_BATCH(DSTORG_HORT_BIAS(0x8) | /* .5 */
-                   DSTORG_VERT_BIAS(0x8) | /* .5 */
-                   LOD_PRECLAMP_OGL |
-                   TEX_DEFAULT_COLOR_OGL |
-                   cformat |
-                   zformat );
+         OUT_BATCH(i915->current.dst_buf_vars);
       }
    }
 #endif
index dc9a4c1e2fdf376f2fbf14744e41770e9cfce101..94bbf3f5fd455465c5956155d1d84d84e20a0ca4 100644 (file)
 #include "i915_reg.h"
 #include "i915_context.h"
 #include "i915_state.h"
+#include "i915_resource.h"
 
 
 
 /***********************************************************************
  * Update framebuffer state
  */
+static unsigned translate_format(enum pipe_format format)
+{
+   switch (format) {
+   case PIPE_FORMAT_B8G8R8A8_UNORM:
+      return COLOR_BUF_ARGB8888;
+   case PIPE_FORMAT_B5G6R5_UNORM:
+      return COLOR_BUF_RGB565;
+   default:
+      assert(0);
+      return 0;
+   }
+}
+
+static unsigned translate_depth_format(enum pipe_format zformat)
+{
+   switch (zformat) {
+   case PIPE_FORMAT_Z24X8_UNORM:
+   case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
+      return DEPTH_FRMT_24_FIXED_8_OTHER;
+   case PIPE_FORMAT_Z16_UNORM:
+      return DEPTH_FRMT_16_FIXED;
+   default:
+      assert(0);
+      return 0;
+   }
+}
+
+static inline uint32_t
+buf_3d_tiling_bits(enum i915_winsys_buffer_tile tiling)
+{
+   uint32_t tiling_bits = 0;
+
+   switch (tiling) {
+   case I915_TILE_Y:
+      tiling_bits |= BUF_3D_TILE_WALK_Y;
+   case I915_TILE_X:
+      tiling_bits |= BUF_3D_TILED_SURFACE;
+   case I915_TILE_NONE:
+      break;
+   }
+
+   return tiling_bits;
+}
+
 static void update_framebuffer(struct i915_context *i915)
 {
-   /* HW emit currently references framebuffer state directly:
+   struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0];
+   struct pipe_surface *depth_surface = i915->framebuffer.zsbuf;
+   unsigned cformat, zformat;
+
+   if (cbuf_surface) {
+      struct i915_texture *tex = i915_texture(cbuf_surface->texture);
+      assert(tex);
+
+      i915->current.cbuf_bo = tex->buffer;
+      i915->current.cbuf_flags = BUF_3D_ID_COLOR_BACK |
+                                 BUF_3D_PITCH(tex->stride) |  /* pitch in bytes */
+                                 buf_3d_tiling_bits(tex->tiling);
+      cformat = cbuf_surface->format;
+   } else {
+      i915->current.cbuf_bo = NULL;
+      cformat = PIPE_FORMAT_B8G8R8A8_UNORM; /* arbitrary */
+   }
+   cformat = translate_format(cformat);
+
+   /* What happens if no zbuf??
     */
+   if (depth_surface) {
+      struct i915_texture *tex = i915_texture(depth_surface->texture);
+      unsigned offset = i915_texture_offset(tex, depth_surface->u.tex.level,
+                                            depth_surface->u.tex.first_layer);
+      assert(tex);
+      assert(offset == 0);
+
+      i915->current.depth_bo = tex->buffer;
+      i915->current.depth_flags = BUF_3D_ID_DEPTH |
+                                  BUF_3D_PITCH(tex->stride) |  /* pitch in bytes */
+                                  buf_3d_tiling_bits(tex->tiling);
+      zformat = translate_depth_format(depth_surface->format);
+   } else {
+      i915->current.depth_bo = NULL;
+      zformat = 0;
+   }
+
+   i915->current.dst_buf_vars = DSTORG_HORT_BIAS(0x8) | /* .5 */
+                                DSTORG_VERT_BIAS(0x8) | /* .5 */
+                                LOD_PRECLAMP_OGL |
+                                TEX_DEFAULT_COLOR_OGL |
+                                cformat |
+                                zformat;
+
    i915->hardware_dirty |= I915_HW_STATIC;
 }