void
debug_describe_resource(char* buf, const struct pipe_resource *ptr)
{
- if(ptr->target == PIPE_BUFFER)
+ switch(ptr->target)
+ {
+ case PIPE_BUFFER:
util_sprintf(buf, "pipe_buffer<%u>", (unsigned)util_format_get_stride(ptr->format, ptr->width0));
- else if(ptr->target == PIPE_TEXTURE_1D)
+ break;
+ case PIPE_TEXTURE_1D:
util_sprintf(buf, "pipe_texture1d<%u,%s,%u>", ptr->width0, util_format_short_name(ptr->format), ptr->last_level);
- else if(ptr->target == PIPE_TEXTURE_2D)
+ break;
+ case PIPE_TEXTURE_2D:
util_sprintf(buf, "pipe_texture2d<%u,%u,%s,%u>", ptr->width0, ptr->height0, util_format_short_name(ptr->format), ptr->last_level);
- else if(ptr->target == PIPE_TEXTURE_RECT)
+ break;
+ case PIPE_TEXTURE_RECT:
util_sprintf(buf, "pipe_texture_rect<%u,%u,%s>", ptr->width0, ptr->height0, util_format_short_name(ptr->format));
- else if(ptr->target == PIPE_TEXTURE_CUBE)
+ break;
+ case PIPE_TEXTURE_CUBE:
util_sprintf(buf, "pipe_texture_cube<%u,%u,%s,%u>", ptr->width0, ptr->height0, util_format_short_name(ptr->format), ptr->last_level);
- else if(ptr->target == PIPE_TEXTURE_3D)
+ break;
+ case PIPE_TEXTURE_3D:
util_sprintf(buf, "pipe_texture3d<%u,%u,%u,%s,%u>", ptr->width0, ptr->height0, ptr->depth0, util_format_short_name(ptr->format), ptr->last_level);
- else
+ break;
+ default:
util_sprintf(buf, "pipe_martian_resource<%u>", ptr->target);
+ break;
+ }
}
void