return true;
}
-nir_function *
-spirv_to_nir(const uint32_t *words, size_t word_count,
- struct nir_spirv_specialization *spec, unsigned num_spec,
- gl_shader_stage stage, const char *entry_point_name,
- const struct spirv_to_nir_options *options,
- const nir_shader_compiler_options *nir_options)
+struct vtn_builder*
+vtn_create_builder(const uint32_t *words, size_t word_count,
+ gl_shader_stage stage, const char *entry_point_name,
+ const struct spirv_to_nir_options *options)
{
- /* Initialize the stn_builder object */
+ /* Initialize the vtn_builder object */
struct vtn_builder *b = rzalloc(NULL, struct vtn_builder);
b->spirv = words;
b->spirv_word_count = word_count;
b->entry_point_name = entry_point_name;
b->options = options;
- /* See also _vtn_fail() */
- if (setjmp(b->fail_jump)) {
- ralloc_free(b);
- return NULL;
- }
-
- const uint32_t *word_end = words + word_count;
-
/* Handle the SPIR-V header (first 4 dwords) */
vtn_assert(word_count > 5);
unsigned value_id_bound = words[3];
vtn_assert(words[4] == 0);
- words+= 5;
-
b->value_id_bound = value_id_bound;
b->values = rzalloc_array(b, struct vtn_value, value_id_bound);
+ return b;
+}
+
+nir_function *
+spirv_to_nir(const uint32_t *words, size_t word_count,
+ struct nir_spirv_specialization *spec, unsigned num_spec,
+ gl_shader_stage stage, const char *entry_point_name,
+ const struct spirv_to_nir_options *options,
+ const nir_shader_compiler_options *nir_options)
+
+{
+ const uint32_t *word_end = words + word_count;
+
+ struct vtn_builder *b = vtn_create_builder(words, word_count,
+ stage, entry_point_name,
+ options);
+
+ if (b == NULL)
+ return NULL;
+
+ /* See also _vtn_fail() */
+ if (setjmp(b->fail_jump)) {
+ ralloc_free(b);
+ return NULL;
+ }
+
+ /* Skip the SPIR-V header, handled at vtn_create_builder */
+ words+= 5;
+
/* Handle all the preamble instructions */
words = vtn_foreach_instruction(b, words, word_end,
vtn_handle_preamble_instruction);
bool vtn_handle_glsl450_instruction(struct vtn_builder *b, uint32_t ext_opcode,
const uint32_t *words, unsigned count);
+struct vtn_builder* vtn_create_builder(const uint32_t *words, size_t word_count,
+ gl_shader_stage stage, const char *entry_point_name,
+ const struct spirv_to_nir_options *options);
+
static inline uint32_t
vtn_align_u32(uint32_t v, uint32_t a)
{