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mesa: add support for FRAG_RESULT_STENCIL.
author
Dave Airlie
<airlied@redhat.com>
Tue, 5 Oct 2010 23:33:23 +0000
(09:33 +1000)
committer
Dave Airlie
<airlied@redhat.com>
Tue, 12 Oct 2010 23:30:03 +0000
(09:30 +1000)
this is needed to add support for stencil shader export.
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/mesa/main/mtypes.h
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diff --git
a/src/mesa/main/mtypes.h
b/src/mesa/main/mtypes.h
index aa9676665ff0d35f3c70630af490fbc2ba01ad3a..3609e2969e83e3a4564ceccf142d857ad2f81655 100644
(file)
--- a/
src/mesa/main/mtypes.h
+++ b/
src/mesa/main/mtypes.h
@@
-380,8
+380,9
@@
typedef enum
typedef enum
{
FRAG_RESULT_DEPTH = 0,
- FRAG_RESULT_COLOR = 1,
- FRAG_RESULT_DATA0 = 2,
+ FRAG_RESULT_STENCIL = 1,
+ FRAG_RESULT_COLOR = 2,
+ FRAG_RESULT_DATA0 = 3,
FRAG_RESULT_MAX = (FRAG_RESULT_DATA0 + MAX_DRAW_BUFFERS)
} gl_frag_result;