void (*notify_before_flush_cb) (void*),
void* notify_before_flush_cb_args);
+ /**
+ * Flush all enqueued vertices (e.g. vbo module) and call
+ * pipe_context::flush_resource.
+ */
+ void (*flush_resource)(struct st_context_iface *stctxi,
+ struct pipe_resource *resource);
+
/**
* Replace the texture image of a texture object at the specified level.
*
st->gfx_shaders_may_be_dirty = true;
}
+static void
+st_context_flush_resource(struct st_context_iface *stctxi,
+ struct pipe_resource *resource)
+{
+ struct st_context *st = (struct st_context *) stctxi;
+ struct pipe_context *pipe = st->pipe;
+
+ FLUSH_VERTICES(st->ctx, 0);
+ FLUSH_CURRENT(st->ctx, 0);
+
+ pipe->flush_resource(pipe, resource);
+}
+
static bool
st_context_teximage(struct st_context_iface *stctxi,
enum st_texture_type tex_type,
st->iface.destroy = st_context_destroy;
st->iface.flush = st_context_flush;
+ st->iface.flush_resource = st_context_flush_resource;
st->iface.teximage = st_context_teximage;
st->iface.copy = st_context_copy;
st->iface.share = st_context_share;