One less new directory necessary for gallium code that wants to interact
with NIR.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
#include "GL/gl.h" /* GLenum */
#include "util/ralloc.h"
#include "util/set.h"
-#include "main/mtypes.h"
#include "util/bitset.h"
#include "nir_types.h"
#include <stdio.h>
extern "C" {
#endif
+struct gl_program;
+struct gl_shader_program;
+
#define NIR_FALSE 0u
#define NIR_TRUE (~0u)
*/
#include "nir.h"
+#include "main/config.h"
#include <assert.h>
/*
*/
#include "nir.h"
+#include "main/mtypes.h"
static void
convert_instr(nir_intrinsic_instr *instr)