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st/mesa: fix glCopyPixels(GL_STENCIL_INDEX) inverted position
author
Brian Paul
<brianp@vmware.com>
Thu, 3 Sep 2009 20:39:53 +0000
(14:39 -0600)
committer
Brian Paul
<brianp@vmware.com>
Thu, 3 Sep 2009 22:07:46 +0000
(16:07 -0600)
If the renderbuffer orientation is Y=0=TOP we need to invert the dstY
position.
src/mesa/state_tracker/st_cb_drawpixels.c
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diff --git
a/src/mesa/state_tracker/st_cb_drawpixels.c
b/src/mesa/state_tracker/st_cb_drawpixels.c
index e00754a036551d2f7c81808757597e3e49f47196..a9cafbf8cdcea529ec52d3ede58fa27b34a77a40 100644
(file)
--- a/
src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/
src/mesa/state_tracker/st_cb_drawpixels.c
@@
-865,6
+865,10
@@
copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
usage = PIPE_TRANSFER_READ_WRITE;
else
usage = PIPE_TRANSFER_WRITE;
+
+ if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
+ dsty = rbDraw->Base.Height - dsty - height;
+ }
ptDraw = st_cond_flush_get_tex_transfer(st_context(ctx),
rbDraw->texture, 0, 0, 0,