NV30_STATE_VTXBUF = 31,
NV30_STATE_VTXFMT = 32,
NV30_STATE_VTXATTR = 33,
- NV30_STATE_MAX = 34
+ NV30_STATE_SR = 34,
+ NV30_STATE_MAX = 35
};
#include "nv30_screen.h"
#define NV30_NEW_FRAGPROG (1 << 10)
#define NV30_NEW_ARRAYS (1 << 11)
#define NV30_NEW_UCP (1 << 12)
+#define NV30_NEW_SR (1 << 13)
struct nv30_rasterizer_state {
struct pipe_rasterizer_state pipe;
struct nv30_zsa_state *zsa;
struct nv30_blend_state *blend;
struct pipe_blend_color blend_colour;
+ struct pipe_stencil_ref stencil_ref;
struct pipe_viewport_state viewport;
struct pipe_framebuffer_state framebuffer;
struct pipe_buffer *idxbuf;
extern struct nv30_state_entry nv30_state_framebuffer;
extern struct nv30_state_entry nv30_state_fragtex;
extern struct nv30_state_entry nv30_state_vbo;
+extern struct nv30_state_entry nv30_state_sr;
/* nv30_vbo.c */
extern void nv30_draw_arrays(struct pipe_context *, unsigned mode,
{
struct nv30_context *nv30 = nv30_context(pipe);
struct nv30_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso));
- struct nouveau_stateobj *so = so_new(5, 21, 0);
+ struct nouveau_stateobj *so = so_new(6, 20, 0);
struct nouveau_grobj *rankine = nv30->screen->rankine;
so_method(so, rankine, NV34TCL_DEPTH_FUNC, 3);
so_data (so, float_to_ubyte(cso->alpha.ref_value));
if (cso->stencil[0].enabled) {
- so_method(so, rankine, NV34TCL_STENCIL_FRONT_ENABLE, 8);
+ so_method(so, rankine, NV34TCL_STENCIL_FRONT_ENABLE, 3);
so_data (so, cso->stencil[0].enabled ? 1 : 0);
so_data (so, cso->stencil[0].writemask);
so_data (so, nvgl_comparison_op(cso->stencil[0].func));
- so_data (so, cso->stencil[0].ref_value);
+ so_method(so, rankine, NV34TCL_STENCIL_FRONT_FUNC_MASK, 4);
so_data (so, cso->stencil[0].valuemask);
so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op));
so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
}
if (cso->stencil[1].enabled) {
- so_method(so, rankine, NV34TCL_STENCIL_BACK_ENABLE, 8);
+ so_method(so, rankine, NV34TCL_STENCIL_BACK_ENABLE, 3);
so_data (so, cso->stencil[1].enabled ? 1 : 0);
so_data (so, cso->stencil[1].writemask);
so_data (so, nvgl_comparison_op(cso->stencil[1].func));
- so_data (so, cso->stencil[1].ref_value);
+ so_method(so, rankine, NV34TCL_STENCIL_BACK_FUNC_MASK, 4);
so_data (so, cso->stencil[1].valuemask);
so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op));
so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
nv30->dirty |= NV30_NEW_BCOL;
}
+static void
+nv30_set_stencil_ref(struct pipe_context *pipe,
+ const struct pipe_stencil_ref *sr)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+
+ nv30->stencil_ref = *sr;
+ nv30->dirty |= NV30_NEW_SR;
+}
+
static void
nv30_set_clip_state(struct pipe_context *pipe,
const struct pipe_clip_state *clip)
nv30->pipe.delete_fs_state = nv30_fp_state_delete;
nv30->pipe.set_blend_color = nv30_set_blend_color;
+ nv30->pipe.set_stencil_ref = nv30_set_stencil_ref;
nv30->pipe.set_clip_state = nv30_set_clip_state;
nv30->pipe.set_constant_buffer = nv30_set_constant_buffer;
nv30->pipe.set_framebuffer_state = nv30_set_framebuffer_state;
.hw = NV30_STATE_ZSA
}
};
+
+static boolean
+nv30_state_sr_validate(struct nv30_context *nv30)
+{
+ struct nouveau_stateobj *so = so_new(2, 2, 0);
+ struct pipe_stencil_ref *sr = &nv30->stencil_ref;
+
+ so_method(so, nv30->screen->rankine, NV34TCL_STENCIL_FRONT_FUNC_REF, 1);
+ so_data (so, sr->ref_value[0];
+ so_method(so, nv30->screen->rankine, NV34TCL_STENCIL_BACK_FUNC_REF, 1);
+ so_data (so, sr->ref_value[1];
+
+ so_ref(so, &nv30->state.hw[NV30_STATE_SR]);
+ so_ref(NULL, &so);
+ return TRUE;
+}
+
+struct nv30_state_entry nv30_state_sr = {
+ .validate = nv30_state_sr_validate,
+ .dirty = {
+ .pipe = NV30_NEW_SR,
+ .hw = NV30_STATE_SR
+ }
+};